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Landak

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Everything posted by Landak

  1. That's exactly the question I was slightly torn by. I'm surprised that such an apparently big decision doesn't feature after sun-in-shadow; it seems like the sort of thing that could make or break a church (or at least lead to reform...).
  2. I've recently got to the Rising Tide part of the WM2's quest. A brief spoiler: you ultimately can be faced with the choice of either rising the waters of Ondra, drowning her previous incarnation of abbots in the crypts below, or freeing them, alienating the rest of the abbey and prompting rather a large number of difficult fights. I'm intrigued by this decision -- my instinct is to be nice, and not kill everyone below. Ultimately, this leads to equal bloodshed: you either end up with every member of the temple hostile, and a rather unpleasant fight with Koto that you can't easily prepare for, or -- if you follow through with the ritual -- he leads you onto the roof, and then begs for you to fight him. This is an easier battle. After speaking to the god, I actually found that I had -- oddly -- more respect for her ways. Given that most of the people in the halls of silence were insane and murderous, I feel that the actions of drowning them were not perhaps as evil as they might otherwise be. Are there any (many?) long term consequences to this choice? Which path do you think is "better" in the sense of being more ethically justified? What happens in the endgame?
  3. Hello! I've decided that I made the "wrong choice" in the Council of Stars -- I'd like to talk to the God I'd agreed with, say "Er, hang on a second, actually <this> is a better idea", and carry on with the story. Of course, an in-game option doesn't exist to let you do this. Does anyone know of a console command to manipulate some variable to unset the fact that I've agreed to serve Hylea? I've had a look, but I'm unable to find a relevant object property (NPC_Hylea seems to just refer to the physical pillar, for example)
  4. Hello! I've decided that I made the "wrong choice" in the Council of Stars -- I'd like to talk to the God I'd agreed with, say "Er, hang on a second, actually <this> is a better idea", and carry on with the story. Of course, an in-game option doesn't exist to let you do this. Does anyone know of a console command to manipulate some variable to unset the fact that I've agreed to serve Hylea?
  5. Any chance of fixing the "Hirelings unpaid" and "Hirelings want to kill me continuously" problems with the stronghold?
  6. It says a lot about American society if this game is considered mature because of the word "****" as opposed to the casual references to the death and slaughter of hundreds of thousands, the subjugation of the poor (and women), the wars of religious intolerance and a generally accurate depiction of quite a lot of man's least attractive traits. There's a tree with corpses swinging in the wind in the first town you come across, for gods' sake! The whole main plot is about essentially exploiting the souls of the weak! Don't get me wrong; PoE is really, truly excellent -- it just happens to be darker than obsidian. To answer the OP's question, no, swearing doesn't actually feature very often .
  7. After plenty of time spent in my stronghold (and under my stronghold...), I've yet to see the "Hirelings Paid" screen. I've got plenty of gold and just haven't been able to pay them! They still fight when bandits turn up, and I think they even take my money; they just don't think I'm paying them!
  8. If case you don't want to use the terminal, simply right click on the Game.app -> Show Package Contents ...Twice ). (The gog version has a launcher that actually launches PoE; I posted the path because it's a little labyrithine!) Bester, I know you're probably not going to do this, but it'd be great to have the option to leave tab displaying everyone's tooltip, not just the current cursor. Also, I've read about how you wrote a decompiler for Assembly-CSharp.dll -- colour me most impressed. Thank you!
  9. By the by, if anyone else wants to know the install path for GoG games on OS X, by default it's /Applications/Pillars\ of\ Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/ . If you like using a gui to copy files on OS X, you can just run open /Applications/Pillars\ of\ Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/ from the terminal to open the folder in the Finder. Thanks for making such an excellent mod, Bester!
  10. Does anyone know what timezone they're actually going to use? I'm tempted to stay up 'till midnight (GMT/UTC) to see if it's the right one :-P.
  11. The Kickstarter: Royal Edition on GOG just says that it's only available for windows at the moment, not Linux & OS X as well -- shortly to be updated, I presume?
  12. Here's BB Rouge, wearing a cape. The cape is bigger than the rogue is!
  13. This is amazing! Everything I have seen on this thread looks like a healthy dose of awesomesauce -- it's just a shame that they're not options that are going to be incorporated into the release ). Also, making the circles yellow would just fill me with dread...
  14. I've also experienced this issue on 392.
  15. Personally, I'm a _very_ big fan of 2nd Ed AD&D Spellcasters. I admit that they might be slightly overpowered, but they present at worst a worthy tactical challenge -- without protective spells, they're sunk; with them, they're dangerous. The glass cannon is a good one. The corresponding lack so far of contingencies -- stoneskin, etc -- in PE is a bit sad. Mages don't really feel like they're much of a threat. In fact, combat as a whole could be a bit more engaging, but maybe I haven't turned the difficulty slider up enough. I'm sure there's a lot more variability in the actual game. One thing that does annoy me is the fact that it's very hard to spy a group of enemies, and effectively get your spellcasters to simultaneously ambush them with the usual mix of fireball-web. What tends to happen is that by the time they start casting, the enemy are standing next to your front line...
  16. I agree with a lot of the above -- the combat log really needs to be adjustable in size, and it probably does deserve to be in the centre -- you read it a lot more than you want the formation buttons, for example. Does anyone else think that the spell sub-menus (i.e. level 1, etc) are also very easy to mis-click or click through and offer a world command to?
  17. Here are some more missing strings: -- Item in the dungeon with all the spiders [i don't know what it's called!], Missing Interactables 782 -- A weapon, Missing Item -1 -- *NameError* after CombatStart in the log Enjoy!
  18. I've found a few more odd missing items, some of which go missing between re-loading! This should be a potion of ironskins: I thought it was a bit odd, so I reloaded my save: Lo! Another vanished item has appeared from the aether! Let us try the magic F8 once again! Zounds!
