-
Posts
1181 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Everything posted by AeonsLegend
-
There is little need to upgrade your ship for ship to ship combat, if you are not doing ship to ship combat. If you were to use ship combat system, other ships pack more firepower - Galleon or Junk can disable enemy ship in a single volley. Incidentally, I just went to that guy in Neketaka who sells ships, and the prices are exorbitant. If you get the best possible ship and equip it as best you can, I wonder if you can make it work, financially. I suppose you can, the game is probably designed that way, but the prices are really something. I'm at level 15, and I haven't seen that much extra money just lying around (which is good). For instance, there's a really good firearm available in the Brass Citadel, and even that is something you really have to save money for. Late game gear sells for so much that you will be swimming in money. In older patches the ships were really cheap and you could get enough money to buy a Junk before leaving Neketaka. So they changed that, which I think is for the better. Now I buy a Dhow and build up to something else later. If you exit Neketaka on foot and complete all areas there are some Xaurips there that drop Superb and Exceptional gear. You should have about 30K just from those few encounters. There's many more such enounters in the game.
-
Why not go with windows 10? It is actually far better than Windows 7 and will also work on most older systems. I actually just installed Win10 1803 on my 15 year old PC. Sure the graphics card doesn't support DX11 so it was futile in the end for recent games, but the performance is similar to windows 7 and it has much better support for modern apps and games. Win7 support (latest SP and patches) are due to go out of support in January 2020 so be aware of that. I didn't know people at home were still using Windows 7. I encounter it at a few business I work for (I work in IT), but that's just due to the amount of effort, time and money involved in changing them to Windows 10. For home users I see absolutely no reason not to go to Windows 10. I've been using it since it was released and never had any issues.
-
WRONG. It's the greatest movie. Lol I fell asleep in the theater with this movie because of how boring I found it. Don't even know why we went. Nobody liked it. Maybe it's one of those love it, hate it movies. Haven't met anyone who actually thought this was a good movie though until now. So there's that
-
So far the only post in this thread that expressed frustration is the OP and it is well understandable. I don't get any frustration from Xzars posts at all. I do get that from yours and I think it is unfounded. Concerning the OP, I remember playing this game for the first time and not understanding naval combat and just losing to every ship because I couldn't hit them. The game doesn't explain how it works, you just have to figure it out by yourself. I finally did by just copying what the enemy ships did. They turn and then hold before firing. And voila, this increases your to hit chance by about 40-50%. Having experience with something obviously makes something easier. What we need to be aware of is that people that start off do not have this experience. And unlike games such as League of Legends I would like to believe that in this community we can treat eachother with enough respect to speak to eachother normally and actually help.
-
Master ships
AeonsLegend replied to msyoung's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
unnamed faction ships will also replace any named ships you take out. -
Hi Xzar. I don't think there's any need from a story progression to ever buy a new ship. The only thing you need are the two ship upgrades so you can enter the final area of the game. Naval combat does a few things why you would want to do it: It makes money, It grants experience. Especially if it is a bounty. Your tactic will work on normal difficulty, but will be significantly harder on higher difficulties early as some of the ships will have high level crew. Naval combat is always the same no matter your actual level, but boarding requires your party to fight. What I do is the following after Port Majere: I roam the map to discover all places. This allows you to be level 8 before going to Neketaka Make enough Money to buy a Dhow. It's faster than a Sloop for travelling the map as well as combat. Get some upgrades and crew (I don't spend anything on the original ship as the original ship doesn't have a boatswain position) Do bounties and kill ships with cannons for money and experience. I rarely board the enemy because that damages your ship and crew more than it would if you simply do proper naval combat. I also play on either Veteran or PotD and boarding ships is not recommended early on. I actually don't know if the results in loot is the same as when you board. Can anyone confirm? The sloop is not really equipped for naval combat, so trying to take on a Junk with a sloop with naval combat is just pointless. I mean sure technically you can win, but the chances are very slim. If you're simply boarding then I don't think it really matters what ship you have. Like I said this will be harder to pull off early if you play on higher difficulties. It will be much easier to just make some money in Neketaka and on the island there as well and get a decent ship. Since they increased the prices it's much harder to get. I think previously you could buy a Junk for 45K. A junk has 5 cannon ports and with 5 Double Bronzers its very likely you will sink any enemy ship in your first turn. Much much easier than anything else you could do. A Dhow will take a few more turns, especially if your crew is inexperienced. Still, it's far more dependable than actual party combat early in the game.
