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Everything posted by Infinitron
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About time..
Infinitron replied to Junai's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Please provide evidence that millions of customers are "lining up" for BG:EE. Because that's the amount of people you need to sell to for publishers to be interested. It's not a matter of millions - the game is being developed (or at least overhauled), and it's being released nov. 30. If they can make it happen, and they enjoy doing it, why can't Obsidian? Do you understand there's a huge, HUGE difference in required financial resources between touching up an existing game and making an entirely new one? They can make a profit on BG:EE with a much smaller number of buying customers. Also why the **** am I arguing with a troll -
About time..
Infinitron replied to Junai's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Please provide evidence that millions of customers are "lining up" for BG:EE. Because that's the amount of people you need to sell to for publishers to be interested. -
Where do you have that info from? I did not get that from any video or info on Kickstarter... I did get that they would like to re-create a similar experience to those old games. A Kickstarter comment by Feargus Urquhart himself:
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- Project Eternity
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Just FYI, with bigg's widescreen mod, you can unlock just about any resolution in the IE games: http://www.gibberlin...net/widescreen/ But high resolutions do make everything very small.
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Portrait Poll
Infinitron replied to Monte Carlo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Duh. Lack of portraits was one of the worst things about NWN2. Those disembodied 3D heads looked rather horrible. -
Morality System
Infinitron replied to Skyhawk02's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The most important thing is that if there's a slider of any kind, it should be HIDDEN FROM THE PLAYER. No metagaming for influence points! -
Death
Infinitron replied to Monte Carlo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Storm of Zehir system is good. You had to get hit very hard to die there, because after knocking somebody unconscious your enemies generally chose another target.- 81 replies
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- Mechanics
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Warden's Keep? Not to mention the sequel. That was optional DLC, though. Was there player housing in DA2 ? I didn't play it to completion, truth be told (what a letdown to the first DA, imo)...however I wouldn't call the house of your Uncle player housing -if that's what you are referring to. It was more a base of operations. Potato, po-tah-to. Anyway you get your own house in Chapter 2.
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I can say with a high degree of certainty that it won't make ten million. The schedule is already very tight. Adding more money will in fact give Obsidian more reason to extend it. More money = more months of salary that they can pay. And that's precisely what they should be doing. More time = more polish, better game. There's no way around that.
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Randomness
Infinitron replied to agent12345's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I for one despise randomized loot. I love the feeling of exploring a world that's been hand-crafted right down to the smallest detail, where everything "fits". Baldur's Gate was beautiful like that. -
DLC vs Expansion Packs
Infinitron replied to Intoxicated_Ant's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
New Vegas DLC = expansion packs by another name- 139 replies
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- DLC
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Why no stretch goals
Infinitron replied to Mloren's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
That's not necessarily true. On the contrary, now that the game is a "sure thing", many more people may pledge so they can get their copy when it's released.