  19. The sword Aattuuk has 'missing itemmods 240' in the text of its description.
  20. Hi all, More memory troubles abound! I've been unable to reproduce the following, and I'm aware that it doesn't conform to the reporting standard, but I thought I'd reproduce the little snippet in case anyone experiences it: $ ./Contents/MacOS/PillarsOfEternity Mono path[0] = '/Users/jackmiller/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity - Public Beta/PillarsOfEternity.app/Contents/Data/Managed' Mono config path = '/Users/jackmiller/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity - Public Beta/PillarsOfEternity.app/Contents/Data/Managed/etc' Abort trap: 6 I believe that this is a message saying you've tried to write to memory you don't own but a backtrace hasn't been generated. It occurred during a loading screen. There's no further debugging output. Sorry!
  21. Hello there! I've found a crash. I've had a look around for output_log.txt, but on OS X I can't seem to find it (after much find -iname ing). Other annoying bugs I'd like to comment on: -- Some of the loading screen text exceeds the box drawn for it -- There is flicker on the screen for occasional elements -- I've produced a billion '<bad guy> interrupts BB wizard' console log entries for no real reason Here are the steps to (probably not re)produce: -- Load the quicksave quicksave.savegame.zip -- Use BB Priest to set a lightening trap in the path of the guard walking around in the big room -- Wait for them to walk into it. Enjoy! Crash dump: Process: PillarsOfEternity [548] Path: /Users/USER/Library/Application Support/Steam/*/PillarsOfEternity.app/./Contents/MacOS/PillarsOfEternity Identifier: unity.Obsidian Entertainment.Pillars of Eternity Version: Unity Player version 4.5.1f3 (4.5.1f3) Code Type: X86 (Native) Parent Process: bash [545] Responsible: Terminal [216] User ID: 501 Date/Time: 2015-01-20 22:25:19.942 +0000 OS Version: Mac OS X 10.10.1 (14B25) Report Version: 11 Anonymous UUID: 0E540321-F7D7-8819-FEF2-1452A7761DE8 Time Awake Since Boot: 5100 seconds Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_ACCESS (SIGABRT) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000008 VM Regions Near 0x8: --> __TEXT 0000000000001000-0000000000b68000 [ 11.4M] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/PillarsOfEternity.app/Contents/MacOS/PillarsOfEternity Application Specific Information: abort() called Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x9c15369e __pthread_kill + 10 1 libsystem_pthread.dylib 0x92f55fd5 pthread_kill + 101 2 libsystem_c.dylib 0x94242efe abort + 156 3 libmono.0.dylib 0x014365ae mono_handle_native_sigsegv + 881 4 libmono.0.dylib 0x0146fe22 sigabrt_signal_handler + 99 5 libsystem_platform.dylib 0x90d4d03b _sigtramp + 43 6 ??? 0xffffffff 0 + 4294967295 7 libmono.0.dylib 0x0146fdbf sigusr1_signal_handler + 159 8 libsystem_c.dylib 0x94242efe abort + 156 9 unity.Obsidian Entertainment.Pillars of Eternity 0x0034f172 HandleSignal(int, __siginfo*, void*) + 34 10 libmono.0.dylib 0x0146fa02 mono_chain_signal + 76 11 libmono.0.dylib 0x013baa66 mono_sigsegv_signal_handler + 234 12 libsystem_platform.dylib 0x90d4d03b _sigtramp + 43 13 ??? 0xffffffff 0 + 4294967295 14 libmono.0.dylib 0x013ba97c mono_sigill_signal_handler + 59 15 unity.Obsidian Entertainment.Pillars of Eternity 0x000fb98f dense_hashtable<std::pair<int const, Object*>, int, InstanceIDHashFunctor, dense_hash_map<int, Object*, InstanceIDHashFunctor, std::equal_to<int>, stl_allocator<std::pair<int const, Object*>, (MemLabelIdentifier)54, 16> >::SelectKey, std::equal_to<int>, stl_allocator<std::pair<int const, Object*>, (MemLabelIdentifier)54, 16> >::resize_delta(unsigned long, unsigned long) + 335 16 unity.Obsidian Entertainment.Pillars of Eternity 0x000fb7a4 dense_hashtable<std::pair<int const, Object*>, int, InstanceIDHashFunctor, dense_hash_map<int, Object*, InstanceIDHashFunctor, std::equal_to<int>, stl_allocator<std::pair<int const, Object*>, (MemLabelIdentifier)54, 16> >::SelectKey, std::equal_to<int>, stl_allocator<std::pair<int const, Object*>, (MemLabelIdentifier)54, 16> >::insert(std::pair<int const, Object*> const&) + 36 17 unity.Obsidian Entertainment.Pillars of Eternity 0x000f7a99 Object::Produce(int, int, MemLabelId, ObjectCreationMode) + 521 18 unity.Obsidian Entertainment.Pillars of Eternity 0x00236ef6 CollectAndProduceGameObjectHierarchy(Unity::GameObject&, Transform*, vector_map<int, int, std::less<int>, stl_allocator<std::pair<int, int>, (MemLabelIdentifier)78, 16> >*) + 390 19 unity.Obsidian Entertainment.Pillars of Eternity 0x002371de CollectAndProduceGameObjectHierarchy(Unity::GameObject&, Transform*, vector_map<int, int, std::less<int>, stl_allocator<std::pair<int, int>, (MemLabelIdentifier)78, 16> >*) + 1134 20 