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Juodas Varnas

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Everything posted by Juodas Varnas

  1. Delver's Row is a location in Neketaka. It's a Black Market of sorts. I had also gotten a figurine that summons imps really early in the game. It might've been from one of the shipwrecks around Port Maje
  2. I killed him, destroyed the Orb and invited Copperhead onto my ship.
  3. A lot of them are in the game. My favorite, the obsidian lamp (summons shades) can be bought from the Vithrack trader in Delver's row
  4. It's the only unique hood i've found. I know it's ugly, i used a normal good-looking hood for the entire game before finding it.
  5. Honestly, this game goes into the pile of games where "main character might as well stayed at home, cause he changed nothing meaningful in the end"
  6. I'm currently waiting for the game to be fixed, import-wise, to start a new playthrough with one of my actual PoE1 characters. But the Shady Arsehole Trickster was a nice distraction (a persistent distraction, if you like puns).
  7. I sold them all before meeting Nemnok and then couldn't find them to buy them back, cause i think i sold it to one of the merchant ships.
  8. I didn't get to that point in the story yet, but... that strikes me as a retcon more than anything else. Especially since you have more than one party to corroborate the original version during PoE 1. Oh well... Seems to be a lot of retcons in this game then. Never liked them myself. Most of the time they just make a mess and make no sense at all.
  9. He probably tried to pet the whale and drowned. But it might be a possibility that he died during a ship-fight while being outside of your party. I had Edér die on the very first fight of the game against Benweth and his goons and he was gone forever (didn't wash up alongside me on the beach)
  10. Oh... That could explain why i almost never get crew events. Most of my crew are weirdos. It's really disappointing then. I was really bloody hoping for unique events based on the fact that my crew is basically a circus troupe of freaks and misfits
  11. If I'm nice I do the bringing them aboard and curing them because it gives sailor xp. If I'm evil I just loot. But how do you bring them aboard? I don't get the option, i can only tell them that i don't have the resources (no matter how many resources i actually have) Do you have a surgeon on board? Are they set in the proper slot? Vithrack Surgeon no less!
  12. If I'm nice I do the bringing them aboard and curing them because it gives sailor xp. If I'm evil I just loot. But how do you bring them aboard? I don't get the option, i can only tell them that i don't have the resources (no matter how many resources i actually have)
  13. I much preferred the Companion quests in the first game. They actually felt like they mattered. Some more than others, sure, but they seemed impactful anyway.
  14. Those events are kinda obtuse to me, i don't know. Like the plague ships? What are you even supposed to do? Even when i have >100 medicine the only option i have is to either attack them or to say "we dont have any medicine for you" and leaving.
  15. I mean... Torches are still usable (but you can't enchant them to godlike status anymore, so that's kind of a bummer)
  16. hum but I don't like chanter...or cipher.... That's why I went for druid (cose no alignement restriction woot!) and ranger (cose heart something sub class sounded like a cipher thing without being one ) . well in combat , I get a ghost animal that I can unleash and the druid give me the transformation for one + spell . Not a tank for sure..but enough to hold my own and keep some busy . Edit: oh forgot to ask..but if you take druid + fighter or ranger + paladin..would that make you Tankish ? If took Ranger Ghost Heart that is not good for Druid/Priest since you could heal your companion even more with this classes. Thing to try: Stalker/Shifter. On Ranger ignore shoting, focus on pet and active attack abilities. On Druid focus on summons, buffs, and close abilities. Also Wildstrike. In combat summon, buff, and charge to gether with your pet. If you need cast abandon wildform do casting and turn beast again. Flavour should be right, power moderate, since you cant buff pet as much as character, and you are spreading think on buffs, pet and dps. Fighter/Paladin both could be tanky. Ranger and any of two could indeed go Ghost Heart and mostly ignore pet, but focus on shoting. Bleak Waker Paladin has higher dps. Fighter could be plain, devoted (favorite gun) or black jacket if you dont mind firearms jugle. You could always go pure Druid and just use summons as your pet. You could take stag or bear or boar form for extra tankiness. Even have weapon/shield as one weapon set. If you are beggining then pure Druid could be safe bet. but as druid..you get to only summon 1 right ? wish we had a summoner class well druid/ranger may not be the best decision I made lol but..it fit with my role playing idea at least . Thanks for the help btw . I honestly wish there was a dedicated Necromancer class I just like being Necromancers in RPGs. And since we have Concelhaut shouting obscenities in our backpack, we can always annoy him to reveal secrets to lichdom!
  17. Ship combat seem to be either: Rush to board and kill them or sink them. I was dissapointed when I found out that you could not just soften them up before boarding them. So... Whats the point of grapeshot then? Can you take out a ship by shooting the crew with grapeshot? Cause i've tried and couldn't do it, the hull gave out before the crew did.
  18. honestly, that does sound like a bad idea... as rogue and wizard don't really mix that well, inho. unless you went with a lot of on-touch, and debuff spell types, then combined them with rogue-ish abilities. though then you'd have to put him into harm's way. Riposte Rogue/Wizard with Deflection buffs is pretty sweet.
  19. Wait, you mean Sam and Frodo weren't into some dirty hobbit on hobbit action during their travels?
  20. You sure? Stoic is mostly "serious and silent" and Clever is "lighthearted and snarky", while Passionate/Rational is more like Feelings vs Logical thinking.
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