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Tale

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Everything posted by Tale

  1. Temple Prime! I just played a Skirmish allied with an AI medium turtle. I had to play WITH the turtle because I once played against it... good GOD!
  2. I definitely do. Supreme Commander's demo dragged on my machine and I hear absolutely nothing of interest in regards to the Supreme Commander story.
  3. Let me guess, the bonus objective is to do it without losing a single engineer? The bonus objective is to capture war factories and barracks, in addition to the construction yards. C'mon people, this is Command & Conquer! This thread needs to show the S.T.A.L.K.E.R. thread what for!
  4. I believe sentient AI, capable of posting on forums and playing computer games, should be given human rights. and then some
  5. I cared enough to click this thread. Not enough to click the link.
  6. Since when did "never" have exceptions? But, I think Raven's complaint was towards single player games.
  7. I think you win something for getting that number. What do I get for #37650? A cookie. I've got number 1 of 100,00. Is that good?
  8. Tale

    LOST

    They weren't completely new. The girl had appeared in a previous episode where they first saw the guy with the eyepatch. The guy probably did, too. Plot advancement, well now Sun knows what happened. That's about it for that. I think it's interesting that essentially Sawyer and Hurley are the ones who killed those two.
  9. It's far less difficult than the Nod mission I'm stuck on. There's two GDI and one Scrin base. I don't have to destroy them, no, that would be too easy. I have to capture the bases before they destroy each other.
  10. About 2 missions away from beating Nod. Unless this game turns out to have cheat codes (no other C&C game does), I don't forsee myself finishing that for a while. I'm under halfway through the GDI campaign. Croatia. If you've been to that map, you know the problem.
  11. Only if by "we" you are referring to you silly humans and not everyone on this forum.
  12. He always (maybe often? Maybe just sometimes?) has something odd the first time you see him. I saw him with the Duty assault rifle modified for .45 ammo my most recent playthrough.
  13. I don't like it because the end of the game has enough firefighting that you could probably run through a few suits of armor, but you don't have the ability to go back and get new ones.
  14. I'm stuck on the Washington DC NOD mission. Even on Easy Difficulty the GDI is swarming me. I think I've realized my problem. I don't trust fanatics enough.
  15. Release date was the 26th. I picked up my Kane Edition from EB earlier today. I've got #37650 of 100000. Official release date according to EA is the 28th. It's plastered all over the website.
  16. Fascinating. I know the armor bar went down in multiplayer, but not that it ever would in single player. I should hope that's a bug because I never found a way to repair that armor in multiplayer without dying. Even putting on a new suit wouldn't do it.
  17. I agree and I would do the same otherwise. small spoiler question for Garbage as I start my new game: To answer your question: No. Unless you're willing to fight them, but that's just memory based suspicion.
  18. Apparently the game is released a day early. On my way to Best Buy to pick up a Kane Edition.
  19. I said his concept lacked story. His concept doesn't feature any story beyond you're on an island and you're going to kill people or be killed. His concept doesn't yet feature any further elaboration on the story, so it lacks story. Never made that claim. Yes, actually, sorry. No, it doesn't. It explicitly expresses my opinion that his concept focuses on combat. I make no implications about lack of combat in RPGS. I will elaborate a little on my post since it caused Volourn's overthinking to go nuts and read way too much into a short response. His concept has a focus on combat. Combat with guns is currently best supported by first person shooters. But, now that I think of it, if built it as an action RPG with the action carried out in the same manner as those isometric shooter arcade action games. It would still be firstly a shooter in that fashion, not an RPG. It could be served as an RPG, if the idea is fleshed out more. But, off the concept so far presented, would probably be better off as an action game. He mentions skill system like Deus Ex if a first person shooter. Giving that some thought, my concern would be combat related skills. He's going to need to give serious consideration to how skills are raised, because with only 100 enemies (which, since everyone is after everyone else, a player's chances of killing all 100 himself are slim), the opportunities for using combat related skills can be limited. Even if hunting for food is incorporated. A faction system is mentioned and it seems kind of out of place given the scenario. I would think an enforced everyman for himself situation lends towards the development of factions. Suspending that disbelief, I don't see what quests they would end up offering.
  20. The first time I ever saw Kane was in the trailer announcing his return for C&C 3. After watching all these movies from the previous games, I love that spikey bald headed man(check it out, his head isn't round, it's like a misshapen oval). It's kind of sad that he's not directing the FMVs (he did so for the previous games), but oh well!
  21. Sounds more fitting for an FPS than an RPG. The concept lacks in story and focuses on combat. Ultimately, it's too bare an idea for me to have a particularly good opinion. Make it a multiplayer FPS with traps, you might have something.
  22. They win all the time! Ever had to reload a save?
  23. I have no irrational hatreds.
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