unity.Obsidian Entertainment.Pillars of Eternity 0x002371de CollectAndProduceGameObjectHierarchy(Unity::GameObject&, Transform*, vector_map<int, int, std::less<int>, stl_allocator<std::pair<int, int>, (MemLabelIdentifier)78, 16> >*) + 1134 21 unity.Obsidian Entertainment.Pillars of Eternity 0x00237303 CollectAndProduceClonedIsland(Object&, vector_map<int, int, std::less<int>, stl_allocator<std::pair<int, int>, (MemLabelIdentifier)78, 16> >*) + 243 22 unity.Obsidian Entertainment.Pillars of Eternity 0x00237626 CloneObjectImpl(Object*, vector_map<int, int, std::less<int>, stl_allocator<std::pair<int, int>, (MemLabelIdentifier)78, 16> >&) + 38 23 unity.Obsidian Entertainment.Pillars of Eternity 0x0023756b CloneObject(Object&) + 43 24 unity.Obsidian Entertainment.Pillars of Eternity 0x0046842c Object_CUSTOM_Internal_CloneSingle(ReadOnlyScriptingObjectOfType<Object>) + 28 25 ??? 0x2ba79738 0 + 732403512 26 ??? 0x2ba796bc 0 + 732403388 27 ??? 0x8075aa8a 0 + 2155195018 28 ??? 0x2f52cf40 0 + 793956160 29 ??? 0x2f52cea2 0 + 793956002 30 ??? 0x2f52c9b6 0 + 793954742 31 ??? 0x2f52c849 0 + 793954377 32 ??? 0x8bfbdf79 0 + 2348539769 33 ??? 0x8bfafd96 0 + 2348481942 34 ??? 0x8bfafdc0 0 + 2348481984 35 ??? 0x8bfafdc0 0 + 2348481984 36 ??? 0x8bfafdc0 0 + 2348481984 37 ??? 0x8bfafdc0 0 + 2348481984 38 ??? 0x8bfafdc0 0 + 2348481984 39 ??? 0x8bfafdc0 0 + 2348481984 40 ??? 0x8bfafdc0 0 + 2348481984 41 ??? 0x8bfafdc0 0 + 2348481984 42 ??? 0x8bfafdc0 0 + 2348481984 43 ??? 0x8bfafdc0 0 + 2348481984 44 ??? 0x8bfafdc0 0 + 2348481984 45 ??? 0x8bfafdc0 0 + 2348481984 46 ??? 0x8bfafdc0 0 + 2348481984 47 ??? 0x8bfafdc0 0 + 2348481984 48 ??? 0x8bfafdc0 0 + 2348481984 49 ??? 0x8bfafdc0 0 + 2348481984 50 ??? 0x8bfafdc0 0 + 2348481984 51 ??? 0x8bfafdc0 0 + 2348481984 52 ??? 0x8bfafdc0 0 + 2348481984 53 ??? 0x8bfafdc0 0 + 2348481984 54 ??? 0x8bfafdc0 0 + 2348481984 55 ??? 0x8bfafdc0 0 + 2348481984 56 ??? 0x8bfafdc0 0 + 2348481984 57 ??? 0x8bfafdc0 0 + 2348481984 58 ??? 0x8bfafdc0 0 + 2348481984 59 ??? 0x8bfafdc0 0 + 2348481984 60 ??? 0x8bfafdc0 0 + 2348481984 61 ??? 0x8bfafdc0 0 + 2348481984 62 ??? 0x8bfafdc0 0 + 2348481984 63 ??? 0x8bfafdc0 0 + 2348481984 64 ??? 0x8bfafdc0 0 + 2348481984 65 ??? 0x2f52cac7 0 + 793955015 66 ??? 0x2f52ca19 0 + 793954841 67 ??? 0x2f52c9a8 0 + 793954728 68 ??? 0x2f52c849 0 + 793954377 69 ??? 0x8bfbdf79 0 + 2348539769 70 ??? 0x8bfafd96 0 + 2348481942 71 ??? 0x8bfafdc0 0 + 2348481984 72 ??? 0x8bfafdc0 0 + 2348481984 73 ??? 0x8bfafdc0 0 + 2348481984 74 ??? 0x8bfafdc0 0 + 2348481984 75 ??? 0x8bfafdc0 0 + 2348481984 76 ??? 0x8bfafdc0 0 + 2348481984 77 ??? 0x8bfafdc0 0 + 2348481984 78 ??? 0x8bfafdc0 0 + 2348481984 79 ??? 0x8bfafdc0 0 + 2348481984 80 ??? 0x8bfafdc0 0 + 2348481984 81 ??? 0x8bfafdc0 0 + 2348481984 82 ??? 0x8bfafdc0 0 + 2348481984 83 ??? 0x8bfafdc0 0 + 2348481984 84 ??? 0x8bfafdc0 0 + 2348481984 85 ??? 0x8bfafdc0 0 + 2348481984 86 ??? 0x8bfafdc0 0 + 2348481984 87 ??? 0x8bfafdc0 0 + 2348481984 88 ??? 0x8bfafdc0 0 + 2348481984 89 ??? 0x8bfafdc0 0 + 2348481984 90 ??? 0x8bfafdc0 0 + 2348481984 91 ??? 0x8bfafdc0 0 + 2348481984 92 ??? 0x8bfafdc0 0 + 2348481984 93 ??? 0x8bfafdc0 0 + 2348481984 94 ??? 0x8bfafdc0 0 + 2348481984 95 ??? 0x8bfafdc0 0 + 2348481984 96 ??? 0x8bfafdc0 0 + 2348481984 97 ??? 0x8bfafdc0 0 + 2348481984 98 ??? 0x8bfafdc0 0 + 2348481984 99 ??? 0x8bfafdc0 0 + 2348481984 100 ??? 0x8bfafdc0 0 + 2348481984 101 ??? 0x8bfafdc0 0 + 2348481984 102 ??? 0x8bfbd8e0 0 + 2348538080 103 ??? 0x8bfafd46 0 + 2348481862 104 ??? 0x8bfafd96 0 + 2348481942 105 ??? 0x8bfafd16 0 + 2348481814 106 ??? 0x2f246518 0 + 790914328 107 ??? 0x29cd0e0f 0 + 701304335 108 ??? 0x29cd0e3e 0 + 701304382 109 ??? 0x29cd0e3e 0 + 701304382 110 ??? 0x29cd0e3e 0 + 701304382 111 ??? 0x8bfaf7a6 0 + 2348480422 112 ??? 0x8bfaf769 0 + 2348480361 113 ??? 0x2f259aaa 0 + 790993578 114 ??? 0x2f258968 0 + 790989160 115 ??? 0x2f256b03 0 + 790981379 116 ??? 0x0c8dcbf9 0 + 210619385 117 libmono.0.dylib 0x013bc8c5 mono_jit_runtime_invoke + 1142 118 libmono.0.dylib 0x014ef78b mono_runtime_invoke + 133 119 unity.Obsidian Entertainment.Pillars of Eternity 0x00257c05 scripting_method_invoke(ScriptingMethod*, MonoObject*, ScriptingArguments&, MonoException**) + 69 120 unity.Obsidian Entertainment.Pillars of Eternity 0x0035ac40 ScriptingInvocationNoArgs::Invoke(MonoException**) + 64 121 unity.Obsidian Entertainment.Pillars of Eternity 0x0035abee ScriptingInvocationNoArgs::Invoke() + 30 122 unity.Obsidian Entertainment.Pillars of Eternity 0x0034c7a0 MonoBehaviour::CallMethodIfAvailable(int) + 192 123 unity.Obsidian Entertainment.Pillars of Eternity 0x00349394 MonoBehaviour::Update() + 116 124 unity.Obsidian Entertainment.Pillars of Eternity 0x002359ab void BaseBehaviourManager::CommonUpdate<BehaviourManager>() + 219 125 unity.Obsidian