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Everything posted by Kilroy_Was_Here
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8 companions: is it enough?
Kilroy_Was_Here replied to RAE's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I think as some kind of New Game + style bonus you should be able to edit companions class/stats/appearance/possibly race. Maybe only unlock that ability if you have used that companion for the majority of the previous playthrough. -
A post celebration announcement already? It seems the stories of drunken revelry I've heard were greatly exaggerated...
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- project eternity
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Romance and friendship?
Kilroy_Was_Here replied to Krikkert's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Honestly the main thing that made me up my pledge was the confirmation of mod support. I support the idea of romance but am wary of the way they are implimented in pretty much every game to date. I am unwilling to give up on the idea entirely, so the ideal is that if I am unhappy with the outcome I can make that part of the game into something I like better. -
This had never ocurred to me, but that's true. I'm reminded of the pending release of the Baldur's Gate Enhanced Edition. Overhaul, the studio behind the remake, realized that they weren't going to make their published release date and needed a delay. But because of agreements they had signed they needed both Atari and Wizards of the Coast (I believe) to sign off on it. By the time all of the approvals were in place to announce the delay it was less than a week before the game's originally scheduled release. The BGEE forums erupted and have been relatively empty ever since.
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Romance and friendship?
Kilroy_Was_Here replied to Krikkert's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'm curious why when discussions of romance come up it is an unwritten assumption that only companion characters qualify. Why? Is there some compelling reason why, out of all the people in the world, the only ones you can be attracted to/are attracted to you are the ones you adventure with? Why not have have possible romances/friendships with non-companions, even non-adventurers? Maybe depending on the character background you've chosen your character is already married and/or already has children. Imagine what a difference something like that could make to characterization! Also, having the 'romance pool' include more than the 8 companions has the following benefits that may otherwise be difficult to implement: -They can have more realistic preferences. (only likes dwarves/mages/natives of a certain region etc) -Doesn't require as in-depth writing. If you aren't in a romance with them they probably wouldn't have much to do with your character anyway. -Can have plot consequences without breaking a major plot or gimping the party. (poor Heather Poe...) Note that I am NOT asking for a skyrim 'Oh, you're wearing a plot coupon? Let's get married!' That was embarassing... -
Noob question
Kilroy_Was_Here replied to DJKajuru's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I think for a project of this size release date slippage will be inevitable. Yes, thanks to the increased budget more staff can be hired to create additional content. But the core group of lead designers remain the same, and unless they are willing to delegate a lot of their authority and risk losing control of the game's direction, there will be too few of them to go around to keep to the original schedule. -
Romance and friendship?
Kilroy_Was_Here replied to Krikkert's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I have always supported romances, but given the nature of this game they should probably be limited in number and kept relatively simple. Given the size/enthusiasm of the fanbase I have no doubt that modders will eventually add in enough romantic content to suit anyone's tastes, and that task will be made easier if there is exisiting code to model off of. (I think that's right... don't know much about programming personally) -
The End of The Beginning
Kilroy_Was_Here replied to Sordel's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Upset about a game mechanic/design decision you don't agree with? I've got a three letter word for you: Emmm-oooh-dee-esss. MODS!