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Tale

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Everything posted by Tale

  1. OH GOD OH GOD
  2. With such a sharp wit, would you really need a knife to wound your opponents? >_ I'm a dual wielder.
  3. I prefer to give them the benefit of the doubt on that. It's a way to help off-set massive development costs.
  4. Oh god, this post just got me totally hot. Want to make out?
  5. Then what would I do with my ammo and pointy thing?
  6. Whichever group I'm in, give me lots of ammo, and then something sharp for when I run out.
  7. It's snowing here. They laughed when I opened the ski resort, who's laughing now! I am. You opened it by the nude beach, nowhere near one of the mountains. "It's too hot to ski" you said. "All the skiers will be sunbathing." I was unaware that you rebuilt it after the fire that was started when you asked a nude Satan "how about those slopes?" I don't think she realized you meant ski slopes. In fact, I'm not sure I subscribe to that theory, either.
  8. I was expecting something more well researched. The article seems almost wholly anecdotal. In fact, I'm going to go on a limb and say it is completely anecdotal.
  9. Since we're talking so much about Sin: Eps, I figure this link might be enticing. http://www.romsteady.net/blog/2007/01/what...ed-preview.html Michael Russel, the man who runs that blog, is former head of QA at Ritual during the time that they worked on Sin: Episodes. Some of you may have read the blog before, it's become somewhat infamous over a couple of incidents. I've been following it since Sin: Episode 1. He seems to believe he was laid off in preperation for the company's sale to MumboJumbo. And it seems he has a theory on why the sale is happening. When he gets this post done, should be an interesting read. You can also search through his blog for other interesting information relating to Sin, including some of the changes they had to make for the USK version. And according to the GameDaily update, MumboJumbo will be strictly working on casual games. This means no Sin: Episode 2.
  10. I wanted a CE version of NWN2. Though, unlike Dark Messiah and Prey, none lasted in the US past pre-sells.
  11. I see nothing in that article saying they know it was definitely a bomb or if it was a conspiracy of hygiene products to have a low pH.
  12. It's another sad day for the capital of violent video games. First id starts making cell phone RPGs, now Ritual is acquired by a casual games company. Basically we're left with 3D Realms.
  13. The Fall hasn't even been released yet.. Looks like it's been released in Germany, already.
  14. By intended I mean intended as a primary audience, not exclusive audience.
  15. Tale replied to Gfted1's topic in Way Off-Topic
  16. Because Malkavians are wacky.
  17. Tale replied to Gfted1's topic in Way Off-Topic
    The link is the same for all of them. Just change the number from 001 through 017
  18. Tale replied to Gfted1's topic in Way Off-Topic
    http://www.primatechpaper.com/career_form.shtml Edited the page source and the js file so the code check could never fail. And I'm finding absolutely nothing interesting on this page.
  19. I wouldn't hold your breath waiting. There was a cancelled PS2 CoC game, and something called Destiny's End which was a third person game set in modern day, but that's not been heard from in years. I'm not even sure Headfirst even exists anymore. It's Destiny's End that I'm talking about. Sounds like a sequal from their website. No new news posts since October 27th of 2005. So, yeah... doesn't seem like they exist anymore.
  20. I thought that at first, but then I thought I read that Headfirst was the one who published. But, now looking at the Gamespy info, apparently you're right. And apparently Headfirst is working on a sequal.
  21. After playing some more Call of Cthulhu: Dark Corners of the Earth, I have a measure of faith in Bethesda's ability to do the atmosphere right.
  22. It's not technically an island. Either way, I consider it doubtful they'll be able to purchase Sealand as it's not for sale.

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