Entertainment.Pillars of Eternity 0x002fe407 PlayerLoop(bool, bool, IHookEvent*) + 1463 126 unity.Obsidian Entertainment.Pillars of Eternity 0x00662dbc -[PlayerAppDelegate UpdatePlayer] + 252 127 com.apple.Foundation 0x98ceed1f __NSFireTimer + 119 128 com.apple.CoreFoundation 0x9bab6b06 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 22 129 com.apple.CoreFoundation 0x9bab65b4 __CFRunLoopDoTimer + 1316 130 com.apple.CoreFoundation 0x9bb31fff __CFRunLoopDoTimers + 351 131 com.apple.CoreFoundation 0x9ba6f121 __CFRunLoopRun + 2081 132 com.apple.CoreFoundation 0x9ba6e696 CFRunLoopRunSpecific + 390 133 com.apple.CoreFoundation 0x9ba6e4fb CFRunLoopRunInMode + 123 134 com.apple.HIToolbox 0x97e29178 RunCurrentEventLoopInMode + 262 135 com.apple.HIToolbox 0x97e28eb1 ReceiveNextEventCommon + 494 136 com.apple.HIToolbox 0x97e28cac _BlockUntilNextEventMatchingListInModeWithFilter + 99 137 com.apple.AppKit 0x92f9fd99 _DPSNextEvent + 734 138 com.apple.AppKit 0x92f9f5e1 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 186 139 com.apple.AppKit 0x92f91dac -[NSApplication run] + 907 140 com.apple.AppKit 0x92f7b310 NSApplicationMain + 2082 141 unity.Obsidian Entertainment.Pillars of Eternity 0x00662b0b PlayerMain(int, char const**) + 731 142 unity.Obsidian Entertainment.Pillars of Eternity 0x00002e15 start + 53 Thread 1:: Dispatch queue: com.apple.libdispatch-manager 0 libsystem_kernel.dylib 0x9c1548d2 kevent64 + 10 1 libdispatch.dylib 0x94c3473f _dispatch_mgr_invoke + 245 2 libdispatch.dylib 0x94c343a2 _dispatch_mgr_thread + 52 Thread 2: 0 libsystem_kernel.dylib 0x9c14da6a semaphore_wait_trap + 10 1 libmono.0.dylib 0x0155ab85 mono_sem_wait + 33 2 libmono.0.dylib 0x014a0fd5 finalizer_thread + 219 3 libmono.0.dylib 0x0151db2e start_wrapper + 534 4 libmono.0.dylib 0x01551462 thread_start_routine + 265 5 libmono.0.dylib 0x015772dd GC_start_routine + 108 6 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 7 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 8 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 3:: UnityLookForNewInputDevices 0 libsystem_kernel.dylib 0x9c14da2e mach_msg_trap + 10 1 libsystem_kernel.dylib 0x9c14cad0 mach_msg + 68 2 com.apple.CoreFoundation 0x9ba6fae6 __CFRunLoopServiceMachPort + 214 3 com.apple.CoreFoundation 0x9ba6eef9 __CFRunLoopRun + 1529 4 com.apple.CoreFoundation 0x9ba6e696 CFRunLoopRunSpecific + 390 5 com.apple.CoreFoundation 0x9bb31071 CFRunLoopRun + 129 6 unity.Obsidian Entertainment.Pillars of Eternity 0x0066df64 LookForNewDevices(void*) + 452 7 unity.Obsidian Entertainment.Pillars of Eternity 0x003bf8b1 Thread::RunThreadWrapper(void*) + 65 8 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 9 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 10 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 4:: UnityGfxDeviceWorker 0 libsystem_kernel.dylib 0x9c14da82 semaphore_timedwait_trap + 10 1 com.apple.CoreServices.CarbonCore 0x968f818c MPWaitOnSemaphore + 120 2 unity.Obsidian Entertainment.Pillars of Eternity 0x00679dd2 PlatformSemaphore::WaitForSignal() + 34 3 unity.Obsidian Entertainment.Pillars of Eternity 0x003c09e6 ThreadedStreamBuffer::HandleReadOverflow(unsigned int&, unsigned int&) + 118 4 unity.Obsidian Entertainment.Pillars of Eternity 0x0069e660 GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 80 5 unity.Obsidian Entertainment.Pillars of Eternity 0x0069e4df GfxDeviceWorker::RunGfxDeviceWorker(void*) + 79 6 unity.Obsidian Entertainment.Pillars of Eternity 0x003bf8b1 Thread::RunThreadWrapper(void*) + 65 7 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 8 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 9 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 5:: UnityWorker 0 libsystem_kernel.dylib 0x9c14da82 semaphore_timedwait_trap + 10 1 com.apple.CoreServices.CarbonCore 0x968f818c MPWaitOnSemaphore + 120 2 unity.Obsidian Entertainment.Pillars of Eternity 0x00679dd2 PlatformSemaphore::WaitForSignal() + 34 3 unity.Obsidian Entertainment.Pillars of Eternity 0x003bebe3 JobScheduler::WorkLoop(void*) + 99 4 unity.Obsidian Entertainment.Pillars of Eternity 0x003bf8b1 Thread::RunThreadWrapper(void*) + 65 5 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 6 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 7 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 6:: UnityWorker 0 libsystem_kernel.dylib 0x9c14da82 semaphore_timedwait_trap + 10 1 com.apple.CoreServices.CarbonCore 0x968f818c MPWaitOnSemaphore + 120 2 unity.Obsidian Entertainment.Pillars of Eternity 0x00679dd2 PlatformSemaphore::WaitForSignal() + 34 3 unity.Obsidian Entertainment.Pillars of Eternity 0x003bebe3 JobScheduler::WorkLoop(void*) + 99 4 unity.Obsidian Entertainment.Pillars of Eternity 0x003bf8b1 Thread::RunThreadWrapper(void*) + 65 5 