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Everything posted by dunehunter
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Your Tiers List [Base Classes, Subclasses]
dunehunter replied to theBalthazar's topic in Backer Beta Discussion
Trust me 50% conversion is better most of the time... One advantage I can think about is that version can clear both Perception and INT affliction, but well u cannot use it when u r charmed ( wonder what happens when charmed characters cast it tho ). -
Yet the example MaxQuest raise in beta forum is good so I put it here. If you are surrounded by 4 enemies, each has 100hp and your per hit damage is 25, you need 16 hits to kill them all. With cleave stance you will need 6 hits only, and if one enemy has half hp, u only need 4 hits to kill them all. 16 -> 4-6 hits is very overpowered imo. Also, you don’t really need to be surrounded as I tested, the range of cleave seems to be bigger than your attack range. Also you get the stance at level 3, and it’s cost 0 source.
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Your Tiers List [Base Classes, Subclasses]
dunehunter replied to theBalthazar's topic in Backer Beta Discussion
Agreed, I’m more worried about soul bound weapons because u know... they have class limit. Never a fan of class limited things imo they should remove it all. Like what if your devoted pick axe as devoted weapon and the soul bound axe can only be used by barb? Ouch too bad if it happens. -
Your Tiers List [Base Classes, Subclasses]
dunehunter replied to theBalthazar's topic in Backer Beta Discussion
Actually Devoted can cover 3 types without penalty, just try Devoted/Monk, you have fist and let's say sword and you have 3 types. Devoted > all other fighter subclasses for sure in this beta version. -
Your Tiers List [Base Classes, Subclasses]
dunehunter replied to theBalthazar's topic in Backer Beta Discussion
Again, how is soulblade low acc? It's as high acc as anyone else, you lack fighter's OP graze -> hit and hit -> crit but that's about it (and in a party you can get graze -> hit from a priest). With DW you have high enough DPS to spam SA every other attack and add a ton of dmg. Of course if you make him a tank with goldpact and shield he's gonna suck. I mean your acc would be low on average if you play on PoTD. The mobs you deal with will usually have higher deflection than you acc so that means your SA has 25%+ chance to miss and lose all focus. I tried one handed style but that doesn't work too well because you cannot keep both armor and attack speed/acc. This is what I try to explain here thats all. -
Your Tiers List [Base Classes, Subclasses]
dunehunter replied to theBalthazar's topic in Backer Beta Discussion
Because the 9 second cast time I assume? All spells are faster now. -
Pets block path or mess up with pathfinding in combat
dunehunter posted a question in Backer Beta Bugs and Support
As topic. -
Your Tiers List [Base Classes, Subclasses]
dunehunter replied to theBalthazar's topic in Backer Beta Discussion
True that) Btw, mini thought experiment: - devout is surrounded by 4 enemies of 200 hp each - devout hits for 50 - without cleave: it would take him 16 hits to kill them - with cleave: 4 + 3 + 2 + 1 = 10 hits No you only need 6 hits. 4 hits to kill 1st enemy, which triggers cleave(full attack = 2 hits to all rest 3), then you hit 2 times to kill the 2nd, triggers another full attack cleave, rip. And if there are some enemy is of low hp among them, you might only need 4 hits because the 1st cleave might kill someone, which trigger another cleave, so might be <6 hits to kill all of them. Fist damage is alwasy based on PL, so nature godlike is best choice. -
Too many useless buff icons on portrait side panel
dunehunter posted a question in Backer Beta Bugs and Support
There are way too many icons there so it becomes meanless sometimes because the real important information is hidden below and cannot be seen by players. For example my character can have 10 buffs there with food and whatever buffs, then someone cast blind spell on him, I will be unawared of it because it is not shown there until I move mouse over it. Isn't this counter the purpose of the panel? -
Your Tiers List [Base Classes, Subclasses]
dunehunter replied to theBalthazar's topic in Backer Beta Discussion
Yep as I said swift flurry's chance is nerfed so it's not that good now. Or I'd say it is nerfed too hard, I prefer it to stay at 50% chance, but stop triggering itself. Now as your calucation said, even with 100% crit chance, proc chance is low. Well you don't even need 5 devoted for the game 1-2 is enough to clean all mobs with cleave. Yes cleave stance will only trigger as many times as there are enemies, so when u are surrounded with 3 enemies, it will trigger a maximum of 3 times, but even that means 3 full attack to all target around you. Also since it triggers itself, once you made the first kill blow, it is very easy to trigger killing blow since you are performing full attack to all enemies to be honest. I'd say nature godlike Devoted/Monk is definitely S-tier right now, the fist damage is fixed. So basically the fist has more damage than longsword, but has light weapon speed, also crush type is best imo. Even if you face with crush immune enemy, a Devoted/Monk has two devoted weapon type(one you picked, one fist) so you can just swap to sword to kill these. You shall try one and see if you agree with me. -
Devoted, Disciplined Strike, Cleave stance, these 3 together makes fighter the best melee class imo. Devoted boost penetration and crit damage; Discipline Strike boost accuracy and crit chance a lot; Cleave stance triggers itself if you cleave somebody to death; Combo with paladins for more sturdiness and FoDs, with monks for the best autoattacks, with berserker for carnage while cleaving, it's jus too good right now.
