
JO'Geran
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So I've started a new game of POE II, and today I found that across multiple saves my character seems to have lost all their equipment. I know this wasn't the case when I saved initially, but for some reason all saves after a certain point have glitched out. I was hoping that since this affects multiple saves rather than just one, that perhaps it's a reversible bug rather than a corrupt save, so I was wondering if there are any ways to fix it? I could use console commands, but I don't particularly want to deactivate steam achievements.
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Aloth's endings involve him either becoming the head of the Leaden Key, or destroying it from within. That kind of seems like it would be a full-time job to do. How do you reckon they are going to justify him travelling half-way round the world to stop a living god? Also, if you are travelling with someone in such a position of power, wouldn't it render most of the challenges you face as meaningless, since Aloth could easily just command the Leaden Key to solve all the problems you face. Also, if we are going to the Deadfire, does that mean that we can do what we want cause a pirate is
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So Thaos has a perfect memory right? That means that any training he does in his past life, he will remember exactly. So like, if he had even an inch of common sense, surely he'd realise that he could memorise entire grimoires and become a grandmaster wizard, or alternatively learn to combine his magic with martial ability and fight like a paladin, or memorise chants and become a chanter, or train as a monk, or learn rogue techniques ect. Like, I get his reason for being a Priest, being so dedicated to Woedica, but with thousands of years to train, and being able to remember absolutely
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How much PoE1 in the sequel?
JO'Geran replied to evilcat's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Should we continue the story of the Watcher? Given the nature of PoE, I don't think it would make much sense to be honest. The Watcher, by the end of the game is wielding artifacts that once belonged to The Gods, and is able to shape the fate of entire nations. To put someone of there power in a new adventure, doesn't seem very sensical. Plus If you are talking about playing a watcher in generally, then I'm not so sure. On the one hand being a Watcher gives you plenty of opportunities to interact with the world in interesting ways, but on the other I've never been a fan of -
Choices and morals in WM part 2
JO'Geran replied to Masterteo89's topic in Pillars of Eternity: Stories (Spoiler Warning!)
The way I see it, he's a useful ally. Killing him doesn't cause any good for anyone, and even if he's allowed to live, there's no mention of him returning to pillage Stalwart at all, so it's safe to assume he gives up that plan. -
So, I just completed The White March, and while it was a brilliant DLC, I thought that a lot of plot points don't really make that much sense, such as the following: Why can't The Watcher use the Salt Well?, Isn't a big part of the main quest-line that The Watcher needs to forget his past, or he'll go mad like Maerwald. Like, I get that for the main story to progress, The Watcher kind of needs his memories, but couldn't they have given us some excuse like "It's fate" or "You haven't fully remembered it yet", like shouldn't you at least have the option to try How does Adaryc know that Maerwald
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Game Crash
JO'Geran replied to Nick5ash's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Just something you could try. I had similar issues up until recently, but I solved them by restoring my PC back to it's factory settings. I'm not sure if this will work permanently, but I was able to get through several pieces of dialogue, and clear out an entire level of Od Nua without a single crash, which is more than I would have otherwise been able to do. EDIT: Was able to play a full day before it started crashing again. Wasn't a permanent fix. -
JO'Geran started following Game Crash and Game crash
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Game crash
JO'Geran replied to Tuth's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I tried using the validate function multiple times. It always says "1 file failed to validate and will be reacquired" but never does reacquire it.- 211 replies
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- bug
- sealed fate
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(and 36 more)
Tagged with:
- bug
- sealed fate
- Deadfire
- plucked fruit
- quest
- sploiters
- essential phantom
- phantom
- bug
- blunt damage
- punch
- empower
- singing scimitar
- sasha
- chanter
- empower point
- 100%
- refreshing finale
- balance
- cipher
- wizard
- ability
- disintegration
- bug
- barbarian
- threatening presence
- game crash
- game freeze
- menu problem
- Obsidian help me please!
- city
- stretch goal
- city
- cities
- stretch goal
- stretch goals
- cities
- stretch goals
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Game crash
JO'Geran replied to Tuth's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I've been having trouble with crashes recently. Here's my output log for reference. Anyone know what's causing this? output_log.txt- 211 replies
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- bug
- sealed fate
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(and 36 more)
Tagged with:
- bug
- sealed fate
- Deadfire
- plucked fruit
- quest
- sploiters
- essential phantom
- phantom
- bug
- blunt damage
- punch
- empower
- singing scimitar
- sasha
- chanter
- empower point
- 100%
- refreshing finale
- balance
- cipher
- wizard
- ability
- disintegration
- bug
- barbarian
- threatening presence
- game crash
- game freeze
- menu problem
- Obsidian help me please!
- city
- stretch goal
- city
- cities
- stretch goal
- stretch goals
- cities
- stretch goals
-
One thing I hope they get right in future is introducing you to the world. Pillars handled this right, Tyranny not so much. The very first part of Pillars of Eternity was incredible, with all the dialogue, and the character of Calisca. It introduced us to scripted events, and gave you an opportunity to say what your motive in this was. When the combat first started, it felt very natural, and the Glanfathan attack felt like it made sense in the context of the story. Tyranny by contrast felt like it started rather poorly. You didn't get a chance to have a proper conversation, or learn an
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Game Crash
JO'Geran replied to Nick5ash's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Try uploading your output log in a .ZIP file. -
Game crashes a lot
JO'Geran replied to JO'Geran's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Here's my most recent output log. Thanks for all the suggestions so far btw, I really appreciate you trying to help me out. output_log.txt -
Game crashes a lot
JO'Geran replied to JO'Geran's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Tried doing the system checker, tried installing the 373.06 driver, ect. One thing I have noticed is that the most frequent line in the output log now before the crash is: Clip On. Range: L 0, R 1920, T 0, B 1080 -
Game crashes a lot
JO'Geran replied to JO'Geran's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I'm not sure what motherboard I have tbh. I tried installing the driver in safe mode, tried doing a fresh install, tried installing in admin mode, pretty much everything. Every time I think it's fixed, several new problems appear out of nowhere.