So for some reason people around here feel that a purely single player game with NO competitive part requires constant rebalancing. My question is: WHY?
Unless members of this forums make a majority of the playerbase (which is obviously not likely), the only thing you're doing by these changes is make other players annoyed. There is absolutely nothing fun in having to restart the game because a dumb patch just nerfed your fun character to the point of being uplayable. Also, when a player returns after DLC and wants to continue his old save, then realizes that there was a patch along the way that made his character garbage, what makes you think he will restart and not abandon the game completely? How could you possibly think that effing up someone's playthrough is a good idea to keep them playing?
Do you really not see how pointless it is to do a Blizzard-style overhauls to a single player game? Having an "overpowered" character does not affect anyone's game, only YOURS, and you're free to play anything else if you're bored. If the player wants to rebalance the game himself with mods: sure, why not? Let them. Baldur's Gate did. And it was fine, because only people who wanted these changes got them, they weren't forced down their throat because a random Joe on official forum cries that the game is too easy for him.
So I ask again: what is there to gain by this? Flexing about achievements perhaps? Hey, did you know that mods do not disable achievements and you can mod yourself to be a god anyway?
In short.. fixing obvious bugs is great. Having mod support, so that players can modify the game to their own needs, is also great. But doing these horrible rebalance changes to a game with zero competitive play is just a **** move.