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Everything posted by Nonek
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I'm really beginning to feel a certain empathy for Emperor Zinyak in Saint's Row 4, the gentleman is rather magnificent. Shame about Earth though what.
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Good evening Mr Tye, I believe that the forthcoming backer site due to arrive in a fortnight or so will allow one to change their donation and customise their rewards, so if you wish to back the game I would suggest making a slacker backer donation at some point and then using the backer site to reach the appropriate level you wish. Hope this helps.
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Purely in the interests of parity and fostering a positive attitude we grumpy old curmudgeons may sometimes be a little short of, I suggest a thread outlining ones hopes and dreams for Pillars of Eternity: What features are you particularly enthused over? What drew your eye to the Kickstarter? I suggest this as a sister thread to Sophos' critically thinking thread, not out of any malice (indeed who could do anything but admire such a befeathered and striking Landsknecht?) But out of an honest desire for blatant positivity and juvenile enthusiasm, partaking in the Christmas and Thanksgiving spirit, where we cast our minds onto happier shores while the skies grow dark and the light abandons us. Personally i'm enormously happy to see the level of detail Mr Sawyer is intent on bringing to the project, the fine artwork revealed so far, and of course the chance for Obsidian to give us our latest fix of choice, consequence and interaction with the fantastic.
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I have a wife to set upon them, thus protecting me, the dog and perhaps the children.
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How perfect is the virus, how beautiful the sick. Let the jolly old Lord of Despair reign.
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A public reputation versus a private disposition, I smell a perfect opportunity for budding sociopaths.
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Update #67: What's in a Game?
Nonek replied to BAdler's topic in Pillars of Eternity: Announcements & News
Please sir, may I have some more.- 126 replies
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The parodies of other games, like the psuedo-16 bit sidescrolling brawler are what makes the game great. I still feel The Third was the best of the series. Like Streets of Rage? If so i'm very much looking forward to it. Think i'll have to acquire the third game, appreciate the recommendation.
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Ashamed to say that i'm thoroughly enjoying Saints Row 4, for a man of restrained sensibilities and serious disposition this seems an extremely unlikely pick, however i'm chuckling away at every not so gentle ribbing and broad display of humour. I feel a little guilty, and am left idly wondering if some of the targets skewered by the games satirisation are going to sue.
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I stopped watching after the gentleman talking announced that the game will be combat intensive, yay just what I was missing in DA2, more cooldown popping.
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No the first rule of crap combat systems is WE DO NOT TALK ABOUT CRAP COMBAT SYSTEMS! Sorry.
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Prince Ludwig the Indestructible.
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Josh Sawyer GDC Next 10 Talk
Nonek replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
You overheard the King asking who would rid him of this troublesome priest, nicely ambiguous. -
Sounds 2000ad-ish.
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A white haired genetically modified super soldier with a girlfriend called Priss, where do I know that from?
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So, about priests...
Nonek replied to Fashion Mage's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Personally I would prefer that there are no answers anywhere, only a multitude of differing questions and beliefs. Such that there is no end to the road travelled, only a thousand different paths to choose. Then again I admit that i'm somewhat of a big wet flannel. -
Josh Sawyer GDC Next 10 Talk
Nonek replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I was always delightfully surprised at what the game would allow me to do (and acknowledge) in New Vegas, so I have no fears in this department. No doubt however there will be players who refuse to read the journal, listen to conversations or read anything, and wonder why they rapidly become lost. -
So, about priests...
Nonek replied to Fashion Mage's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I quite like that part of the description, it leaves a definite ambiguity in the role that the deities are playing. They seem to definitely exist, and by the example we are shown in Saint Waidwen, are capable of granting immense power, but is that the whole story? Perhaps they are simply old souls, potent and wise who have ascended beyond the flesh, and their believers are fooling themselves. Perhaps the spark of the divine lies in every soul, and worship of these gods is as good as any other method? Or perhaps they are fallen angels, one step away from a higher purpose? It's pleasingly ambiguous to my sensibilities. It also solves the earlier debate where Micamo argued that a player should never be punished for their lack of faith, and I argued that their was no real point in having faith then, that we should suffer consequences and adapt rather than be never anything less than empowered. I assume ones inherent faith can be redirected in the event of a crisis of faith, into some form of aseticism perhap? After an initial period of loss and powerlessness, which would only be logical after a lifetimes beliefs and dogma are shattered. -
Please post an appropriate warning when a link leads to the castrati warblings of landwhales sir, they're hardly palatable at the best of times. Edit: Looks very interesting, will buy the full game once released I think, thoroughly enjoyed Drakensang.
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Josh Sawyer GDC Next 10 Talk
Nonek replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
You could give the chap a little hope if that way inclined, a little good deed in the midst of the larceny and laissez faire of that ward. Or not your decision, and all the better for being so. -
Josh Sawyer GDC Next 10 Talk
Nonek replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Personally I thought Mourns for Trees, just north of the Smouldering Corpse, was a very good method of reinforcing the central theme of ones beliefs affectings ones reality in Torment. That and involving the companions in the conversation, so that a new angle is shone on their personality. It was a nice little moment of character and detail building, which I personally thought served to enrich the Hive, and break from its prevailing grim tone. Most of the Mebbeth quest arc was nicely written I thought, a touch blatant but an interesting spin on the usual formula nontheless. -
Me Tarzan 7/9.
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Josh Sawyer GDC Next 10 Talk
Nonek replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
That's fairly much all multicellular lifeforms. Edit: I'm all for massive reams of text, packed with exposition, absolutely adore them. -
I think the delightful thing is that one can be an arsehole on any one of these tides, charting actions and not motivations is a very clever method of implementation. I am quite intrigued by it, and I think a naturalistic playthrough as oneself may be quite interesting. Edit: It's very strange that the language filter will block out the equine animal as used in American, but not the latin derived English word for buttock.
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Essentially the very problem I had with the game and protagonist, once again we're forced into the role of a dumb killer. For me unless they have a fine line in witty one liners and self deprecating humour like say Ash Williams, or some other redeeming quality, then i'm not that sure of where my empathies lie.