Everything posted by PK htiw klaw eriF
-
List of Subclasses as we learn about them.
PK htiw klaw eriF replied to Ganrich's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Looking through this I have to wonder how class abilities selected at level up will be handled and if subclasses will get all their stuff at once.
-
Attributes
If your wizard can't bench 300, go back to forgotten realms.
-
On the Origin of Creatures by Means of Developer Selection, or the Preservation of Favoured Mobs in the Struggle for cRPG
PK htiw klaw eriF replied to Messier-31's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Basic attacks with petrification.
-
Attributes
Get a room and **** already nerds, this is a muscle wizard board.
-
Musing and dissertations of s13ep
Go back to reddit.
-
List of Subclasses as we learn about them.
PK htiw klaw eriF replied to Ganrich's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)3 actually. Except Paladins and Priests which have a required subclass of Order or God respectively.
-
On the Origin of Creatures by Means of Developer Selection, or the Preservation of Favoured Mobs in the Struggle for cRPG
PK htiw klaw eriF replied to Messier-31's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)So it looks like Krakens are actually Primordials and not Beasts. Which leaves me confused on what Primordials are supposed to be, besides a dumping ground for creatures that don't fit other categories.
-
Attributes
I see your point, but tell me: what's wrong with this? Magnitude, class values for certain stats, and concentration being poorly implemented. Otherwise it's pretty good. Move over nerds, it's muscle wizard tyme.
-
On the Origin of Creatures by Means of Developer Selection, or the Preservation of Favoured Mobs in the Struggle for cRPG
PK htiw klaw eriF replied to Messier-31's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Well there's a certain Archmage who already fits that, but I agree about wanting more undead and the lore perhaps disqualifying that. I think they could do it with more animancy research, sort of like how those fampyrs in Caed Nua managed to stay Fampyrs despite being there for an extremely long time, seemingly without many kith to eat. Not sure where they'd go though, as far as humanoid undead go Pillars managed to hit most of them. I guess there's also spirits and non-kith undead(Fampyr Dragon plz) that they could do, ot things like wichts.
-
Movies You've Seen Recently
Grand Budapest Hotel. Made me sad.
-
I never finished Pillars of Eternity.
PK htiw klaw eriF replied to JFSOCC's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)That'd be the Geordie Shore mage. Why do people like Yoda? Probably not because he's green but because of the immense power inside a small frail looking body which makes the character *interesting*. Yoda is from a different fictional universe where getting a gf makes you turn evil and some creatures in your blood lets you mainipulate an energy field created by all lifeforms. Why would you expect PoE's fictional universe to follow the same rules as Star Wars or Forgotten Realms? Magic is fantasy after all, and if lifting weights means your spells are stronger that is fine for a fictional setting.
-
I never finished Pillars of Eternity.
PK htiw klaw eriF replied to JFSOCC's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)That's just reinforcing that the tome does most of the work. Why are you people so butthurt about a mage having to lift to do more damage with spells?
-
alternative facts
Remember when we were laughing at Mitt Romney saying Russia was the US' greatest geopolitcal adversary? Anyways I'm hungry and gonna have an alternative salad for lunch.
-
Politics 2017 part V
As opposed to socdems who like soviet aesthetics and haven't read theory?
-
Attributes
The attributes need tweaking and Health, Accuracy, and Deflection should be based more on Constitution, Perception, and Resolve. But the system is decent in theory and wouldn't be improved by spliting magical and physical damage.
-
Factions comparison
PK htiw klaw eriF replied to Nail's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)I'm gonna be a god damn pirate and raid everything I can.
-
On the Origin of Creatures by Means of Developer Selection, or the Preservation of Favoured Mobs in the Struggle for cRPG
PK htiw klaw eriF replied to Messier-31's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Where's those fish things from White March? Well it's an ocean covered area so I'll go out on a limb and say we'll see all those sea creatures, tentacles creep me out so any chance to exterminate krakens, squidmen, or other mollusks is good in my book. So that's a wilder and a few beasts that we're getting. For Primordials I'd like to see more varities of Delemgans and a seaweed lurker. Spirits I think more ghosts, varities of blights, and a sea banshee siren would be cool. Vessels I'd like to see more automations. Oh, and a ghost kraken, fampyr dragon, army of squidmen, a giant primordial ooze or spore, and an ancient automation-lich thing as part of a mega dungeon for the expansion or dlc.
-
Politics 2017 part V
Alex Jones is actually Bill Hicks.
-
I never finished Pillars of Eternity.
PK htiw klaw eriF replied to JFSOCC's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yeah, in NWN a +2 in Hit and Damage doesn't mean much for a low ac character with 2 attacks per round and the loss of spell slots and spell DC is damning. Anything outside of pumping Intelligence as much as you can is a waste for a NWN wizard because spells will be superior than melee 99% of the time. And let's not even get into how you couldn't pick up a sword or put on armor without spending a once every 3 level resource. Comparatively in PoE my Wizard's spell casting improves with every stat besides Constitution. Might increases damage, Dexterity increases casting speed, Intellect increases AoE and Duration, Perception increases interrupt and accuracy, and Resolve improves concentration. Resolve is dumpable because concentration wasn't implemented very well, but otherwise every stat improves my Wizard's survivability and/or spellcasting prowess. If you want to argue that PoE stats are small in factor that's fair, but they allow more choice in theory than D&D's pump your main stat or suck.
-
Politics 2017 part V
Meanwhile in France: http://fiscalkombat.fr/
-
Politics 2017 part V
What is Aleppo?
-
I never finished Pillars of Eternity.
PK htiw klaw eriF replied to JFSOCC's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)But why? It's magic dude, there's no real world physics that says being swole won't increase the damage of your fireballs as much as being smart. Besides, you're describing a character with high Resolve aka willpower so why not boost that?
-
Politics 2017 part V
Googlfu https://books.google.com/books?id=sSDP-XiRMwUC&pg=PA339#v=onepage&q&f=false
-
A unique item for the Black Isle Bastards crew?
PK htiw klaw eriF replied to Boeroer's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The Banner of the Black Isle Bastards- Summon a ghost pirate for x seconds 1 per rest. Bastards Portable Cannon- a codpiece revolver that casts Fireball 1 per encounter.
-
Rejoice! Black Isle Bastards 100% funded! Stretch goal: 55% funded! Thank you everyone!
PK htiw klaw eriF replied to Fluffle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Damn, this got funded before I could donate. I'll throw in for the item when I get off work today. I'll throw an oddball idea that the item is a summoning totem that summons a ghost pirate. Call it "The Bastards' Banner" or something.