Jump to content


  • Posts

  • Joined

  • Last visited

Everything posted by kilay

  1. That's an already know issue about 'Steam needs your wallet' You've never owned a steam game, you are just renting it. Try to check the contract that you have subscribed with Steam games, it's a shame.
  2. I don't guess so, better try to ask to the maker on Unity Console page. https://www.nexusmods.com/pillarsofeternity2/mods/2?tab=posts And I also know that is related to your mod request, but how I've already stated we have to wait the 2.1 patch before make changes.
  3. On windows usually are in [your OS hard drive]\Users\[your account name]\Saved Games\Pillars of Eternity II\ in any case check also here https://forums.obsidian.net/topic/97377-how-to-report-a-bug/
  4. Yes, you can found the spell list after "SpellsIDs": e.g. in the mod you linked their GUID are in this bundle { "$type": "Game.GameData.EquippableGameData, Assembly-CSharp", "DebugName": "Grimoire_Alamir", "ID": "d395910f-ce7f-4565-8652-86f9e7c26466", "Components": [{ "$type": "Game.GameData.ItemComponent, Assembly-CSharp", "DisplayName": 99950, "DescriptionText": 1176, "FilterType": "Weapons", "InventoryAudioEventListID": "32023afc-c1c3-4b6a-bcfd-77bde56ee6c3", "IsQuestItem": "false", "IsIngredient": "false", "IsCurrency": "false", "IsAdventuringItem": "false", "CanSellForFullValue": "false", "MaxStackSize": 1, "NeverDropAsLoot": "false", "CanBePickpocketed": "true", "IsUnique": "true", "Value": 12000, "IconTextureSmall": "gui/icons/items/misc/grimoire01_s.png", "IconTextureLarge": "gui/icons/items/misc/grimoire01_l.png", "PencilSketchTexture": "", "InspectOnUseButton": [], "IsPlaceholder": "false" }, { "$type": "Game.GameData.EquippableComponent, Assembly-CSharp", "EquipmentType": "None", "EquipmentSlot": "GrimoireOrTrinket", "AppearancePiece": { "ModelVisualDataPath": "" }, "ItemModsIDs": ["160e7192-e205-4b35-a28e-086b12e1835c"], "OnEquipVisualEffects": [], "RestrictedToClass": [{ "ClassType": "Wizard" }], "RestrictedToPlayer": "false", "ProficientAbilityID": "00000000-0000-0000-0000-000000000000", "CannotUnequip": "false", "ItemRendererPrefab": "prefabs/itemrenderers/genericanimateditemrenderer.prefab", "ItemModel": "art/character/weapons/grimoire/grimoire01/w_grimoire01_cast.fbx", "AnimationController": "art/animation/animationcontrollers/weapon/w_grimoire.controller", "PaperdollOverrideRenderer": "", "AttackSummonID": "00000000-0000-0000-0000-000000000000", "CannotSheathe": "false", "PropVisualEffects": [] }, { "$type": "Game.GameData.GrimoireComponent, Assembly-CSharp", "NPCsAutomaticallyFill": "false", "SchoolID": "00000000-0000-0000-0000-000000000000", "SpellsIDs": ["46d4d7c5-0af5-4f6e-93b0-483b04184951", "7517557e-61d1-4d2b-9f70-76c0277d4415", "0f41e1b0-218f-43d0-80dd-e1e98b6aca0e", "a8c72c57-398e-4d66-818e-32124fe01494", "262ac004-a97a-4290-8400-73bb136cc466", "04ece2da-d1a8-4627-a48d-2fa6b2549583", "e641e27b-74de-4691-96e0-866e718825d0", "add1d106-9e7b-4e07-bb22-6a68e58b752a", "4bf8bb93-839e-48b2-a2c0-5535445be3d9", "4e449013-a1fb-4bd7-9355-fda30f810c05", "dbb1f8c8-0977-4dd0-aadd-c29f75120670", "1156655b-07c6-4b77-9915-632e89abc53f", "fe67cd2b-7775-4251-bab8-e7b55ab7a10d", "953f9f3c-9f0f-40b9-9747-1d1f19f14b5e", "e4f7a10b-e168-435a-a576-bff8ef8352b2", "8ff2528d-e95c-4353-a12c-3586b821def3", "7c566e8e-f93c-45ea-b2fb-c9e680b5a7dd", "30e71b4d-4136-42f3-915e-eb6373f4094e"] }] }
  5. about skill tree preview (only for characters) this has been already added in beta 2.1 , check here https://forums.obsidian.net/topic/105415-v210-is-now-available-on-the-beta-branch/
  6. is this happening on vanilla or are you using some mods like this one ? cuz the last beta patch have something broken about mods My advice is to rollback to 2.0.1 till the official 2.1 will be released
  7. Ok ho controllato è il file su nexus non è aggiornato con la mia localizzazione (l'autore purtroppo non ha inserito il mio ultimo aggiornamento) usa questa (cancella la cartella della mod originale e sostituiscila con questa) https://mega.nz/#!KsIXVaQI!3YBR2jyOs_n-HKkcahV5pOZouszbJjtC2S2tFYtiyJk
  8. Strano, ho provato adesso e non ho alcun problema di stringhe In ogni caso More AI Conditions ha una propria traduzione, quindi devi mettere prima il fix alla localizzazione italiana e dopo More AI Conditions.
