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Everything posted by PK htiw klaw eriF
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level design
PK htiw klaw eriF replied to anubite's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I do agree that non-linear level design is optimal in most cases, although I wouldn't mind a few areas that are fairly linear. Oh and OP, there is a thread in computer and console right now about DA3 actually. I think it could benefit from your perspective, seeing as you made a very long video about the flaws of DA2. -
Dragon Age III / The Witcher 3 trailers. Impressions?
PK htiw klaw eriF replied to Rahelron's topic in Computer and Console
I think he is crusading against linear level design in PE mechanics. Someone should really nudge him to this thread... -
You could always recommend bombing them all to oblivion. Technically that would result in peace.
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Holy Avenger
PK htiw klaw eriF replied to Sarex's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
1. I already explained, that you could get much better damage with dual wield. Also the silver sword was a great weapon too. Though if you really wanted to play with it you could always go fighter/thief, get "use any item" ability, and use THA to it's full potential. Also many, if not all, classes have items restricted to them. 2.So you are saying BG was a bad game? Where did I mention what is the best in the game? 1. The fact that another style or another weapon type is more effective is irrelevant. The point is that the best 2-handed sword in the game is restricted to one class(two of you count the fighter/theif work around) and is completely unaccessable to any other characters who might specialize in 2-handed weapons, which I don't think is good design. While other classes did have exclusive items, none were of the caliber of The Holy Avenger. 2. I do believe the mechanics of BG were bad, but that has more to do with D&D mechanics which do not work very well outside of tabletop. Perhaps I was confused by what you meant when you said "paladin class has the weakest kit", could you clarify about that? I think that would be a very cool way to do legendary weapons in PE. Sort of like the Silver Sword of Gith in NWN2, but a but less specific. -
Holy Avenger
PK htiw klaw eriF replied to Sarex's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
1. First of THA, wasn't the best sword in either BG2 or ID2, in baldur's gate 2 because it was 2-handed (so you couldn't dual wield) and it was restricted to paladin class, in which you can only put 2 points (out of 5) in to great-sword proficiency, for ID2 the stats where not as impressive. 2. Second the paladin class has the weakest kit in the BG series, so THA kind of offset that by giving them an awesome item. 1. But it was the best weapon of it's type, which was two-handed sword. 2. Then then the classes should have been balanced better, which I have no doubt PE will accomplish. Furthermore, I disagree, Inquisitor was the best warrior kit in the game IMO. -
Looks like I have to wait to cower in the corner.
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Looking through the PE wiki just now, I realized that there wasn't much information on level advancement. Since I couldn't find anything solid, I want to get a general feel how the community feels about it. 1. Should the growth of stats like accuracy, defense, skill points, and health/stamina be dependent on class? 2. Should stat growth be more exponential or linear? 3. How often(if at all) should attribute growth happen? 4. At what rate should a character get talents, and should some classes get them faster than others? 5. How should the XP requirement for leveling up be determined?
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Holy Avenger
PK htiw klaw eriF replied to Sarex's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I would like to see a legendary weapon(s) of the Holy Avenger's caliber, but would prefer it to be class neutral because I think restricting the best weapon(of it's type) in the game to one class is unfair to char enters of other classes who would wield weapons of that type. Now class-exclusive equipment(sets) composed of armor, jewelry, etc. on the other hand I would love to see as long as every class has something of around the same quality. That blows if that's true. I know Josh cares about the balance of the game, but sometimes I think aesthetics should overtake balance to provide interesting gameplay experiences. I very much like weapons that have a story and are unique to certain characters, classes, or races. I think that only applies to item types, not specific magical items. For example a wizard would be able to wear full plate and wield a greatsword, but wouldn't be able to equip a barbarian exclusive weapon or put on a fighter exclusive armor. -
While a person in real life might not be able to withstand fireballs or several critical hits with a greatsword, there is no reason to think that people in a fantasy setting who can use the power of their souls to alter reality play by the same rules as people in real life. Frankly, PE shouldn't try to apply realism-derived mechanics in a setting where almost everyone has access to supernatural abilities. If you want to play a game that is realistic, try Age of Decadence.
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Perhaps we need a what you've been eating thread... And GD, while I disagree with your politics, I have to salute you for recognizing the clear superiority of beef.
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Man that was my favorite drinking game.. A shot for every time a delegate walks out. That must have been brutal on your liver....but awesome for your mind!
