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Everything posted by FlintlockJazz
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FlintlockJazz replied to hrwd's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
That sounds like a class I could get behind! -
I disagree with the premise of the OP. I loved Pillars, which reminds me I need to do another playthrough.
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It has nothing to do with whether or not their is flesh under the armor or not. It was purely an art design thing. At least for me. Just did a PST play through a month or so back and it is fresh on the mind. Also, I think Devil is a bit more like HK47 than Vhailor, and HK was always Modron Cube 2.0 with a side of evil to me. Also, on an unrelated PST observation, Morte and Bob the Skull have to be related. They are both cousins of Murray. "I shall stride through the gates of hell carrying your head on a pike!"
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The benefit of getting around a bit... I paid the 360AUD the other day and lodged a 'Returning Resident' visa application with the Australian Immigration authorities. Got the Visa confirmation in the mail today (just so I can print out my own copy, the border authorities have it all electronically linked to my passport number). I got 5 years now to make up my mind if I want to go back. Interesting times. Good plan. I know of quite a few people who are now looking into getting dual-citizenship in places like Germany.
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I been's away for a while. Glad to see you guys have kept up to date on how ****ed my country is getting. I can say nothing, things just keep happening and I'm like "WTF?" and then more things happen. It's like... I dunno. Labour party tearing itself apart as the Blairites fight Corbyn, David Cameron has legged it to the hills leaving a poisoned chalice that is the Prime Minstership to whoever is foolish enough to take it (can't blame him to be honest), Boris Johnson is Foreign Secretary, Jeremy C-Hunt is forcing a contract upon the doctors while everyone is looking the other way... Bunch of us are looking at evacuation possibilities, I reckon Mars colony is the best option here.
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Well you can be committed to the EU but separate on certain issues, remember Cameron got all those EU concessions recently and now he prudently supports EU:In Well, we could debate those concessions and their value, but the fact that we went to try to get concessions is kinda the problem: we shouldn't be fighting to be 'let off' from things, we should be striving to lead the EU! Instead of fighting the domination of France and German agendas in the EU we should be putting our own agendas in, we could have as much influence as either those countries, perhaps even more, but instead we try to act like the rebel child of Europe, squandering our power on getting 'let-offs' instead of deciding the rules in the first place. We could be quite influential in a European Federation, and the issues affecting the EU right now is because everything is a half-measure: the countries are all, not just the UK, trying to have all the benefits of being in a superstate without actually being so. That is the cause of most of the EU's problems, the member states are pretty much the same as the UK, wanting to be in without fully being in. We all need to be in, to be headed for true union, or we should just call it a day. I prefer the former, fear the latter.
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As a resident Brit finding out actual facts about staying or leaving the EU is like looking for the leprechaun I keep in my pants. Nothing can be found that isn't pure bias or distorted beyond recognition. Not entirely sure why its come up to be honest, and its divided the Conservative party quite badly, makes me think someone's brought it up as part of some agenda. My personal opinion is that we need to be all in or all out: its our prancing around wanting in on the good stuff but also wanting to remain a special snowflake that has destroyed our voice in the EU more than anything else. If instead of a standoffish attitude to the EU we went and tried to take a leadership role in it we would probably find ourselves having a huge voice, instead we have UKIPpers bragging about how they stick it to the EU by not attending the EU parliament at all, instead going down the pub instead of voting for their country and still pocketing the money. Yeah, that will really show the EU, not giving us a voice... We need to be all in or all out. All this coy foreplay is getting us nowhere, we need to go all in and ride that crazy whore or pull out, do up our zip and walk on, because all anyone on both sides is getting at the moment is frustration.
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As would the Greek Gods who were also created according to their myths, or in the case of many of them born human. Satan is defined as a god to some. Loki went around shagging and getting shagged by things and was still a god. Barack Obama is still a human, he wields influence but does not have any powers a normal human couldn't have, though once we start modifying ourselves and become transhumans and posthumans then we may become literal gods.
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It's not. It's not developed with state of the art techniques : P Microsoft guys told Obs dudes, that the game(cancelled Tyranny) had to feel like Xbox first party; compared to this differentiating what's an AAA game and what's not shouldn't be difficult. You'll know it when you see it. And what Blodhemn said. So an isometric game can never be a AAA game?
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Baldur's Gate: Siege of Dragonspear RELEASED
FlintlockJazz replied to Infinitron's topic in Computer and Console
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Josh Sawyer promoted to Obsidian's "Design Director"
FlintlockJazz replied to Infinitron's topic in Obsidian General
Congratulations to Mr Sawyer for the promotion! -
That said, I'd love something like this. As Leferd points out there's lots going on. You could run it as a kind of 'bladepunk' setting, using themes from Cyberpunk but replacing the cybernetics with the new fencing styles and the faceless Megacorps with the faceless Church. As to the lack of magic leaving you with just auto-attack, that is patently untrue as there are many tabletop systems that don't use magic but are still indepth. Without having to develop a magic system they would actually have more time developing the normal combat system, developing for a Renaissance setting would be a great opportunity to develop a system that plays on the different styles of the fencing styles at the time. Special attacks, defensive maneuvers, acrobatics depending on how cinematic they want to get it, stealth kills, all sorts. The system would also be built with the knowledge that there is no 'fast healing' in the game as well. And of course, combat may not be the focus of such a game, not every RPG is a dungeon delve after all.
