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Night Stalker

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Everything posted by Night Stalker

  1. I would of course not mind if PoEIII becomes more mature, but darker and gritter than PoE1? Ugh, no thanks. The world is populated with people, not punching bags that are only there to show how corrupt and bad all sides of a conflict are. I have seen enough games do that already. Darkness and grittiness are to me spices that add to your game, not the main ingredient, and I could do with some other, like mystery and wonderment.
  2. I find the cities and politics to be the best bits of RPGs. Guess you cannot make everyone happy.
  3. Yeah, it is hard to judge, but it is certianly not a runaway success. It would be interersting saleswise to see what happens when each of the DLCs land (especially the last one). In this day and age with game libraries the steching into the sky, I think there will be a lot of people sitting on the sideline waiting for the complete/ultimate/whatever version of the game to go on a deep sale.
  4. I have heard good things about Fantasy Grounds, but I haven't tried it myself.
  5. We are now voting about its effect, and of course "Wild and Unpredictable" is currently in the lead with 49 percent because "LOL RANDOM" is catnip on the internet.
  6. Could you possibly link the dev stream? I could not find it. Sure, you can find the stream here.
  7. New companion/sidekick, new items, new pieces of lore, new ending slides. But apart from that, what has the DLC ever done for us?
  8. Obsidian seems to be letting the community give their opinions on a single item (to be included in a later patch) via Twitter polls. Source The first choice is already up and it is what the weapon type should be (Wand, Pollaxe, Morningstar or Hunting Bow). It ended up being a bow. The second choice is up, and it is about its appearence (Engwithan, Animancer Technology, Huana Tribal and Undead). Animancer Technology ended up winning. The third choice is up, and it's about its effect (Speed, Power, Hindering Foes, Wild and Unpredictable).
  9. If you go to the tab with the DLC you can unlock the keep-up-to-date checkbox and choose the patch version you want.
  10. For my own amusement I have begun making a manifest maker. I know it is at the bottom rung of what the modding community needs, but it's quite relaxing and I am learnig a few new things about C# MVVM.
  11. The Ixamitl Plains obviously - my Watcher would like to visit home.
  12. DriveThruRPG as they are a site whose primary purpose is to sell PDFs of Pen and Paper role-playing game? They are my go-to place for RPG PDF's, and the same for my gaming group.
  13. If it has to of those two options I'd definitely choose option two. I'd rather have any hypothetical PoE 3 be set mainly on a continent. Furthermore, I feel Obsidian should entirely remove these mini-management systems. I feel they tend to be half-baked for the amount of work that has gone into them. I am fine with being an adventurer, I don't need to be a Lord, Captain, Guildmaster or any other organization head. If I need a management fix there are other games that do that far better.
  14. Wat. Seriously? This is so stupid a choice that I am at a loss for words.
  15. I found this thread on the games Steam community, perhaps it will help.
  16. Where do you have that number from? Do you know over what period it sold 5 million copies? Because, irrespective of BG2 qualities, it was released around 18 years ago, and there have been numerous rereleases of it since then. PoE as an IP is owned by Obsidian, while Tyranny is owned by Paradox, so that is not going to happen (and honestly I would prefer for them to be seperate).
  17. Hello everyone, I have made this thread to get an overview of what kind of bespoke tools/applications people think would help the Deadfire modding community. I have made a Google Document to keep track of all requests – please feel free to add more applications or edit it. Here is what I have come up with at the top of my head - some of these are infeasible in practice, but I felt it was better to be exhaustive than to prematurely remove tools that might potential help the modding scene: Conversation editor: An application that can edit or create Deadfire conversation files. Map Editor: A tool, or toolchain, that makes it possible to create new maps for Deadfire. Vendor editor: An application that makes it easy to edit existing vendors or make new vendors. Class editor: An application that makes it easy to edit existing (sub)classes or make new ones. Ability/Spell editor: An application that makes it easy to edit existing spells and abilities, or make new ones. Item editor: An application that makes it easy to edit existing items, or make new ones. Quest editor: An application that makes it easy to edit existing quests, or to make new ones. Manifest editor: A simple tool to create and maintain the manifest.json file in mods. What tools do you think would help the modding community?
  18. I may have missed something, but I do not remember where the "Ship Merchant" part was mentioned, only the "Deck of Many Things" bit. Does anyone have a source where this is mentioned?
  19. There is a mod that silences the narrator's audio (though it has only been tested up to version 1.1.0).
  20. Didn't inXile use it for Torment: NumaNuma? I know that they licensed some of the tools Obsidian developed for Pillars, and I recall the dialogue editor being one, but I could be wrong. They did, along with much of the PoE engine.
  21. No, it does not. Even if it is meant as a compliment it is still inherently belittling and dehumanizing (or, in the case of Eora, I guess dekithizing).
  22. At this point we don't even know if there is going to be a Pillars of Eternity III. The first of the three planned story DLC is scheduled to hit in late July, and the last one in November. Once that, AND the console versions are out, we may begin to read the tea leaves - but doing so now would be fruitless.
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