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 6 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 7 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 7:: UnityWorker 0 libsystem_kernel.dylib 0x9c14da82 semaphore_timedwait_trap + 10 1 com.apple.CoreServices.CarbonCore 0x968f818c MPWaitOnSemaphore + 120 2 unity.Obsidian Entertainment.Pillars of Eternity 0x00679dd2 PlatformSemaphore::WaitForSignal() + 34 3 unity.Obsidian Entertainment.Pillars of Eternity 0x003bebe3 JobScheduler::WorkLoop(void*) + 99 4 unity.Obsidian Entertainment.Pillars of Eternity 0x003bf8b1 Thread::RunThreadWrapper(void*) + 65 5 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 6 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 7 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 8: 0 libsystem_kernel.dylib 0x9c14da6a semaphore_wait_trap + 10 1 unity.Obsidian Entertainment.Pillars of Eternity 0x00060423 algThreadJobQueueThreadFunc + 35 2 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 3 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 9: 0 libsystem_kernel.dylib 0x9c14da6a semaphore_wait_trap + 10 1 unity.Obsidian Entertainment.Pillars of Eternity 0x00060423 algThreadJobQueueThreadFunc + 35 2 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 3 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 10: 0 libsystem_kernel.dylib 0x9c14da6a semaphore_wait_trap + 10 1 unity.Obsidian Entertainment.Pillars of Eternity 0x00060423 algThreadJobQueueThreadFunc + 35 2 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 3 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 11:: UnitySubstanceThread 0 libsystem_kernel.dylib 0x9c14da82 semaphore_timedwait_trap + 10 1 com.apple.CoreServices.CarbonCore 0x968f818c MPWaitOnSemaphore + 120 2 unity.Obsidian Entertainment.Pillars of Eternity 0x00679dd2 PlatformSemaphore::WaitForSignal() + 34 3 unity.Obsidian Entertainment.Pillars of Eternity 0x0028cac8 SubstanceSystem::ThreadMain(void*) + 40 4 unity.Obsidian Entertainment.Pillars of Eternity 0x003bf8b1 Thread::RunThreadWrapper(void*) + 65 5 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 6 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 7 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 12:: com.apple.audio.IOThread.client 0 libsystem_kernel.dylib 0x9c14da2e mach_msg_trap + 10 1 libsystem_kernel.dylib 0x9c14cad0 mach_msg + 68 2 com.apple.audio.CoreAudio 0x9010dc3a HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 142 3 com.apple.audio.CoreAudio 0x90107a74 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 72 4 com.apple.audio.CoreAudio 0x9010611f HALC_ProxyIOContext::IOWorkLoop() + 1145 5 com.apple.audio.CoreAudio 0x90105be8 HALC_ProxyIOContext::IOThreadEntry(void*) + 156 6 com.apple.audio.CoreAudio 0x90111277 ___ZN19HALC_ProxyIOContextC2Emj_block_invoke + 20 7 com.apple.audio.CoreAudio 0x90105b09 HALB_IOThread::Entry(void*) + 173 8 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 9 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 10 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 13: 0 libsystem_kernel.dylib 0x9c1538fa __semwait_signal + 10 1 libsystem_c.dylib 0x94262c16 nanosleep$UNIX2003 + 218 2 libsystem_c.dylib 0x94262ac2 usleep$UNIX2003 + 60 3 unity.Obsidian Entertainment.Pillars of Eternity 0x00a413b5 FMOD_OS_Time_Sleep(unsigned int) + 21 4 unity.Obsidian Entertainment.Pillars of Eternity 0x00a2dcf9 FMOD::Thread::callback(void*) + 73 5 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 6 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 7 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 14:: UnityPreload 0 libsystem_kernel.dylib 0x9c14da82 semaphore_timedwait_trap + 10 1 com.apple.CoreServices.CarbonCore 0x968f818c MPWaitOnSemaphore + 120 2 unity.Obsidian Entertainment.Pillars of Eternity 0x00679dd2 PlatformSemaphore::WaitForSignal() + 34 3 unity.Obsidian Entertainment.Pillars of Eternity 0x00300149 PreloadManager::Run() + 153 4 unity.Obsidian Entertainment.Pillars of Eternity 0x003000a1 PreloadManager::Run(void*) + 17 5 unity.Obsidian Entertainment.Pillars of Eternity 0x003bf8b1 Thread::RunThreadWrapper(void*) + 65 6 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 7 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 8 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 15:: CVDisplayLink 0 libsystem_kernel.dylib 0x9c153516 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x92f54b06 _pthread_cond_wait + 726 2 libsystem_pthread.dylib 0x92f581d1 pthread_cond_wait$UNIX2003 + 71 3 com.apple.CoreVideo 0x90b957ef CVDisplayLink::runIOThread() + 927 4 com.apple.CoreVideo 0x90b95439 startIOThread(void*) + 159 5 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 6 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 7 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 