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daven

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Everything posted by daven

  1. I always play a fighter.. ALWAYS! But I still liked it that Mages were really powerful, because they should be. A fighter shouldn't be able to stand toe to toe one on one with a mage. But as part of a group a fighter fills a good purpose. And looks badass in plate armour with a sword and shield.
  2. Godlikes are for wusses!
  3. Shield Slam from WoW. Instead of the pathetic bash shield we have in PoE, make it actually clatter the guy and do some damage.
  4. Sorry guys we're not allowed to say we'd like better animations because these complete strangers over the internet say obsidian are too poor to make them. Let's just always accept what we're given, never question anything or want something better.
  5. Having to equip and use food was such a hassle that I never did it. ONLY had beer on my main guy because... it's beer.
  6. That would be good, when a map has been fully explored or something.
  7. It's just one of them little things which make it feel more like the classics in the right way.
  8. Combat wasn't great in the first game. Even in slow everyone ran about like headless chickens.
  9. Pretty sure people who min max don't care about role playing. This isn't an issue.
  10. Huzzah! Genuinely feeling more excited about the game now. How has my life come to this....?!
  11. I really doubt it. Maybe it will be mentioned in your character sheet but it probably won't affect anything. Allegedly, there was a portrait of this baby Orlan in the game.... I saw a post of that but I'm not sure if they were joking.
  12. I have no interest in PVP or any online in this game. Sorry if that offends you.
  13. Should it though? Dark Souls works but death is part of Dark Souls. Same in XCOM, Darkest Dungeon etc. Problem with IE games is that you don’t really want companions to die. Because they are written companions. They are kinda important. So since KOTOR2 RPGs move away from it because perma death in the kind of RPG is kinda stupid. In BG if your companion was torn to shreds and unfit for resurrection you would reload. You just would. So you were given Health/endurance which made dying possible but easily avoidable. He same is with current health system. Once you add that kind of resource management, tangible risk/reward it becomes different game entirely. A game I still like, but a game where putting lots of resources into creating and writing companions, developing relationship system is just misguided. Yeah you're right.
  14. Resting should only be allowed in certain areas and there should be a finite amount of uses of some kind of 'injury kit' per rest. Basically like Dark souls with bonfires and estus.
  15. Wow, someone on this forum actually put 'git gud'. Yeah obsidian probably shouldn't take any notice of this place.
  16. Maybe if there was some kind of partial injuries, basically make it work identically to the split health of the first game but represented via injuries since apparently so many people couldn't understand it in the first time.
  17. Maybe give it a few days, let it digest and that. The new systems may grow on you.
  18. 'It's personal preference what you prefer.' WELL SAID GOOD SIR!
  19. This is embarrassing, can't you do this privately? There is a private message function I believe...
  20. To quote a message from one of the developers in the Linux topic.... ' Hey (you bunch of forgiving gamers) We currently have no plans on releasing the Backer Beta outside of PC (Steam, and GoG). The final release of PoE 2 will be supported on PC, Linux, and Mac. Sorry to all Mac & Linux users - SKing [EDIT] If you backed expecting there to be, we apologize this wasn't more clear. You can definitely hit up (Obsidian Support) and you can receive a refund in regards to this.'
  21. Hmmm... after reading all these comments my interest in the game has plummeted. Question: IS THERE A WALK TOGGLE?!
  22. It's an unfortunate reality of the world.
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