-
Since people are getting off topic I will try to answer the OP. Different ships have different stats. You start the game with a sloop. It has 2 gun ports on each side and it has the lowest to hit chance for enemy ships. Then you have the Voyager, Dhow Galleon and Junk. The importance here is that the bigger the ship the higher the chance enemies have to hit you. Also bigger ships turn slower, but they have more crew and more guns. You can find the stats on this website: https://pillarsofeternity2.wiki.fextralife.com/Ships Also there's different types of cannons. Weak cannons generally have shorter range and less damage. The best "early" game cannon is imo the "Iron Thunderer". It has good range and good damage and is only a tad bit slower to reload than the Dyrwoodan Hognose. End game if you have a slow ship you should definitely switch to Double Bronzer. When you first get to Neketaka you have the option to buy a new ship. Definitely go for the Dhow. This ship is cheap and has good stats. Fully upgraded you can even take on Galleons and Junks. Make sure to finish Zamars quest before buying anything from him. Doing so will give you a large discount on his ships and upgrades. To hit chance from your ship on an enemy ship depends on a few things: Level of your crew. You can see a cannoneers level by checking their stats in the Ship (H) screen. The higher their level (max 4 stars) the higher the chance they can hit with a cannon. Cannon range. Anything close or out of range of the minimum or maximum range will have severe effect on accuracy. Try to stay within the cannons range. Enemy ship size. Larger ship is easier to hit. Hold Position. Now this is key. Before you fire any cannons make sure to select "hold position" in the turn before. Doing this drastically improves your cannons accuracy. Think of it like this: you turn your ship to get ready with the cannons. After the final "turn" choose hold position. After that choose fire cannons. You can note the difference in accuracy from the % number next to the cannonport. The lower level enemy ships will be smaller, but they will also have fewer cannons. If you don't have Beraths upgrades for your ship at the start of the game you may want to avoid naval combat until you make some money and can buy a Dhow, a few cannons and better crew. It is also important to note that a crewmember can have a maximum of 4 stars on their proficiency. So crewmembers that start with a single star in a stat and nothing else are preferable. Otherwise they will only reach either level 2 or 3 on cannons and this will make a difference in their accuracy with cannons. For instance Chitupec start with 1 star in cannoneer and 1 star in deckhand. This means that whichever position you give him will level up, but the maximum he can get is either in cannoneer or deckhand. And that would be 3 stars maximum. The best cannoneer at the start of the game is Vanizzi (Port Maje). But there are others like him.
-
Seems like it does no damage to electricity immune enemies. Fighting a Scourging Blight, but my character (Rasha) wielding the weapon cannot damage it even though it should deal slash damage to it. The icon for the immunity is noted as slash as well, but as you can see in the picture Eder can damage this enemy just fine with a sword. FYI the enemy is away from my character because it just teleported.
-
Bearath's Blessing bonus skills lost on game load
AeonsLegend replied to neok's question in Patch Beta Bugs and Support
Never had this issue. -
So a few times with the latest patch I've come across a bug that keeps the area from loading visuals. I can interact with buttons and such (If I know where they are) but the screen remains black. The corresponding autosave has a white image in the saved games list instead of a picture of the area. This happenes 3 times now. One of them is Hasongo. Reloading the autosave has no effect. Quitting the game and loading does "fix" the issue.
-
Hi, starting playing with the new patches today and found something odd. I was able to upgrade Gladiator Sword to Exceptional, but some other items I cannot even though I have all the materials. See screenshot. I wanted to upgrade Aloths Scepter. I have all the materials, but it won't let me upgrade. What am I missing? Was there another hidden requirement added for his weapon?
-
I've found that information in the journal or on the map is incorrectly displayed. For instance Beina bounty is shown as a single skull in my journal and on the map, but when I enter the fight all enemies have three red skulls. This is just an example. The game shows most enemies incorrectly. I play on PotD and have level scaling set to "always" and "upwards only".
-
When going to Tangaloa's Maw and you make sure to pass all checks so you start on a clear zone to fight the undead rather than in the middle of a slog zone something strange happens if you reload the appropriate auto save. It seems the slog zone is now applied to the entire map regardless of where you are making this fight increadibly difficult.