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Everything posted by limaxophobiacq
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Tropes vs Women
limaxophobiacq replied to Qorem's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
While saying that sex-positive/negative is the splitt among feminists* is very much a simplification; suggesting that theres one group who hates any and all sex-appeal in popular media and one that thinks the modern porn industry does nothing wrong, Anita Sarkeesian is pretty far from an ideal spokesperson. As far as this pertains to the setting of PE; life in the olden days was generally kind of **** compared to now and for about half the population sexism made it even worse. I see no real reason social structures and values in this other world should be exactly the same as in western europe during the late middle ages (existence of magic etc, making this pretty much guaranteed), and would probably prefer it a bit less grim**. So I don't see why the dev team couldn't put women wherever (as sovereign rulers, warriors. etc., but also as dirt-poor desperate prostitutes) and in whatever armour they damn well please without hurting verisimilitude, Planescape and Exalted both do and they're my favorite RPG settings ever. *as the guy in those videos does **just a bit, probably a bit grimmer than Fearun -
Tropes vs Women
limaxophobiacq replied to Qorem's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Not sure what she says in the video (and also not a woman), but a mystical pregnancy where the woman gets impregnated without her consent is if not technically rape (though you sure could argue that it is*) at the very least pretty rape-y and clearly a violation of her body. But a lot of the time in fiction the person or being responsible for making her pregnant is treated like he's a totally decent person who has done nothing wrong by everyone around, including supposedly good enlightened people like the Enterprise crew. *Edit: Actually if you drugged a girl IRL and inseminated her while she's out (which is basically what the guys responsible for mystical pregnancies are doing) I'm fairly sure that you should get a rape charge. Edit 2: Actually watched the video. Umm... well she seems to think that any horrific mystical pregnancy is bad, I think because it's an exclusively female body-horror experience written (in her opinion poorly) by men and that inflicting it on female characters somehow normalizes this sort of violation and that it's never shown to have the long-term emotional impact it should have? I'm not really sure what she's going for. Personally I think very little that happens in television is shown to have the long-term emotional impact it should have. -
Where is everyone from
limaxophobiacq replied to Sales101's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Stockholm, Sweden, and I am alarmed to find myself surrounded by all these semi-danes. -
Tropes vs Women
limaxophobiacq replied to Qorem's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Is there really no place on the internet were I can escape this silly debacle? With the notable exception of the ridiculously dressed and proportioned women in Torment, which I'm pretty sure we wont see again, the team at Obsidian has been pretty solid at creating great female characters who aren't sexualized cliches (the females in Torment were obviously great characters, they just looked kind of silly). Anyway in a world were magic is real and child mortality most likely* is a lot lower than IRL olden times (quite possibly the leading cause of female subjugation), physical strength isn't as much a requirement for beating people to death (because souls & magic), and gods & goddesses exist and are fairly equal in power, I'd be surprised if the world wasn't a lot less sexist than ours has been. *I'm assuming the setting wont be that gritty -
How old is everyone?
limaxophobiacq replied to qstoffe's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
26. Favorite would be Planscape: Torment which was also the firs RPG i played. -
I don't really get how this is supposed to be playable. Sure some PnP games do this instead of having huge hp-pools and work fine, but that's because they let you parry and dodge almost all attacks, which would get statistically improbale to maintain given how many more fights you usually have in computer game comparet to tabletop.
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Tattoos
limaxophobiacq replied to Kopi's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
They were cool but they have to judge what fits the setting and game mechanics. -
Urgency: Please Have It
limaxophobiacq replied to Zombra's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
One or two timed quests would be ok as long as it's clear you have limited time and you know what time limit is, but if they make the overall plot time limited I'll probably wait untill I get a mod that removes the limit before playing. -
BG 2/TOB style magic-item crafting was great fun, and maybe it would be cool if there were some items you could only make if you invested in some magic-crafting skill yourself, and others you could make cheaper yourself than paying someone, but otherwise no. Crafting awesomely powerfull magic items being as easy as it is in NWN2 makes them seem too mundane for me. I want the greatest magic items to be legendary creations with crazy-long item-biographies (yes, even longer than in the old IE games), or things you help forge as part of the storyline or as a sidequest*. *I'd be cool with these items crafted as part of the story or through quests got even better if you had some crafting skill, but then it'd have to be done in some way so you don't have to wait with these quests untill you've maxed-out your crafting skill to get the best item. So maybe being a good magic item crafter should just be like a feat that you can get at character creation rather than a skill you raise. Ok I'm basically just rambling at this point.
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Straight point buy. Also it might not be completely on-topic but I'd like it if the game was set up so there's no single overwhelmingly optimal choice in stats for each class. Obviously a warrior with low strength or a mage with low intelligence (if intelligence even is what determines how powerfull spellcasting is in this game) wont be great, but I don't want to feel like I'm crippling my character as a warrior just for having a few point less than max strength to have a character who is also somewhat clever and charming.
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Children
limaxophobiacq replied to kmelt93's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Present & killable, like BG 1 & 2. I've never tried killing any kids in IWD so I don't know if they were immortal but I don't think so (I did kill a lot of kids in BG 1 when I had my solo F/M/C go on a quest to kill everything and everyone in the world).- 117 replies
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Torment's renders were ridiculous for absolutely every female character though. Well, except maybe Ravel. Yeah the upper-class women who wore less clothes than the harlots and the balloon-boob Curst girls were pretty bad, and Annah could probably have worn something more sensible than an absolute-cleavage leather swimsuit. Though don't forget dustmen females (dustgirls/dustwomen?), who were very modest.
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Killing companions
limaxophobiacq replied to Sarog's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
You should be able to attack them, but the rest of the party should react somewhat realistically to this and not just stand there watching you murder a friend unless they're all a bunch of CE psychopaths. If your party is something similar to Imoen-Khalidn-Jaheira-Minsc-Dynaheir, murdering any one of them should result in the rest of them attacking you unless it's a friendly-fire accident in combat. Edit: Preferably the game shouldn't be so forgiving of psycho-murdering characters as past games, like fallout 2 were killing an innocent is completely forgiven as long as you murder a couple of 'bad' people as well. With the effect that if you travel to the wasteland killing everyone you meet you get net-possitive karma. Really I don't think killing people (even other killers) should net you a possitive reputation beyond being feared except for maybe a handfull of true monsters. -
I don't really see how any significant number of people would be interested in this. Transexuals are a pretty small minority to begin with and I think most male-to-female would prefer just to play women and vice versa. Edit: I also don't see how gender is such a big hurdle for identification with a character, I play both female and male characters in games (computer and tabletop) all the time.
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I think you (Merin) are being a bit too pessimistic unless you're talking about a situation where donations just freeze at the current level. They did launch the kickstarter on the promise that they could actually make a game for 1.1 million, so unless they were lying about that* they should be able to make a decent-length game give 2-3 times that money. *and I'm fairly convinced obsidian is better than that
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If it gets up to 3 million, which I think it might, I'd expect about 30 hours or so (or otherwise I don't know how they expected to make any game at all with 1.1 million), which I think is about as long as Torment and MotB. While it has a lot less budget than a AAA title, 2d-isometric & no voice acting also requires less resources than a 'modern' game, I can't imagine PS:T cost much more than 3 million even adjusted for inflation.
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Personally I'd prefer them to not try to re-invent DnD and make something of their own, so no spell-memorization or arcane/divine magic for me. I'd be fine with other ways of differentiating different kinds of magic and magic users though. The only thing I'd really hate to see is mana-potion chugging.
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