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Nice one with the weight loss, I've lost 4.5 KG since the beginning of the year. But I have started going back to gym and I'm doing 60 minutes of cardio a day. That sounds like a delicious spread you did for your friends You seem to be quite the accomplished amateur chef How dare you sir, I am no amateur! Are you a qualified chef? I was making a joke.
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Instant Death
PK htiw klaw eriF replied to Cultist's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I don't mind instant death as long as it occurs at high levels and is a high risk high reward tactic. I think it could work as a critical hit for negative energy based spells if how I understand hits and misses in PE to work is true. -
Begins did bump Batman into the highest selling comic. Unfortunately, DC wants to shove Batman into everything now and a quarter of the books they publish are Batman or Batman spin-offs, not counting team books like Justice League or Teen Titans. And if Begins is what caused BND then I wish it was never made.
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Nice one with the weight loss, I've lost 4.5 KG since the beginning of the year. But I have started going back to gym and I'm doing 60 minutes of cardio a day. That sounds like a delicious spread you did for your friends You seem to be quite the accomplished amateur chef How dare you sir, I am no amateur!
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While I'm positive this is good news for Iran, this means we miss out on Ahmedinejad's annual UN speech.
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I lost the last of the weight I gained during the winter. Down to 183 pounds. I cooked for friends most of the day. Made chicken-fried steak, mashed potatoes, macaroni and cheese, green beans, biscuits, and Red Velvet cake. Drank some nice beer called Obsidian Stout. Definitely going to hit the gym tomorrow. Also my GPU finally crapped out, so I'm just going to build a new rig instead of upgrade and wait for the mobo or processor to fail or become obsolete. Goodbye $1300! Pork or Beef? If Beef, make sure you give them at least 10 hours to smoke, preferably using pecan wood. If Pork, you should have bought Beef Ribs.
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True, if anything this had to be one of the most accurate portrayals of Lois Lane in a movie. I enjoyed Man of Steel. Lets hope it is more of a Batman Begins than a X-Men.
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Thank you MS. Instead of buying your ****ty console, I'm upgrading my PC, getting a new monitor and buying a greater amount of PC games. On topic: If we don't really see a big hit for sales of the ****BoxOne, how do you think that will effect large publishers and their policies? Also, are the typical console buyers tech savvy enough to be aware of what the ****BoxOne will be doing if they even care?
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We could always bomb Syria to oblivion. I'm pretty sure it would be a bit more cost effective than the current US policy and lead to pretty much the same result.
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Prism Program ( Big Brother gone too far?)
PK htiw klaw eriF replied to BruceVC's topic in Way Off-Topic
People actually do. When people hail someone who let loose classified information as a hero sticking it to the Great Satan or letting everyone be privy to the secrets of the government they are doing exactly that. There is a reason that military and intelligence information is classified other than "oppressing" people. -
One of the arguments against romance is that - how it has been implemented so far - is that you don't have a very interesting companion UNLESS you pursue the romance. Therefore for many people this isn't a "well I won't use the feature so its development is a neutral issue" to "this feature could actively nerf joinable companions" Facing death on a daily basis might lead the party to actually want to get some rest instead of copulate. To be honest this is one of those things that is going to be HIGHLY dependent on the PC and NPCs and the situation IMO. You used the word "immersive", therefore I have a mild hate of you now. I would agree, but ever since you changed your avatar from the blonde, I feel a bit angry every time I see you post.
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Eh it is just going to be like a WoW rogue. Lots of prep, perfect positioning, unload with a set of specific skills.... then start prepping again so in 30-40 seconds you can do damage again. Meanwhile the guy with the two hander does steady reliable damage to multiple enemies the entire time. On a "pure damage" number crunch the two hander guy probably wins.... but the Rogue will still be better for one on one bursts of massive damage at a short time. In other words two hander is for trash killing, rogue is for precision strike on high threat target. I don't get this, a two handed sword deals much more damage than a dagger against one person. I don't know anything about MMO's because I don't play them, but I know how steel works and a two handed sword doesn't affect multiple people when you hit one. Edit: Does Warcraft have a different set of physical laws governing mass and impetus? Sorry for the derail but this sounds utterly idiotic, I thought Eternity was going to have some authenticity to its arms and armour, not MMO rules. Bad MMO mechanics. Don't worry good sir, PE seems to be avoiding MMO mechanics pretty well.