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dunehunter

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Everything posted by dunehunter

  1. 1. Devoted/Berath is pretty good, spiritual weapon of berath is insane. 2. Stalker/Paladin is very sturdy and with a lot full attack abilities you can spam. Plus mark from both class stack(although currently sworn enemy + mark the prey < old sworn enemy, sadly they nerf it). Aura and support abilities of paladin helps ranger pets. So good combo overall.
  2. Definitely. Ideally each DoT would write:- is not applicable if target is already affected by such dot - doesn't stack (but prolongs duration) - stacks from different sources/casters - stacks completely (even from the same source or caster) As for damage, I just wanted to point out that if it doesn't stack it is too weak. And if it does... it's base damage better be in check. As 1 appliance can deal: - at base: 4 raw damage every 3s for 21s (total of 32 dmg) - and at 9 power level with 35MIG/35INT: 13.3 (4x1.9x1.75) raw damage every 3s for 90s (21x1.9x2.25) which would be 412 raw dmg total per 1 appliance over 90s. (So think of making 10 attacks, and withdraw vs a dragon) So boar shifter the new dragon killer?
  3. Agreed, strike the bell was the only interrupt ability rogue has, now every ability rogue has is an interrupt on hit ability, so....
  4. I remember there was an old thread discussing who, ranger or rogue does more damage in late game. Although Boeroer and other players lists a lot data to proof that ranger is better, some still won't believe
  5. I think Gilded Enemy breaks after some hits(just my guess), because I usually spawn a tiger for test and it's jaw DoT usually tears my golden armor apart after a few seconds.
  6. I get some 30+ DoT from boar shiftform for some reason, but yes if it's only 4+10% PL it is fine even if stackable. But is better if all wounding rules is explained.
  7. Ah I see, this might answer the case, so at 40 focus I did an attack with soul annihiation and it fills more focus, that’s why the damage of 40 focus SA is same as the max focus SA.
  8. Anyway I recommend to try a boar shifter, I checked it with a shifter/paladin, the damage is ridiculously high.
  9. Concentration stacks, the titan u fight has an initial of 4 layers of concentrations. But some abilities that remove concentration will remove all layers, like that Chanter phrase, it removes all titans concentration at once.
  10. I tried a deathgodlike berath priest with barring death’s door. It was Ok... +4 PL or more might make it more appealing, now it’s just oKay...
  11. You sure that wounding shot stacks? I just checked it and the damage will not stack at all.
  12. If you read the log of beta 4 change, the proc chance of swift flurry is nerfed to 30%, so sadly I don’t think they are the most OP things now A proc on kill ‘heart of fury’ which can trigger itself is very OP to me.
  13. Cleave chain is the most OP things I see in early game.
  14. Well at least wounding shot and deep wounds not working like this, these two ability only prolong duration, so you won't cause 10 DoT to enemy if you hit them with 10 wounding shot, only duration is prelonged.
  15. Concentration has no duration, you have it and you have it until the end of combat or get netrulized by interruption. And you get 1 layer of Concentration with combat focus.
  16. Deep wounds is nerfed in the recent patch, and if you don't multiclass a soulblade or a paladin, backstabbing is not that good acutally, smoke veil has 3 sec recovery so you literally trade time for more burst damage, not much dps improvement. Shadowing beyond is awesome but it cost 3 guile... Rogue loses reckless assault which is one of the best modal for dps in early game, and in trade they get some not so effective new active abilities like strike the bell, and rod rogue or blunerbuss roge is good at puttng afflictions but I think the main role of rogue is a Striker but I don't think they are that effective at killing now(I mean single class ones).
  17. Has edge scrolling speed in the options menu changed? I don't use smart camera mostly, and I don't have issues with the scrolling. Yeah i have it on 2,5 and when it reacts its fine but there is most of the time a delay until the scrolling begins. Even with wasd. Sometimes it takes up to 2-3 seconds until scrolling kicks in. This is driving me nuts. It was all absolutely fine until backer beta update 2. It must have something to do with the smart camera updates... Hope this will get fixed. Same here, disabled smart camera doesn't fix this, there is like 0.5 second delay or something like that when u try to move screen. There was no delay in the previous patch, I personally don't like this change(if this is surpposed, not a bug) and I feel it uncomfortable to move screen now.
  18. Damage shown in log is weird, I use it at 50 focus and the soul annihilation damage is 120, while I try it at 90 focus but the damage is 100? Both hit is not a graze or crit. The 90 focus one has same damage as it shown in detail page, but that 50 focus one is weird, either the log is wrong or there are some bug here.
  19. So if you attack an enemy in boar form for 5 times, the target will suffer 5x wounding DoT, bug or intended?
  20. You can use it as many as you want, as long as you have resource point to do it. I remember unbending cost 2-3 points.
  21. Or set a limitation on the maximum number of summons u can have? Now if you have 5 Beckoner can you summon 5x6=30 skeletons at the begin of battle?
  22. Paladin/Fighter can reach 100+ in 4 defenses at lvl 9 with these passives.
  23. Seems like lash from priest's spiritual weapon is fixed, same as wildstrike lash. But eternal flame is not.
  24. Once moon/fire godlike passive scales with level they gonna be fine, nature godlike's passive is super strong for casters, deathlike's abilities is .... meh too stituational to be useful.
  25. I kinda understand why Josh insists that chanter summon spells should be 9 second cast time...
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