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To be honest, the 'fantasy europe' we get in most games has very little in common with real life history. A proper historical setting in the High Middle Ages or the Renaissance would have surprisingly little in common with the traditional fantasy you see, and would in fact be very alien (even when they are not set in western themed settings most fantasy settings still work from certain premises that make the world a lot less alien than it would be).
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Did you kill Harmke?
FlintlockJazz replied to adikKt's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Oh yes the same thing can be said for nazi soldiers... hey they didn't have a choice they followed orders. Which is why most nazi soldiers were not charged with war crimes, it was the higher ups that were. The rank and file were allowed to live out the rest of their lives like anyone else. And hey, only page 3 before Godwin showed up! -
Baldur's Gate: Siege of Dragonspear RELEASED
FlintlockJazz replied to Infinitron's topic in Computer and Console
Yes but surly the goblin makes you at least think of racism...so you can play a game and think of racism in RL So its a win win for everyone? No. Goblin accuses my character of racism, not me. And if he is saying that, he is probably right. What happens in game has no relevancy to what is happening in RL. And if the setting is interesting, for me to enjoy the game, it is the same to play power mad racist piece of ****, or rainbow pissing carebear lover. It does seem a little strange and pointless to make a point about racism using a goblin....is that even a valid symbol that represents racism that people will recognize ? I would say that it actually makes the author to be racist: they are basically saying minorities are goblins. And since most goblins are evil, murderous, thieving bastards, well then I can see most people would be upset at being equated with them... -
This so much. I was like, "Yeah, I don't particularly care..." Iovara seemed to be some mouthpiece for some great philosophical waxing that I was just not invested in and seemed to be drawing conclusions out of thin air. Nothing you are allowed to say puts her in her place, and I cannot believe she inspired any great heretical movement at all. I'm like "Yeah, can we wrap this up Iovara so I can chuck you into the cycle of reincarnation against your will please...?" I think the last bit, about Eothas' death being a bigger deal that is the clincher for me. If the nonexistance of gods is such a big deal for kith then the possibility to destroy them should be just as big a traumatic deal if not moreso. Instead they have a party and then go kill some Eothasians. All's good.
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Games you want that'll likely never exist
FlintlockJazz replied to Barothmuk's topic in Computer and Console
There was a similar game, made by Russian studio "Akella": "Age of Pirates - Caribbean Tales". You could hire various crew members, and roam the land with any 3 of them. Characters had attributes, levels and various talent percs. When going to sea, you could appoint them into various positions and thus additionaly improve characteristics of the ship, or ships if you were going to make a fleet. They were also fighting alongside with you during boarding. And could also appoint one of them as gubernator of a settlement, you could build later on. Recruit troops, improve it's infrastructure, generate income. Although if you had bad relationship with some of the big factions, they would often pay you a visit. Ah good old times... I went and looked up that game, its on GOG under the name "Sea Dogs: Caribbean Tales". I didn't realise that it was like that, nor that I apparently already own the original Sea Dogs on GOG already. I'll be checking it out to see if its what I been after, though from the description it seems more "Pirates with added RPG elements" as opposed to a full "Pirates RPG" but then I'm a picky bugger whose essentially asking for two full games in one (hence why it will never exist). I'll probably still enjoy it though, I love Sid Meier's Pirates after all and that is essentially 'half' the game I'm after. :D I did try Assassin's Creed: Black Flag as that sounded piratey but I found that it was too much Assassin's Creed still for me to enjoy and not enough Renaissance Swashbucklering. -
Games you want that'll likely never exist
FlintlockJazz replied to Barothmuk's topic in Computer and Console
I really like all these but especially the last one Yeah, the last one is my favourite, ultimate game ever, especially if they managed to include all the bits in the second in it so I wouldn't have to choose! :D -
I always thought part of the reason they chose 27 hours was to enable players to have 8-hour rests without completely missing a time period in the day. One thing that sometimes occurred to me while playing the IE games was that due to the way I played I often ended up sleeping around the same time each day, which sometimes caused me to barely see daylight for quite some time as I was always sleeping through it. Probably not, but it does mean that player is more likely to rest and still wake up in the same day-period.
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We need new business cards printed for Obs employees... *idea starts sprouting*
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At work. Dropped off a silent but deadly. Waiting for fallout.
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Games you want that'll likely never exist
FlintlockJazz replied to Barothmuk's topic in Computer and Console
Oh, where to start: A lord-type game where you run a fief. You would have your own character you could create and walk around as, and it would be kinda like Crossroads keep in Neverwinter Nights 2 but with the whole game focusing on it. You would get to allocate troops around your domain, recruit troops, etc like in a strategy game but then you would also go on adventures with some of your men, greet visiting dignitaries and go hunting with them, wander round your villages, execute traitors, engage in politics, you know the good stuff. A swashbuckling renaissance adventure set around the 16th-17th centuries with Three Musketeers type characters, perhaps set in Venice. There was that game, Venetica, but I want something more. I want rival fencing schools fighting in the streets to prove whose is better, I want the player to get to choose fencing styles and for fencing styles to be, well, fency. I want to go to Renaissance parties, have duels, shoot someone in the face with a pistol, that kind of thing. To become a patron of the arts, to have clockwork gizmos, and hidden supernatural entities. A piratical adventure, wherein you captain a ship. A kinda combination of Sid Meier's Pirates with RPGs. You run around with the usual party, but then when you go to sea your party becomes shipmates, giving bonuses depending on their class or skills. When you board someone your party is your crew and fights alongside you. Add in a lot of the previous stuff about renaissance adventuring, Governor's Daughters/Sons, Monkey Islands, etc and you got me... excited...