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Everything posted by Fluffle
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Man I've been watching the Steam reviews as well and I agree. I would so love to see Deadfire get the "overwhelmingly positive" label. But for that 90%+ of the reviews must be positive. Currently "only" 86% are. And yes, many negative ones are due to bugs. It's a shame but it's "complaining" on a very high level of course. Some people might change/update their reviews when the bugs have been addressed. I really hope the game can reach the "overwhelmingly positive" label on Steam as well as I hope that it can keep the outstanding score of 90 on metacritic with 8.5 userscore.
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Oh man, always this drama about romances in a video game. I see it that way, that romances are a topic where the developers simply cannot win/gain anything. They can only lose because no matter what they do, they cannot cater to all tastes, likes and preferences equally. Mind you not only the sexual preferences, but everything that involves the broader topic of romances. In this specific instance there seems that a certain character is not available for romance (though I guess it's not 100% verified yet). Rejection hurts, doesn't it? Even if its just by a fictitious character. Remember Pillars of Eternity 1, where there were no romances at all? Well seems almost better that way, doesn't it? Because then it's equal for everyone. Nobody will be able to romance any of the NPCs then. But now in Deadfire romances have been introduced, but Edér doesn't seem to be available. Well, shame on the developers! As I see it, the developers were very reluctant to introduce romances to the game series. I may have my suspicions as to why. All that drama that romances bring. Of course, the drama also happens when you don't include any romances. People will be outraged. So you introduce romances and you hope you will appease people. Oh no ho ho ho, you couldn't have been more wrong! Now people will be enraged because not every single possible preferences (and again I'm not only talking about sexual preference) was included: Edér doesn't seem to be romanceable. Must be an agenda by the devs. How dare they to not cater to my needs? It must be because they want to teach me a lesson! How dare they to teach me a lesson?! That's the great irony of the topic of romance. It creates so much fury, hate, frustration, resentment and contempt that in the end I think any reasonable developer would have to wonder if it's worth it. But don't expect any less contempt when you don't include them in the first place. People will always find a reason to make the devs lose on this topic, no matter what they do. As always, just my subjective opinion, which you may or may not agree to.
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Judy Garland - The Trolley Song
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Greetz everyone, I read a German review saying that some of the new companions in Deadfire are rather shallow, with the notable exception of Xoti. But Tekehu was called "annoying", for example. I cannot play the game myself at the moment due to strict time constraints. But I would like to know this. In your opinion, are some of the new companions in Deadfire shallow and if so which ones? I hope you can diminish my worries! If you want to go into detail about a companion for explaining your opinion: Mild spoilers are okay. Please put heavier spoilers into spoiler tags though. Thanks, Fluffle. PS: Generally I'm interested in all new companions about this topic. But I'm especially interested in Tekehu. Also everything is relative of course. So comparisons to Baldur's Gate 2 or Dragon Age and Mass Effect games (minus Andromeda) would be appreciated.
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hi you 1000+ guys
Fluffle replied to Iceborg1307's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Oh my Gawd. I didn't even notice. But check it out: Well, welcome everyone new, on the forum! And welcome every one back who is coming back! And welcome everyone else too of course Welcome, welcome, welcome! -
It's game over Talking from experience...
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Actually Dragon Age 2 does try to consider that you can fall in love with people who you'd normally not like. With the "rivalmance system". You can be pro mage and Fenris can still fall in love with you. Because being pro mage would be only one aspect about Hawke. Fenris might like Hawke very well for other reasons. In the end Fenris can even choose to fight beside Hake to protect the mages. I don't think that this makes his character weak or spineless at all. I love it how Fenris can transition from a mage hater to someone who fights to protect them. And in my eyes, it takes a lot of character if you manage to turn from hatred to offering protection to those you used to hate. Romance systems will probably always suffer from some flaws and especially oversimplification. But I really appreciated the rivalmance feature in Dragon Age 2 for what it tried to do. It showed that you can become friends and even lovers despite differences.
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I don't see any problem in that. I can imagine that someone can fall in love with two very different people for very different reasons. Fenris may very well like Isabela for some complete different reasons than the reasons for liking Hawke. And actually that makes it interesting to me. Because he doesn't have that one type. There are so many people who would reject someone because they are not their type that I find it refreshing to meet someone who'd be more open minded. Also what do you think of people who simply refuse to label their sexuality? Is their character any less complete? What if someone simply doesn't want to call themselves bisexual or gay or hetero or asexual or whatever (independently from what their sexuality actually is). What if they simply don't want to label it? Does only make a fixed label, that they openly declare, their character worthy?
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Erhm okay again, I only drew the comparison to Baldur's Gate, because I wanted to say that Baldur's Gate 2 expanded upon and improved Baldur's Gate 1. And I think that Deadfire will be expanding upon and improve Pillars of Eternity on a similar scale (that does NOT mean in the very same way!) By no way, did I mean to imply, that Deadfire is going to be like Baldur's Gate 2. And I did NOT mean that Deadfire will bring the exact same improvements that Baldur's Gate 2 had. And while I do love the Baldur's Gate trilogy for what it is, I don't want Deadfire just to try to be a Baldur's Gate 2. I think and I hope and I expect that Deadfire will be able to stand its own ground and maybe it will even become the new reference for this kind of game.
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Oh no, I wasn't saying that I was expecting Deadfire to be a Baldur's Gate 2. No, if I wanted to play a game like Baldur's Gate 2 then I would play... Baldur's Gate 2! But I want to play Deadfire! I was referring to the enhancement of Baldur's Gate 2 in comparison to Baldur's Gate 1. And I don't mean that I expect specific enhancements from Baldur's Gate 2 to be found in Deadfire (with one exception*). I was referring to the scale upon which Baldur's Gate 1 was improved and expanded upon by Baldur's Gate 2. And I would expect something similar for Deadfire. I expect it to be an improved and expanded version of PoE on a large scale. *the one exception that is coming to mind is the relationship system. That is one aspect that Baldur's Gate 2 heavily improved upon from Baldur's Gate 1. And I think with the introduction of the relationship system, Deadfire will do something similar for PoE.
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And based on that, I would expect Deadfire to be what BG2 was for BG1, if not even better I have very high expectations. I know that the higher the expectations the easier I can be disappointed. But in this case I feel like my high expectations are justified and there's a good change they'll be met.
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If I had quit just moments before the final boss encounter, I think I'd agree. Something about how 2 left off though leaves me very sour. Damn, this thread needs new news. No, this thread needs to be closed because it has accumulated a critical mass. Time for Teasers Part IV ! The game will be out in a week, I don't think there is enough new promotional material to even merit a new thread. They could tease us about the DLCs
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I'm most looking forward to meeting the Black Isle Bastards and I can't wait to meet Tekehu and romance the hell out of him because...
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Well, yes and no. There are enough quests in Pillars of Eternity 1, which didn't have full VO, that feel like they are missing additional options. Many moral problems in such quests only arise because we are not given the options to react properly. The prime example for this is the Ferry Flotsam quest. But, people will forget that. And in so far, yes, they will blame full VO in Deadfire for it. Independently from full VO, I hope moral dilemmas in Deadfire are not created artificially anymore by depriving us of the most logical and rational ways to react to them.