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Everything posted by molarBear
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In-Game Tutorial
molarBear replied to molarBear's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
he who does not read is not of us -
[Merged] Combat Friendly Fire
molarBear replied to vril's topic in Pillars of Eternity: Stories (Spoiler Warning!)
i thought blue-on-blue was default -
Translations
molarBear replied to jerf's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
personally i don't wanna see any translations, at least the translations should be fan-made/crowdsourced (save precious $$$). also, why not give turkish a chance? many gamers in turkey do not know sufficient english to play text-heavy crpgs. it's probably as big a market as germany. when crysis was released in turkish its sales soared in turkey. many people bought it just to support turkish language games as they are really scarce. it's an odd mentality but shows that there is a desperate need for tr-lang games. -
i have my doubts whether the boxed versions of the game will be available right after its release or not. probably not: distributing physical copies (a.k.a boxes) in shops probably is not gonna happen. (publisher heavy territory) ordering boxes straight from obsidian is probably more likely, though after some time. so maybe this is somewhat a good incentive to pledge to $65 tier. also a close tier from wasteland 2 (the $50 tier) saw a lot of love from backers
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Spell Cut scenes
molarBear replied to Inertia's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
NO, also, even in PST those cut scenes suck after couple of uses. -
[Merged] Durability
molarBear replied to Audron's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
you can maybe have your melee weapon broken when you hit an ice giant or a crystal monster (a la arcanum). then you have to repair it. but still...a lot of hassle with a party of six. NO to durability and broken items. -
Companion loyalty system?
molarBear replied to lordgizka's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
wow, pst had hidden morale options for companions? didnt know that. -
Romances, yay or nay?
molarBear replied to Gorth's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
nay! but since romance is issue is stirring a lot on this forum maybe they should get MCA to spend 2-3 months to write a story like annah's (ps:t). but only one romance. no more!- 231 replies
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can't we have total non-human races resembling tanarri, baatezu, thokola etc.? never seen that before.
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Respawning enemies.
molarBear replied to Labadal's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
yay to this -
Paperdolls
molarBear replied to -TK-'s topic in Pillars of Eternity: General Discussion (NO SPOILERS)
i don't see why not. it could be just a zoomed in rotating doll of the actual 3D character positioned next to the weapon/item slots. -
The Chosen One
molarBear replied to TrashMan's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
i detest the "chosen one syndrome". too cliche and overused (a bit in fallout 2*). i disagree that TNM in PS:T was the chosen one. he was "special", yes...but he was just a confusedamnesiac immortal trying to figure **** out! *: in fallout 2 you start by thinking that you are the chosen one but as you venture deeper you realize that you are just another **** in the wasteland. -
In-Game Tutorial
molarBear replied to molarBear's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
i hope we will have a comprehensive "FM" maybe not that huge and pompous one like in arcanum. -
Slavery
molarBear replied to Audron's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
one thing about the slavery: if i am seen by the locals while i am in slavery biz then fine, make my reputation for that town a "slaver". otherwise i wouldn't like to be penalized for my slaver past or distant slave biz. -
Item artwork
molarBear replied to molarBear's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
i know that artworks can be expensive but it all depends on how obsidian has their "art team" involved. i mean, usually towards the end the (alpha version) art team doesn't have much to do. if they are still on payroll make 'em work -
In-Game Tutorial
molarBear replied to molarBear's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
no love for RTDM (read the damn manual), huh? -
Where is everyone from
molarBear replied to Sales101's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
apparently just stating london doesnt cut it it's a place with ~13 mil. population (more than double the denmark's entire population) -
what are your thoughts about an in-game tutorial?
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Tell me about the Developers
molarBear replied to Wirdjos's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
isn't chris avellone gonna be super busy with also helping wasteland 2?