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Nonek

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Everything posted by Nonek

  1. I'm being silly, don't particularly like this modern representation of Fighters and Rogues that every game has to use, but it's not really a serious matter as i'll just avoid using them in game.
  2. Being in WOW is a fairly good reason for excluding something isn't it?
  3. I agree totally, the terminology is the problem, though I would say Knights were just as famous for breaking lines and performing as shock troops rather than holding the line. I suppose Soldier or Legionnary would also be a good description of the Fighter.
  4. A leading English professor explains the subject of nationhood succinctly: http://www.youtube.com/watch?v=1CS1cUIxBVg
  5. Symbiosis with Monk? Wound him to generate focus and power his melee abilities?
  6. Knight and Warrior I wouldn't use for Eternity's Fighter, they both speak of being skilled with weapons and warfare as Knights and Warriors were, whereas the Fighters preferred role is to soak up damage and hold. Personally i'd use Shieldbearer, Guardian or Defender for the meatshield. Assassin sounds perfect, or perhaps swordmaster/blademaster?
  7. Expanding on the above idea, if a Fighter has rendered an opponent unconscious or a Wizard has done likewise through arcane means, could the Cipher cut up the incapacitated individual to garner focus, or do they need to be conscious? Might a Cipher delivering a coup de grace earn a bonus amount of focus as the soul flees the mortal coil? Rather morbid turn of thought.
  8. Gorath in Betrayal at Krondor is what i'm expecting of Eternity's Elves, rather barbaric and honour bound fellows rather than the usual stuck up popinjays, also the tallest character in the roster which is a nice change. Didn't much care for the Melnibonean's and Vadhagh, though the Corum novels were nicely evocative. Agreed that Dunsany's and Anderson's barely human, cruel fey were far more palatable.
  9. Sounds like a perfect class for the "Gish" or spellsword that a lot of people have been asking for.
  10. So Ciphers have to actively be involved in combat to increase their focus, does this mean they cannot use ranged weapons or some kind of purely mental attack? Oh and on an unrelated note, thank you for the early release of the last few updates, very considerate for those of us across the pond.
  11. One has to agree, that gentlemans skull is enormous.
  12. After an exhaustive check I realised I have everything on that list, except for the self respect in the title, if that's not irony then I don't know what is.
  13. As a counterpoint to the rather engrossing and earnest Krondor, I have been playing a little Shadow Warrior, massive fun, perfect gameplay feel and superb old school level design. Really having a blast, and the katana combat is sublime, up there with Severance: Blade of Darkness but far faster. The story's quite something as well, and the humour quite broad but effective.
  14. What about an illustration of some ancient scholar, perhaps from Engwithan legend, experimenting on corpses and first finding the existence of the soul. The games title could be taken from his initial exclamation: Ahhhh Souls.
  15. Important note: When the pitter patter of little feet echo in your home half or more of these possessions will be broken or ruined by sticky finger smears, vomit or nappy napalm, enjoy.
  16. I have multiple frying and saute pans, will they pass muster for whatever a skillet is or is that thing somewhat wok like? I would add a nice little bit of land to that list, and a well trained hound, a home is empty without one. Edit: Oh and a good cutthroat, i'd never employ anybody with even a hint of stubble.
  17. I shall now most cruelly traumatise you: Firewine bridge ruins! Yes the pathfinding is the most glaring issue, rather irritating what. Edit: Still expect the chaps have learned a trick or two since then.
  18. Heartily agree, still enthralling after repeated playthroughs. Edit: Mr Soule's soundtrack really enhances this cinematic.
  19. The King of Dragon Pass/Darklands text and illustration method is far more gripping for me, without the massive random success factor of course.
  20. Yes they're cowardly, bloodthirsty, indoctrinated idiots but whiter shade of pale was quite a good tune. Edit: Sorry, couldn't help it.
  21. The appropriate skills should be modified: Frollicking +20 Snooty +25 Flouncing +15 Poetry (drivel) +50 Surrendering +25 Running away +75 Smugness +100 Hope this helps.
  22. One always wonders, when this topic arises, whether a world that totally immersed the player and subjugated his consciousness in an illusory world would be a good thing. What are the chances of addiction for such an enthralling experience? In a virtual world that simulated a reality like the matrix, but flavoured to the players choice, would that escapist power fantasy bankrupt the enjoyment of real life pleasures? Would people willingly give up reality to pursue such dreams, perhaps even face illness or infirmity with a little escapism to bouy them up? Would we welcome the illusion?
  23. My personal bete noire is a lack of internal consistency, implement this and i'm usually quite easily immersed. No man is an island, except when he's in the bath.
  24. Ones manners are impeccable, ones misery fiercely retained.
  25. Ten minutes of joy, twenty years of misery.
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