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Your Tiers List [Base Classes, Subclasses]
dunehunter replied to theBalthazar's topic in Backer Beta Discussion
I just finished the titan fight on PoTD with 4 member all level 7. pale elf goldpact/soulblade with single weapon sword, idea is boost sturdiness with gilded enemy, use FoD to generate focus and then use Soul Annilation. nature godlike devoted/shattered pillar, lightning strike + displine strike, well of spring boost fist damage, cleave with both fist. human priest, blessing to counter sirococco, also devotion of the faithful. dwarf ascendant with hunting bow, hunting bow has some wrong statistics in this beta so just abuse it.. picked draining whip and rely damage on mind blades, CC with whisper and puppet master. I'd say that devoted/shattered pillar is just crazily good due to cleave stance, he did 3k damage during titan fight while the 2nd most is 1k. I let him tank the 4 greater sand blight and once he killed one blight, bloom, all the rest 3 dies because of cleave... Also devoted and nature godlike boost fist a lot, I have 12 penetration/24-33 crush damage on with fist ++lash++50% hit to crit, and it is fast weapon. Goldpact/soulblade was not as good as imagined. It is awkward on weapon style first, if you pick DW, the low acc cannot ensure SA to land while all other style is too slow with armor. Sadly the only choice of weapon now is still dual wielding, but that makes acc too important and there are not much way to boost acc except devotions of the faithful. And enemy's deflection is really high on PoTD, which also makes this build of bad performance. Priest and ascendant provides some good surpport to the team, while ascendant can be a secondary dps and main CCer when needed. -
Your Tiers List [Base Classes, Subclasses]
dunehunter replied to theBalthazar's topic in Backer Beta Discussion
@MaxQuest nice analysis, btw have you included the OP/broken things like cleave stance, swift flurry into your account? Imo cleave is still the strongest aoe method currently, swift flurry is ok now since the chance is nerfed, and I also agree with Boeroer Beckoner is super strong combo with paladins. -
Your Tiers List [Base Classes, Subclasses]
dunehunter replied to theBalthazar's topic in Backer Beta Discussion
Pure wizard is not low tier imo, subclasses wizard are pretty trash tho, specially Conjuration ones, trash tier for sure. -
Riposte - working as designed?
dunehunter replied to CottonWolf's question in Backer Beta Bugs and Support
As far as I know, in later version of PoE 1 it works for graze too. -
Lash from eternal flame sill affect spells
dunehunter replied to dunehunter's question in Backer Beta Bugs and Support
Make senses, but then this should be cleared in description to eliminate confusion, and need some balance concerns. Anyway put it here so might be viewed by devs. -
Beta IV - General Feedback [The Good // The Bad]
dunehunter replied to DexGames's topic in Backer Beta Discussion
I agree that a lot second abilities only gives 50% more effect is not encouraging to take.. -
Beta IV - General Feedback [The Good // The Bad]
dunehunter replied to DexGames's topic in Backer Beta Discussion
Why ranger need recalibration? -
Actually I'd say this is a good idea, though instead of making it be a new passive just allow Priests of Skaen to pick Sneak Attack as a passive at power level 2. Obviously if you're multiclassed with the Rogue that option won't be available since you already have Sneak Attack. In summary, casters need more unique passive talents, like in PoE 1 priest have a lot talent to boost the radiance feature they have.
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Agreed, melee/caster combo is not fun in the game now.
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Anyone have tested some new good combos in Beta 4? I personally tested a paladin/ascendant combo which I feel is good. Sworn enemy + Eternal flame + Ascended + Mind blades, but this relies on two bug, that lash of eternal flame applies to spells, and ascended applies to spells My mind blades do more than 130 damage which is more than a swing of 2h sword.