16: 0 libsystem_kernel.dylib 0x9c14da2e mach_msg_trap + 10 1 libsystem_kernel.dylib 0x9c14cad0 mach_msg + 68 2 com.apple.CoreFoundation 0x9ba6fae6 __CFRunLoopServiceMachPort + 214 3 com.apple.CoreFoundation 0x9ba6eef9 __CFRunLoopRun + 1529 4 com.apple.CoreFoundation 0x9ba6e696 CFRunLoopRunSpecific + 390 5 com.apple.CoreFoundation 0x9ba6e4fb CFRunLoopRunInMode + 123 6 com.apple.AppKit 0x931136b4 _NSEventThread + 283 7 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 8 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 9 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 17: 0 libsystem_kernel.dylib 0x9c153516 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x92f54b06 _pthread_cond_wait + 726 2 libsystem_pthread.dylib 0x92f581d1 pthread_cond_wait$UNIX2003 + 71 3 CloakWorks.ShroudUnityPlugin 0x4fc687e8 WorkerThread::ThreadFunc(void*) + 44 4 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 5 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 6 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 18: 0 libsystem_kernel.dylib 0x9c153516 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x92f54b06 _pthread_cond_wait + 726 2 libsystem_pthread.dylib 0x92f581d1 pthread_cond_wait$UNIX2003 + 71 3 CloakWorks.ShroudUnityPlugin 0x4fc687e8 WorkerThread::ThreadFunc(void*) + 44 4 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 5 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 6 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 19: 0 libsystem_kernel.dylib 0x9c153516 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x92f54b06 _pthread_cond_wait + 726 2 libsystem_pthread.dylib 0x92f581d1 pthread_cond_wait$UNIX2003 + 71 3 CloakWorks.ShroudUnityPlugin 0x4fc687e8 WorkerThread::ThreadFunc(void*) + 44 4 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 5 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 6 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 20: 0 libsystem_kernel.dylib 0x9c153516 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x92f54b06 _pthread_cond_wait + 726 2 libsystem_pthread.dylib 0x92f581d1 pthread_cond_wait$UNIX2003 + 71 3 CloakWorks.ShroudUnityPlugin 0x4fc687e8 WorkerThread::ThreadFunc(void*) + 44 4 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 5 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 6 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 21: 0 libsystem_kernel.dylib 0x9c153516 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x92f54b06 _pthread_cond_wait + 726 2 libsystem_pthread.dylib 0x92f581d1 pthread_cond_wait$UNIX2003 + 71 3 CloakWorks.ShroudUnityPlugin 0x4fc687e8 WorkerThread::ThreadFunc(void*) + 44 4 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 5 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 6 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 22: 0 libsystem_kernel.dylib 0x9c153516 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x92f54b06 _pthread_cond_wait + 726 2 libsystem_pthread.dylib 0x92f581d1 pthread_cond_wait$UNIX2003 + 71 3 CloakWorks.ShroudUnityPlugin 0x4fc687e8 WorkerThread::ThreadFunc(void*) + 44 4 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 5 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 6 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 23: 0 libsystem_kernel.dylib 0x9c153516 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x92f54b06 _pthread_cond_wait + 726 2 libsystem_pthread.dylib 0x92f581d1 pthread_cond_wait$UNIX2003 + 71 3 CloakWorks.ShroudUnityPlugin 0x4fc687e8 WorkerThread::ThreadFunc(void*) + 44 4 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 5 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 6 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 24: 0 libsystem_kernel.dylib 0x9c1538fa __semwait_signal + 10 1 libsystem_c.dylib 0x94262c16 nanosleep$UNIX2003 + 218 2 libmono.0.dylib 0x01551dda SleepEx + 138 3 libmono.0.dylib 0x0151f3d6 ves_icall_System_Threading_Thread_Sleep_internal + 95 4 ??? 0x3034be7f 0 + 808763007 5 ??? 0x3034bdff 0 + 808762879 6 ??? 0x3034bc9e 0 + 808762526 7 ??? 0x0c8dcbf9 0 + 210619385 8 libmono.0.dylib 0x013bc8c5 mono_jit_runtime_invoke + 1142 9 libmono.0.dylib 0x014ef78b mono_runtime_invoke + 133 10 libmono.0.dylib 0x014f4ca4 mono_runtime_delegate_invoke + 126 11 libmono.0.dylib 0x0151db99 start_wrapper + 641 12 libmono.0.dylib 0x01551462 thread_start_routine + 265 13 libmono.0.dylib 0x015772dd GC_start_routine + 108 14 libsystem_pthread.dylib 0x92f53ecf _pthread_body + 138 15 libsystem_pthread.dylib 0x92f53e45 _pthread_start + 162 16 libsystem_pthread.dylib 0x92f51f0e thread_start + 34 Thread 25: 0 libsystem_kernel.dylib 0x9c153e6e __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x92f5436d _pthread_wqthread + 939 2 libsystem_pthread.dylib 0x92f51eea start_wqthread + 30 Thread 