Manveru123
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Everything posted by Manveru123
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It's the final boss, and to be honest the only boss in the game who actually has decent mechanics implemented. Of course he will be hard. Also level 16 is too low, get to 20, then try again. There is no fight in this game that cannot be done with AI scripts, assuming both your team and those scripts are optimized. You don't HAVE to micromanage anything if you don't want to (I only micro my main and only because he's a Wizard).
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Patch 1.2 Paladins
Manveru123 replied to Anaeme's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
33% ain't much, Paladins have Lay on Hands which is a much cheaper, spammable heal ;p Not to mention, with Vigorous Defenses and Unbending you are very limited by resources, while Paladins have passive bonus to defenses. -
Patch 1.2 Paladins
Manveru123 replied to Anaeme's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Unbending is not worth its cost after the nerf. #balanceGO -
I know, but the problem is, that a Jedi is technically a master of the Lightsaber with some mind powers and telekinesis. That just sounds like Devoted/Cipher no matter how you look at it :< But wait, if I have a weapon that does Raw damage and I use Flames of Devotion, does the damage turn to Fire or stays Raw? EDIT: Instead of a Paladin I suppose it would work best with a class that has a strong non-elemental alpha strike. Rogue comes to mind. Then again that would probably require cheating to get a second blade
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Patch 1.2 Paladins
Manveru123 replied to Anaeme's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Neither do a ranger and a pet if we're going by classic CRPG/D&D standards (eh, there was the beastmaster subclass, but pet+ranged was hardly class-defining). Paladins have been able to alternate between off-tanking and solid DPS since PoE1. I would have thought that currently in terms of DPS in Deadfire: 1. Rogue. 2. Monk 3. Wizard 4.Druid 5. Barbarian 6. Cipher 7. Ranger fighter 8. Priest 9 . Paladin I putting priest above paladin becasue they get holy fire, shining beacon Sir, you must be high. Have you ever tried a Bleak Walker built for Fire damage? With Magran's Favor, Sungrazer, Fire Acc ring etc? Anything that isn't immune to Burn damage gets obliterated. Flames of Devotion is very strong if you supplement it with gear and talents. This is exactly why Paladin is so strong as a multiclass. His early game abilities are incredibly strong, but mid-to late abilities suck, so mid-to late you just pick passives, which Paladin has a lot -
Patch 1.2 Paladins
Manveru123 replied to Anaeme's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Paladin is a bad single class but a fantastic multi, for both damage and support purpose. -
I hated the idea of Camping Supplies so much... resting system in Deadfire is so much better and user friendly. It also makes more sense. I mean why can't my Wizard suddenly cast spells now. Did he forget how to do it and must rest to remember? I think I saw a meme about that dating from 2E AD&D. Let the outdated mechanics die.