  9. check https://forums.obsidian.net/topic/103918-how-to-add-custom-potrait-to-the-game/?hl=portrait&do=findComment&comment=2074805
  10. Well, I should be done with my mod over the next few days, maybe even sooner. I am rearranging auto-grant Priest spells more thematically in accordance with the deity in question. Removed your mod request as you requested say 'thnks' to @peardox
  11. it seems that some mods have issue with the beta, check here to be updated https://forums.obsidian.net/topic/105205-modding-patch-notes-for-beta-v2100021/
  12. Many thnks for ability tree preview and gloabalvariables exposed but there are some issue with mods (e.g. check above and below reply) : a lot of mods seem broken after this beta , what advice could we give to users about that (and also for future patches) ? Remove mods till we update them ? https://forums.obsidian.net/topic/105431-new-patch-broken-override-stringtables/
  13. this would be a really nice addition https://forums.obsidian.net/topic/104504-request-expose-rangers-animal-companion-name-and-icon/
  14. not atm cuz the custom companion name is defined inside the prefab self https://forums.obsidian.net/topic/104504-request-expose-rangers-animal-companion-name-and-icon/
  15. Imho a sort of warning should be pinned somewhere about that. Usually I prefer don't apply the beta patches and I wait the official patches release, and this is the case, but whatever what you stated could happen if you patch the game with the override folder full of mods. The patch scramble the mods in override folder Proper way to apply a patch is move the override folder in a temporary folder before patching the game and after you've patched the game move it back in PillarsOfEternityII_Data. But in your case the override folder should be already broken, then my advice is: Take note of the mods you had Delete your buggy override folder Download again the mods from nexus Restart the game Rearrange mods order Exit to desktop Restart the game
  16. whats wrong with the watchers blade https://forums.obsidian.net/topic/103313-bug-12-watchers-blade-visuals-bugged/?hl=watcher
  17. Little premise : Don't take this as a personal attack, it isn't case i wanna be clear on that cuz in a lot of threads you've misunderstood or misread what people said After that what i wanna said is just: Please stop to ask unwanted nerfs , how you can see if you ask to balance they just nerf (cuz probably is the best way to beta- test and also their main routine) Any nerf require to me or to other modders a lot of work cuz in the most of the cases people ask to revert that You've opened many threads about 2H vs DW and this is the result.. you not seem yet happy. You wanna that they also nerf rogue, while people are asking to improve the rogue class. If you want something tailored for you, please fill this mod request and i will be happy to satisfy any of your request that is in my chords w/o have to fight with game nerfs. Please listen me. Regards
  18. Many thnks for answer and to listen us, a lot of features you've added are really cool. About that Yeah, that would be pretty handy, though it might be tricky to detect which mods are adding content that actually appears in the save. I never mapped a POE savegame and i'm not a programmer but i can try . To me seems really strange that isn't possible leave some reference about mods loaded , some other games are able to do that .. but again i never checked how that works so could be some pattern differences.
  19. try that https://www.nexusmods.com/pillarsofeternity2/mods/65 and about character creation also those https://www.nexusmods.com/pillarsofeternity2/mods/201 https://www.nexusmods.com/pillarsofeternity2/mods/179 https://www.nexusmods.com/pillarsofeternity2/mods/136
  20. https://www.nexusmods.com/pillarsofeternity2/mods/140 Use this mod or read the description, stringtable required is already inside the mod
  21. Other mod requests has been completed. Check on https://poe.peardox.com/modlist
  22. Are you sure to haven't enabled 'expert mode' in difficulty cuz this disable what you reported
  • Create New...