0 crashed with X86 Thread State (32-bit): eax: 0x00000000 ebx: 0x01436254 ecx: 0xbfffa17c edx: 0x00000000 edi: 0xa05f71d4 esi: 0x00000006 ebp: 0xbfffa198 esp: 0xbfffa17c ss: 0x00000023 efl: 0x00000206 eip: 0x9c15369e cs: 0x0000000b ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f cr2: 0xa05f71e0 Logical CPU: 0 Error Code: 0x00080148 Trap Number: 132 Binary Images: 0x1000 - 0xb67fff +unity.Obsidian Entertainment.Pillars of Eternity (Unity Player version 4.5.1f3 - 4.5.1f3) <92C90638-143C-3120-B913-A9BA065CB55F> /Users/USER/Library/Application Support/Steam/*/PillarsOfEternity.app/Contents/MacOS/PillarsOfEternity 0x13ae000 - 0x13aefff com.apple.GameKit (1.0 - 190.14) <D1181800-6B1F-3E39-810D-1D2BA9966412> /System/Library/Frameworks/GameKit.framework/Versions/A/GameKit 0x13b2000 - 0x162aff4 +libmono.0.dylib (1) <C98BA547-E79A-3C0A-A599-30A8214D86C0> /Users/USER/Library/Application Support/Steam/*/PillarsOfEternity.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmono.0.dylib 0x16a1000 - 0x1811fef com.apple.GameCenterFoundation (162.9 - 162.9) <6117AD73-BBEF-319F-9437-223DC412E625> /System/Library/PrivateFrameworks/GameCenterFoundation.framework/Versions/A/GameCenterFoundation 0x1892000 - 0x18caff3 com.apple.GameCenterUI (1.0 - 190.14) <756DF0D2-58D9-33DD-B5EC-56169A3E437A> /System/Library/PrivateFrameworks/GameCenterUI.framework/Versions/A/GameCenterUI 0x18f5000 - 0x18f6ff7 com.apple.diagnosticlogcollection (10.0 - 1000) <033115CC-657C-309E-A887-C65EB17E7B36> /System/Library/PrivateFrameworks/DiagnosticLogCollection.framework/Versions/A/DiagnosticLogCollection 0x18fd000 - 0x198aff3 com.apple.GameKitServices (3.0 - 734.4) <DB03B2A3-B2C1-3793-B4D9-774EDC322140> /System/Library/PrivateFrameworks/GameKitServices.framework/Versions/A/GameKitServices 0x19b7000 - 0x1c1eff3 com.apple.AddressBook.framework (9.0 - 1499) <D5BA1270-FE8E-38CE-8B74-9EA046D90B65> /System/Library/Frameworks/AddressBook.framework/Versions/A/AddressBook 0x1dd1000 - 0x1dd1fff com.apple.LegacyHandle (3.0 - 734.4) <95CCCBF5-4CD6-3F12-9543-15E033A33009> /System/Library/PrivateFrameworks/AVConference.framework/Frameworks/LegacyHandle.framework/Versions/A/LegacyHandle 0x1dd5000 - 0x1f4fff7 com.apple.AVConference (3.0 - 734.4) <7AA8CF61-ADF8-3617-B366-69E361AF25C1> /System/Library/PrivateFrameworks/AVConference.framework/Versions/A/AVConference 0x1fc5000 - 0x1fc6fff com.apple.snatmap (3.0 - 734.4) <467192F1-CDEE-3C39-A3B8-BB7D5114DEDE> /System/Library/PrivateFrameworks/AVConference.framework/Frameworks/snatmap.framework/Versions/A/snatmap 0x1fca000 - 0x1fd6ff7 com.apple.ViceroyTrace (3.0 - 734.4) <BDA16DEF-C156-3E0B-921A-AC23D78854DC> /System/Library/PrivateFrameworks/AVConference.framework/Frameworks/ViceroyTrace.framework/Versions/A/ViceroyTrace 0x1fe1000 - 0x2010fff com.apple.ICE (3.0 - 734.4) <4202AAC2-3621-3E4B-B32B-F28F44541E3B> /System/Library/PrivateFrameworks/AVConference.framework/Frameworks/ICE.framework/Versions/A/ICE 0x2019000 - 0x2020fff com.apple.SimpleKeyExchange (3.0 - 734.4) <42D7D4D7-E620-33DF-8326-DF8797FE0A88> /System/Library/PrivateFrameworks/AVConference.framework/Frameworks/SimpleKeyExchange.framework/Versions/A/SimpleKeyExchange 0x2027000 - 0x2027fff com.apple.quartzframework (1.5 - 1.5) <6D85B29E-D684-3DDE-8F02-D292D86A014F> /System/Library/Frameworks/Quartz.framework/Versions/A/Quartz 0x202a000 - 0x2317fff com.apple.VideoProcessing (1.0 - root's Developer Build [release]) <90F17D00-E838-3B63-A9EE-6D9DDF23B33A> /System/Library/PrivateFrameworks/VideoProcessing.framework/Versions/A/VideoProcessing 0x234d000 - 0x234efff com.apple.marco (10.0 - 1000) <014DCFDC-701F-3E7D-871D-7D8C827F9DA6> /System/Library/PrivateFrameworks/Marco.framework/Versions/A/Marco 0x2355000 - 0x2371ff7 com.apple.aps.framework (4.0 - 4.0) <CA48B496-1C08-36B7-BF46-1F53BF4E59B2> /System/Library/PrivateFrameworks/ApplePushService.framework/Versions/A/ApplePushService 0x2388000 - 0x23b1fff com.apple.facetimeservices (10.0 - 1000) <45A02B12-E159-322F-B520-03FA6A096C22> /System/Library/PrivateFrameworks/FTServices.framework/Versions/A/FTServices 0x23c2000 - 0x2935ff7 com.apple.QuartzComposer (5.1 - 325) <BBF0AE36-52FB-36FC-AF41-493A2ECA0A9E> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuartzComposer.framework/Versions/A/QuartzComposer 0x2b9c000 - 0x2c46ff7 com.apple.PDFKit (3.0 - 3.0) <951B630D-691F-33C0-A8CB-1B4FC86C0128> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/PDFKit.framework/Versions/A/PDFKit 0x2c97000 - 0x2cbdff7 com.apple.quartzfilters (1.10.0 - 1.10.0) <5712F712-4A1C-35BF-AE1D-F55DA1D9877D> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuartzFilters.framework/Versions/A/QuartzFilters 0x2cdb000 - 0x2f66fff com.apple.imageKit (2.6 - 838) <F8830E45-BD83-3E23-BB81-376F7DBC49D7> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/ImageKit.framework/Versions/A/ImageKit 