Everything posted by AndreaColombo
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Zoom in
Roby, while we’re at it: The game looks so much better than PoE at 2560x1440 and when zooming in. What scaling algo are you using? Lanczos? Catmull-Rom?
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Deadfire DLC items from v3.07?
EDIT: Nvm. Will need to experiment with the belt and hat on the LoP.
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typo
We should have a master thread for text errors.
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[Spoilers] Interesting Console Command Finds
Pics or it didn’t happen
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Stuck early on
To avoid opening a new thread and while we’re at it, how does the dried fruit quest play out after speaking to the three interested parties? Journal mentions a hut north of the chieftain’s, but no hut north of the chieftain’s are accessible or have any clues.
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[Spoilers] Interesting Console Command Finds
Yay! We get to look at cool armors and weapons :D
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Deadfire DLC items from v3.07?
That's not the right spot. You'll meet him on the way to Ranga.
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Pillars of Eternity Patch 3.07 - The Deadfire Pack - Is Now Live!
Does anyone remember the console command to unlock soulbound items?
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Talents, Abilities, Spells and Skills Dump
AndreaColombo replied to MaxQuest's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Subbing the thread.
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Welcome to the Deadfire. Backer Beta!
Oh my GoG! The beta available on GoG!
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Josh Sawyer's tweets and teasers
AndreaColombo replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)^ seconded.
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Josh Sawyer's tweets and teasers
AndreaColombo replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)IIRC Josh said on his Tumblr that the PnP game won’t be based on the same system as the cRPG, so not sure there’d be much of a benefit from integrating character sheets.
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Beta announcement ?
AndreaColombo replied to dukeisaac's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Hey, free stuff!
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help making DPS melee as main character + mini rant
You can use any armor with the LoP. Sanguine Plate was one of its staples in the early stages but in later versions I only kept it because it's my favorite armor looks-wise.
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Josh Sawyer's tweets and teasers
AndreaColombo replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)https://twitter.com/jesawyer/status/923984444863561733
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Update #41 - From the Feed of the Director Part IV
AndreaColombo replied to Mikey Dowling's topic in Pillars of Eternity II: Deadfire Announcements & NewsFessa is a dialectal word for “p*ssy”, still in use as an insult. Fessina is its diminutive, and it means “little p*ssy.” Can’t take a character seriously with that name.
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Update #41 - From the Feed of the Director Part IV
AndreaColombo replied to Mikey Dowling's topic in Pillars of Eternity II: Deadfire Announcements & NewsStill hope they change “Fessina” to something that doesn’t have a meaning in Italian...
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Update #41 - From the Feed of the Director Part IV
AndreaColombo replied to Mikey Dowling's topic in Pillars of Eternity II: Deadfire Announcements & NewsWhy is Ydwin smiling now?
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Remove Restrictions and let this game breath
AndreaColombo replied to Goddard's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)If anything, I found Pillars to be less restrictive then the IE games. Ability to play any class with any race? Check. Ability to use any item on any character? Check. Ability to apply any enchantment to any item? Check. The power levels attainable in Pillars if you powergame are pretty significant. If you are especially keen on prebuffing, cast an AOE disabler as an opening move and prebuff for the duration—but chances are you won’t need it.
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Josh Sawyer's tweets and teasers
AndreaColombo replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)https://twitter.com/jesawyer/status/918567168047902720
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Josh Sawyer's tweets and teasers
AndreaColombo replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)https://twitter.com/jesawyer/status/918561314892476416
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Paladin/Priest subclasses
AndreaColombo replied to dunehunter's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The moment a player is given access to NPC-only races, classes, and abilities, the same stop feeling special and become mundane. Personally I’m glad we can’t belong to Pallegina’s order in Deadfire.
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Josh Sawyer's tweets and teasers
AndreaColombo replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)https://twitter.com/Obsidian/status/918221292972646401
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DLC survey
AndreaColombo replied to PangaeaACDC's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I too voted for meaty expansions. Give me Tales of the Sword Coast any time of day and night.
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Question about aking the game challenging
AndreaColombo replied to gsrs1277's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yup. Going by memory, both Josh and Adam confirmed (either in interviews or in Q&A sessions on Twitch) that you'll be able to choose whether you want scaling for everything, only for the critical path, or only for side content (I'm not 100% on the latter, but I am on the former two.)