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PK htiw klaw eriF

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Everything posted by PK htiw klaw eriF

  1. I'll have you know I laughed so hard at this my coworkers jumped.
  2. I was using the definition of abilities. If that confuses you too much, I gave you a definition to help you out. I will only be referring to "Abilities" when I use a capital A. I don't know what "pretent" is. Is that something you do before constructing a tent? The thing is, I don't have to prove a quantity. If you had any comprehension skills, you would have understood that my argument wasn't "PE will not have 90% combat abilities to 10% non-combat abilities" but "With the information available, you can not make a quantitative statement about abilities". Since you can not prove your assertion that "over 90% of abilities are combat related", your example is flawed. "Rage Phase" LOL, no. I couldn't care less what some double-chinned neckbeard thinks. That is English, if you can't understand it, I suggest using a dictionary to illuminate the big words that confuse you. 1. Enemy AI being slightly more intelligent than a brick wall. 2. Again, my ideal system, not PE. Learn English. I sure envy your ability to whine on the internet. I'm sure that is a hit with women. It is just something to do so I have something to laugh at during work. Honestly, anyone who takes a moron like Valorian is just as gullible as someone who takes oby or volo seriously. Except he actually rages, so calling him out on his bull**** is funny. I have to say, that looks absolutely fantastic. I'm sure I will get quite a bit of enjoyment out of it.
  3. Brisket and stout, possibly potatos.
  4. I went to a work meeting and then looked at scantily clad women.
  5. That sounds fantastic. I hereby change my opinion of an ideal system to that. I'll try to make sure you stuff down as much popcorn as you can.
  6. No, what you keep doing is dodging the question. If you had a gram of intellectual honesty you would admit you were wrong instead of throwing this butthurt tantrum. Again: Prove that it PE will have a ratio of 9:1 combat abilities to non-combat abilities, with "abilities" meaning "a skill or talent", not the PE resource "Ability". Either link to a post where it was explicitly confirmed or show the equation you used to find that ratio. Using Inductive reasoning will not be valid, as that is not designed for absolute proof. No, I'm explaining how my ideal encounter XP system would look and telling you to go away if the idea of no-combat XP bothers you that much. You should learn English instead of using a translator. Says the guy who has been in able to answer how he arrived at a very specific numerical conclusion. In my ideal system, yes. However, unless the Rogue was INCREDIBLY adept at stealth or every enemy was sleeping, the chance they would be detected would be almost certain. Keine entschuldigung. Man up, you lowlife virgin reprobate.
  7. A threesome with her and Iron Bull is a required quest.
  8. Hmm, this got me thinking...is it be better to include several variables(like one save, limited resting, etc,) and allow players to create their own "Ironman" modes than to create a certain set of conditions and label it "Ironman"? I believe it is.
  9. Jesus Titty ****ing Christ, why does every damn topic about children devolve into discussions on the merit of killing them?
  10. Snark aside, this sounds like it to me. Frankly, I don't really play these types of "hardcore" modes, and instead prefer things like Sawyer's Mod for FONV.
  11. I'd toggle that helmet.
  12. You have an uncanny ability to create strawmen and dodge the question. "Non-combat abilities" did not literally mean "Abilities" or "Talents", which in PE terms are resources gained upon leveling, but abilities related to non-combat, hence the lower case "a". Please pull whatever is lodged up your ass out. Now please, as I have asked you to do several times, link to where it was confirmed that the ratio of combat abilities to non-combat abilities is 90% or show the equation you used. "Inductive Reasoning" will not be accepted as an answer, seeing as it isn't suitable for deducing accurate facts. Yes it is, as the encounter is now resolved. Methods should not matter, results should. Doing otherwise punishes people who prefer to role-play non-superviolent bastards or who like using non-combat abilities. If this upsets you so much, I suggest you leave this forum and cry in your closet, because PE will not have combat XP no matter how much you whine about it. Deal with it. 1. Either bypass, neutralize, kill, or otherwise resolve the encounter. XP is awarded when the encounter is resolved the first time. Sneaking by an enemy, going back to bribe them, then killing them as they walk away should not reward 3x(Encounter XP). 2. Will vary by encounter. 3. Will vary by setting. 4. No, you will at least have to recognize the encounter exists. If you see "encounter A" and cling to the edge of the map, you would only get rewarded for "encounter A", not the encounters you did not use stealth to avoid. 5. Both. 6. No more and no less than they should get by micromanaging party members in combat in the same encounters. When insulting someone's intelligence, spelling "sentence" incorrectly is ironic.
  13. Lo Mein and Orange Beef. Washing it down with vodka lemonade.
  14. What if it is an actual opera in space?
  15. I've just realized how creepy those big smilies look.
  16. I find that even alanshu's snark is disgustingly polite.
  17. Meh, asking someone what it is like to have sex with three guys on camera doesn't sound like loads of fun. I prefer to party and have sex myself.
  18. Hell yes. Not only will the game be cool, but seeing butthurt fanboys whining about mechanics tickles my funny bone.
  19. I've always thought the best way to combat a hangover is to deal with it like a man. Then again, it takes quite a bit to get me hangover to the point where I find it to be mildly debilitating.
  20. I would really enjoy a good Superhero RPG. Someone should really do something like that.
  21. I know this is a bit late, but what the hell. On Magic: I think this is appealing because it allows characters to become much more powerful than they could in a realistic setting. I would love to see a game use alternatives for unrealistic power, like hyper advanced-technology or super-powers, but I can see them being pretty hard to balance(not that magic is easy to balance) and the high power sections might be impossible to make a fun game out of without having very complicated mechanics.
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