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Everything posted by Metabot
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It seems traps aren't quite implemented fully yet or am I missing something? Anyways, seems to have improved the game quite a lot so far.
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I just checked, a lot of them were.
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Didn't IWD2 reuse a bunch (all?) the IWD1 portraits? And? They were great whether they were reused or not.
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Yea I really didn't like very many of the portraits in BGII. They were incredibly 90s in a bad way. IWD II on the other hand...
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Voice acting was never something I expected a lot of or of a particularly high quality and neither should have anyone else.
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Because quest only XP makes many of the core activities of the game pointless. Like combat, exploration, etc. It should be rewarded additionally and not solely. It doesn't make those things pointless at all. Do all games give you experience points for every little thing you do? No. I think that quest exp is the proper way to focus the game. Exploration is a part of completing quests and there's always loot as well and lore, etc.
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I don't get what is wrong with experience being awarded for completing quests. I think the only change I might make is awarding experience for completing stages of quests.
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You're not really supposed to be using every single ability every encounter. You use what you need to use when you need it.
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Pretty disappointed, this launches in December?
Metabot replied to khermann's topic in Backer Beta Discussion
Nope didn't hit slow motion lol. They run at the speed of walking imo. -
Pretty disappointed, this launches in December?
Metabot replied to khermann's topic in Backer Beta Discussion
Totally serious. Maybe we're playing different games but it seems like my characters are running through molasses unless they get haste from the chanter. -
Pretty disappointed, this launches in December?
Metabot replied to khermann's topic in Backer Beta Discussion
They can't make run speed any slower, it would be ridiculously slow at that point. -
I think there is a really great game in this. Some of the spell animations are great and I think that there will be a really cool dynamic between the character classes that will emerge later on especially with the chanter. Aside from the obvious issues with disappearing items, abilities not working, etc. etc. there are some really nice touches in this. I like how the circles under the characters get distorted when they go underwater, that was really cool.
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"No Bad Builds" a failure in practice? pt 2
Metabot replied to Tale's topic in Backer Beta Discussion
More nonsense detected. Substantiate your claims. He already did. This forum has gone full retard. -
list of bugs/glitches i have found
Metabot replied to redneckdevil's question in Backer Beta Bugs and Support
Oh good as long as it's known. I hadn't noticed the quests disappearing in the master list or anyone else mention it. I just downloaded it yesterday so I wasn't paying as much attention. -
list of bugs/glitches i have found
Metabot replied to redneckdevil's question in Backer Beta Bugs and Support
How do you attach a savefile on the forum? I have a couple of bugs that I'd like to address as well. I haven't seen anyone mention quests disappearing from the quest log and then I also ran into the grappling hook not being detected. -
Lol people already forget the point of the camp supplies...
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Gameplay video: Detailed Response
Metabot replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
"While I'm okay with low attribute points, I feel that this array of points such as this one here is going to be seen as "boring" by many people who want to max an attribute but don't really get any remaining points to have on anything else (even though you can reduce stats to 7 or . I think maybe like two extra attribute points could go a long way here." So the whole system should be changed because dumbass people want to max out an attribute? -
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Pushing the release date forward
Metabot replied to drizzan's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
It's been mentioned only a thousand times that April was not realistic. -
New Interview with Josh Sawayer
Metabot replied to GrayAngel's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I think the level 12 cap is new info...could be wrong. -
Pushing the release date forward
Metabot replied to drizzan's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Not to be a douche, but it's been known since the kickstarter that this wouldn't release until the end of 2014 at the earliest. -
http://www.neogaf.com/forum/showpost.php?p=98865403&postcount=671 Very interesting post. Nintendo's big investor meeting is soon I think. "The funny thing is, he and miyamoto said this at the unveiling of the gamecube, they were talking about everything what the Wii would become in 2006. They were talking about how an arms race will end up in a few AAA titles left to compete for the money of the customer and that Nintendo won´t participate in such a race since it will ultimately hurt the industry as a whole (because no one will be willing to take risks and the games will become very similar). "
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
I for one am not against item degfadation. Those assuming they speak for the majority really tick me off. As was said above, you only speak for yourself. Your perception that you hold a majority opinion is only that.- 491 replies
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