0x310e000 - 0x31f5fff com.apple.QuickLookUIFramework (5.0 - 675) <B85FDA00-F7AD-31A9-955D-67F70B3E2066> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuickLookUI.framework/Versions/A/QuickLookUI 0x3278000 - 0x327bfff com.apple.AppleSystemInfo (3.0 - 3.0) <1530F7BC-4F0A-3827-B113-EA6A1899CE4A> /System/Library/PrivateFrameworks/AppleSystemInfo.framework/Versions/A/AppleSystemInfo 0x3281000 - 0x330bff3 com.apple.CorePDF (4.0 - 4) <DA26FFBC-901A-3EF5-AF2F-9699683CB185> /System/Library/PrivateFrameworks/CorePDF.framework/Versions/A/CorePDF 0x334c000 - 0x33abffb com.apple.QuickLookFramework (5.0 - 675) <56D079F9-5BA5-3C34-A074-E61A003CBA41> /System/Library/Frameworks/QuickLook.framework/Versions/A/QuickLook 0x33e2000 - 0x33ecfff com.apple.DisplayServicesFW (2.9 - 372.1) <01C3D99D-7F75-3401-95E8-5175E028EE21> /System/Library/PrivateFrameworks/DisplayServices.framework/Versions/A/DisplayServices 0x33f6000 - 0x344eff3 com.apple.ImageCaptureCore (6.0 - 6.0) <C44A39AC-CE81-3447-A860-DD01B13AA8BB> /System/Library/Frameworks/ImageCaptureCore.framework/Versions/A/ImageCaptureCore 0x347b000 - 0x34eaff3 com.apple.imfoundation (10.0 - 1000) <E81D6640-C4D3-3004-AA27-BDC79CA80FA5> /System/Library/PrivateFrameworks/IMFoundation.framework/Versions/A/IMFoundation 0x351f000 - 0x352bff7 com.apple.commonutilities (8.0 - 900) <D3A25849-4424-3530-80C6-C52773D0545A> /System/Library/PrivateFrameworks/CommonUtilities.framework/Versions/A/CommonUtilities 0x3536000 - 0x3578ff7 com.apple.bom (14.0 - 193.6) <8A66E20C-4275-3861-9C2D-F2F804105FBB> /System/Library/PrivateFrameworks/Bom.framework/Versions/A/Bom 0x358a000 - 0x3595ff7 com.apple.AppleFSCompression (68.1.1 - 1.0) <51462B36-AAE0-3AF3-B882-5D74B0B61651> /System/Library/PrivateFrameworks/AppleFSCompression.framework/Versions/A/AppleFSCompression 0x359c000 - 0x35c1fff com.apple.idsfoundation (10.0 - 1000) <3305B9B8-5442-30A7-831C-696D9C74E094> /System/Library/PrivateFrameworks/IDSFoundation.framework/Versions/A/IDSFoundation 0x35da000 - 0x35e5fff com.apple.IntlPreferences (2.0 - 150.1) <F505EE85-2D0B-30B7-9ECA-741D9241F501> /System/Library/PrivateFrameworks/IntlPreferences.framework/Versions/A/IntlPreferences 0x35ee000 - 0x360effb com.apple.addressbook.vCard (9.0 - 1499) <D4D6BC84-6BCC-3659-A102-118BDA8D125D> /System/Library/PrivateFrameworks/vCard.framework/Versions/A/vCard 0x362c000 - 0x362dff7 com.apple.AddressBook.ContactsData (9.0 - 1499) <7C476EF7-CC52-316E-85F5-3D707DE5B71B> /System/Library/PrivateFrameworks/ContactsData.framework/Versions/A/ContactsData 0x3633000 - 0x3641fff com.apple.AddressBook.ContactsFoundation (9.0 - 1499) <8A98BE48-A2A1-3E55-A75A-C9CA0A85B3C1> /System/Library/PrivateFrameworks/ContactsFoundation.framework/Versions/A/ContactsFoundation 0x3652000 - 0x365cfff com.apple.DirectoryService.Framework (10.10 - 187) <CD98D0B6-9642-3221-92B1-66297916B820> /System/Library/Frameworks/DirectoryService.framework/Versions/A/DirectoryService 0x3665000 - 0x3696ffb com.apple.securityinterface (10.0 - 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  22. Great update! I've got two points: -- I think it'd be a good idea to the environment lights cast shadows, even when characters are in shadow -- at present, the figure standing in the top left of the video isn't casting a shadow from the window's light, and it looks a bit odd. -- I second the request that we be told as much as the press are!
  23. Awesome beans! It's great to hear how the classes are going to work. I'd personally like to hear about 'the mob' next -- Wizards and Druids. One thing I really liked about BG is that you largely felt very close to every class by having a large party. I'm glad the same is probably going to be true with PE.
  24. Wow. This is really beautiful, and encouraging. I rarely comment on updates, but here I couldn't resist! Props to all developers, but particularly whoever it was who improved the typography in the character sheet. The text is beautifully aligned, well kerned, and has pleasing glyphs -- c.f. 'ff' and 'fi'. These are the sorts of little nagging things that irritate me if they're not correct. It all looks really rather impressive. One question I do have though is this: I still don't really know what the RPG system you've come up with *actually is*! Is there / is there going to be a nice pleasant explanation of it all somewhere?
  25. This brings back many happy, happy memories. My only (slight!) concern is that the characters somewhat look...odd, as in they don't perhaps fit in with their environments. Yet. Nevertheless, as you've only been working on it for what, six weeks, I think it looks absolutely fan-bloody-tastic. Om nom nom LIGHTING WIN!
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