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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
I can see what you mean there for sure, but there are some differences between them especially if you look at the lower right.- 491 replies
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
Inside of concrete, yes. Not inside solid blocks of natural stone. Ok sorry, he mentioned rebar and when it came into use. I'm researching this as I go, ha.- 491 replies
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
@sensuki- Aren't you building your party with each member being needed for different tasks?- 491 replies
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
Re: arches If you look at the stones, they aren't much bigger than the ones that make up the steps leading up to this ruined structures. They aren't really very large stones. This seems to be the ruins of a much larger structure. Maybe some of the ruined arches should have a few less stones left, I don't know but who cares, really? I don't know why I'm still talking about this...boredom?- 491 replies
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
If you're not an architect or engineer then what do you know at all? http://en.wikipedia.org/wiki/Rebar#History Rebar has been in use since the 1700s, even though earth timeline doesn't really correspond directly to PoE's timeline (a fantasy setting). Not only that but mortar used in ancient structures still holds up today in some cases.- 491 replies
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
Presumable there's some kind of mortar there holding the bricks together....- 491 replies
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@kebrus- Listen to logic. The beta access was an extra add-on during the kickstarter. If they charged less than that for the beta access now, people that backed then would be up in arms. Also, more logic don't pay for it if you don't want it. Also, early access is literally the same thing as beta access.
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
Why are people against durability now? WTF- 491 replies
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
Great thanks. I wonder if they'll fully flesh it out or just use it to make names and stuff like that.- 491 replies
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
Also, as others have asked, will there be a guide to the language in the manual or some other document for our curiosity and edification?- 491 replies
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
I'm pretty sure, at least I hope, that Sawyer is in favor of enemies playing by the same mechanics and rules as the players.- 491 replies
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
Becasue that way sucks. I want it like it is in BG - the player and all NPCs and mosnters play by the exact same rules. As it was in the IE games, I want all monsters to have stats. Skills. Everything the player has. The mere mentioning of your desire top not have that makes me want to kill you for heresy. Pretty sure it's going to be that way. I don't know what primejunta is talking about here, maybe things like rabbits or something??- 491 replies
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I do understand where you're coming from to an extent, I know of no other sources of funding that Obsidian has received for this game other than the kickstarter and add-on's through paypal and late backers through paypal. This isn't Star Citizen. Now, if they actually were able to secure more funding from other sources I would be ok with that. If you don't want to pay for the beta then don't.
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
iemon!! iemon!!! iemon!!- 491 replies
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
Man go home! lol- 491 replies
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
NVm- 491 replies
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
"Concentration is similar to Concentration in 3E/3.5 (somewhat similar to Poise in Dark Souls) but it is for everyone, not just spellcasters. Concentration prevents you from playing hit reactions when you take damage. If you cannot maintain Concentration, you will play a hit reaction and your attack/reload/spell is interrupted. We're still defining the system (in fact, I was messing around with the formulae before I sat down), but that's the general idea."- 491 replies
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Update #70: New Year Project Update
Metabot replied to BAdler's topic in Pillars of Eternity: Announcements & News
Nice. I like the character sheet and that area looks amazing.- 491 replies
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One month without news
Metabot replied to Thortxu's topic in Pillars of Eternity: General Discussion (NO SPOILERS)