Everything posted by Gyges
- PoE-saga MMORPG? Please?
- Update #79: Graphics and Rendering
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Is there value in adding the ability to give yourself handicaps?
This. Daggerfall had a similar system which allowed you to choose special advantages and disadvantages, and the net effect of these then affected how quickly you'd advance in skills. That being said, I'm definitely one of those people who'll handicap themselves just for the challenge, especially if the game in some way acknowledges the handicap in e.g. how NPCs react to you, as opposed to it just being a stat penalty. Definitely, if i find an rpg i like i tend to really wring out as much of the dialogue and references as i can by choosing character variations over several playthroughs.
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Update 78 Pushed Until 5/14
WE DEMAND A TOLL IN BLOOD
- "But it was made for us."
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Sales Projections
They should definitely try to maximize exposure in the times before release for the least amount of money possible. Which means word of mouth and giving advanced copies to reviewers and youtube LPers and reviewers such as PDP, Totalbiscuit, Angry Joe, Yog, etc.
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Update #77: Art in Alpha
That's probably some of the best 2D environment art I've ever seen. Armor looks great too but will there be unique looks to unique pieces? Also, although I'm not certain this is the topic for it, will unique gear be quickly replaced by more common gear a few "levels" above? Its just a bit of an annoying mechanic that seem to have crept in from arpgs.
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No True Turn-Based?
Just played replayed a patched and modded NWN2, was it the d&d based combat system that made it feel so sluggish?
- Update #75: Bringing Creatures to Life: Animation on Pillars of Eternity
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Pillars of Eternity – Partnership FAQ for Backers
How will they handle distribution of physical copies? I've wondered about how you are gonna designate the packages since we didn't directly purchase them. I'm asking because my country has ridiculously high customs fees and having the package designated as a gift would be a boon .
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Update #74: The Mob Rulers: Wizards and Druids and our Partnership with Paradox
I never really liked playing druids but this one sounds pretty awesome. Kudos for making stag form look badass too. Paradox is better than almost any other alternative publisher out there as well.
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- Josh Sawyer
- Wizards
- Druids
- Spellcasters
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- Are there going to be achievements in PoE? Should there?
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Is there value in adding the ability to give yourself handicaps?
I feel handicaps were done well in GURPS. You receive a pool of finite points to distribute as you wish among various skills and abilities. Selecting skills, abilities and positive attributes costs you points while selecting negative attributes, ie handicaps, increased the size of your pool.
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Hopes on female armors design
- Hopes on female armors design
- Combat demonstration
From what i recall, a dev said since they finished with South Park: The Stick of Truth they are getting a few more people to do animations, so i suppose we aren't gonna see anything until its up to par with what they consider "close enough" to the final product.- Combat demonstration
This is why i love this project. People getting antsy because of a trailer, developer comes to the forums and soothes the masses. /thread- Update #73: Narrative Design: A Day in the Life, Companion Goals, and the Undead
A genetically gifted giant's thumbs up. I particularly loved the part about the companions dynamic development. The lore was very appreciated too because a factor in bad world bulding is using magic as a cop out for explaining why certain things exist. This, on the other hand was an interesting and satisfactory explanation.- Sheathe the swords.
That would be nice, but its a few extra animations and polygons that might be better spent elsewhere if it hasnt already been implemented.- New stretch goals for companions and wilderness areas?
- Update #72: Death Godlike and Expected Ship Date
Looking great, are those helmet-like chitins actually horns? How do they actually see anything? I don't worry about the extra stretch goals, make great the many you already have and note down things for future expansion packs. Release is either November or December then. I'm not gonna hold you guys to that though .- 253 replies
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- New Interview with Josh Sawayer
It's been mentioned that they are aiming to reach level 12. The fact that they are about half way there is news to me; that may mean it's another year away. Fortunately there are plenty of other good CRPGs coming out this year to fill the void. It is encouraging to read that he speaks positively of future games if this does well. I'm also glad that there will be a large variety of monsters. But it was also mentioned that once South Park is done, they are going to take in more personnel.- New Kickstarter incoming
Lets see the pitch, then we decide. But before that i would like to see some proper previews of PoE to convince me they are on the right path.- Oh please GOD! ***DO NOT make a console port***
- Update #71: The Heavy Hitters: Rogues and Rangers