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Everything posted by rjshae
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Update #79: Graphics and Rendering
rjshae replied to BAdler's topic in Pillars of Eternity: Announcements & News
As per the night/day example screenshot, with the guard standing beside the turret/building corner, it seems like it's still a matter of their feet not quite "connecting" with the plane of the ground. Even though the character is, overall, matching the 2D background, he still looks like he's hovering mere inches (in-game-world inches) off the ground. He's really, really close, but he's not quite standing on it. It's probably an issue with the shadow. The shade appears faded near where the man's legs touch the ground, whereas in a real world view that's where the shadow should be the most sharp edged and deepest.- 192 replies
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Loading screens
rjshae replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Partially animated load screens with acoustics would be a nice touch: leaves moving, waves shifting, merchants waving, people talking, crowd noises, ... that sort of thing. It would add some nice eye candy visual distraction while you're waiting. The added load on memory and CPU shouldn't impact the I/O throughput much, I would think. -
Update #79: Graphics and Rendering
rjshae replied to BAdler's topic in Pillars of Eternity: Announcements & News
It looks like the height information is being stored in both a walk mesh and the graphical height map. Or perhaps the walk mesh is just generated for the area development phase.- 192 replies
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Who joins your Party?
rjshae replied to Tuckey's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Completely agree, alchemists, astrologers, saints could be good classes for PoE age period, but I am talking about druids, chanters and barbarians now which I have hard time imagine in renesaince era Imagine a different world in which the early Celtic culture didn't get repeatedly squashed by various empires and kingdoms. There's your Druids. As for Barbarians, Russian was invaded by the Mongols and Tatar tribes well into the early Renaissance. Chanters seem unique to this setting, unless you equate them to the Celtic Bards. -
The 8 Companions
rjshae replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The Devil of Caroc was listed as having the highest kill level, IIRC. That suggested to me it was either the PC or his animal companion. -
Update 79 Pushed Until 05/28
rjshae replied to BAdler's topic in Pillars of Eternity: Announcements & News
Or use a random delivery algorithm and keep us on our toes... -
Fantasy Hero Complete -- "a stand-alone product containing all of the rules necessary to play Fantasy Hero with no other book required, but compatible with all Hero System 6th edition books". Currently at $13K/$15K with 10 days to go. Hurray, the Hero system lives on! Wield, a Little Game about Ancient Powers -- "A Fantasy Roleplaying Game where you play an ancient, powerful weapon and the heroes you wield are disposable hit points." Succeeding at $16K with 5 days to go. Wa, the Anime and Manga RPG -- "An exotic, collaborative, open-source, and action-oriented game designed from the ground up for anime-style storytelling and combat." Succeeding at $2.7K with 7 days to go.
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Moon Godlike
rjshae replied to Chilloutman's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Moon Godlikes like to spend their cash in a hurry. By the end of the month, they're down to their last quarter. -
Or as the southern mountain dwarves refer to them, bore y'all...
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Presumably you get a Power/Might damage bonus with a melee weapon?
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Maybe they keep growing, then are lost and replaced like shark's teeth?
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That might be because everybody kept grousing about how the UI looks on their discussion boards. Of course, that would never happen here... no, not ever.
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It's no different than in D&D. Rangers in D&D also bumps to their ranged abilities. Did that prohibit Fighters from being archers? No.
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Update #49: they announced the ship date is the end of August, 2014.
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Dunno, their powers in PoE are innate, not granted by their deity. There should probably be some sort of consequence, but complete loss of powers? Nah. The Cleric's Holy Radiance and the paladin's Faith and Conviction abilities should drop to the bare minimum as a result of their fall, then rise thereafter. Their reputations should also suffer.
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Personally I like the portrait. That's a happy, contented character who has lived a spirited life.
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Update #77: Art in Alpha
rjshae replied to BAdler's topic in Pillars of Eternity: Announcements & News
But wouldn't that make it mechanically flawed? I think she should wear armor that has no boob shape, full plate preferably. Not if it is engineered correctly; plate armor already has plenty of curved surfaces. Female armor is going to have a lower center of gravity because of the narrower shoulders, so chest bulges aren't going to upset the balance much. What you want to avoid are sharp corners and angles in the metal as those create stress points (which is why airplane windows are rounded).- 338 replies
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Given the sneak radius they are implementing, one tactic could be to arrange the party so that the more stealthy party members are at point with the heavy iron further back in reserve. That way the sneaky characters get close enough to launch a surprise round, while the clunkers run forward to engage the survivors. To do that, we would need to be able to organize different formations then switch between them based on the circumstance. Plus the game would need to allow the party to perform ambushes.
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Update #77: Art in Alpha
rjshae replied to BAdler's topic in Pillars of Eternity: Announcements & News
Shield Maidens were found as defenders in armor (light?) who lost (how effective were they?). It's not just elite branches of the military. It's in everyday sports too, womens league exists for a reason. True, but, once again, this is not a real world simulation so one should not rely on our history as the absolute standard. This is a fantasy setting in which souls provide power. The rules are different. Women with intact souls may fight at least as well as men.- 338 replies
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I wonder whether there will be Alchemy, Appraisal/Barter, Crafting, Herbalism, Medicine, Perception, and Poison skills? Or are those subsumed by the others now?
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Five skills would make it even more bland than the DA:O system. *sigh*
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PE Spell FX Suggestion
rjshae replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I have no issue with weapon glows; they are supposed to be magical and should stand out. But I wouldn't mind if the effects had a subdued mode for long duration use. The effect could flare up when the weapon is readied, then return to subdued mode. -
Why do people find pulling pranks on people funny? A lot of humor is cruel.
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PE Spell FX Suggestion
rjshae replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Those are persisting effects (Stinking Cloud and Cloudkill) and you can perfectly see any characters through those effects. If you had like 7 Entangle spells then it might get a bit ridiculous though Mmm, well I had some difficulty... *shrug*