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the_dog_days

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Everything posted by the_dog_days

  1. I think Henry is a prime bust candidate. He's a straight line runner, needs to get a head of steam, isn't very flexible/has limited lateral movement, and benefited from a great offensive line and a run heavy scheme. Not that he wasn't a great college back, but at best I think he's a Brandon Jacobs clone.
  2. They don't need a probowler, but a solid starter who won't miss every other game, not because of the talent they have but because they need to sell to the people of California to buy tickets when there are three(?) NFL teams in the state.
  3. Still playing Fire Emblem Fates. If I hadn't played Awakening this would probably be around the time I realized the support/marriage mechanics are actually a eugenics meta-game and start to feel uncomfortable about it, and then realize that if I mated a knight with a ninja I could make the ultimate melee class.
  4. BioWare would license that for ten games, slap a poorly design combat rule-set on it and their fanboys would call it an innovative RPG.
  5. Aside from both being fantasy party based RPGs, POE and Baldur's Gate have almost nothing in common. There are a few nods to the classic IE games, but that's about it. Pillars isn't an epic but a personal quest. Comparing the villain of an epic to the villain of a personal quest will always result in the epic's villain winning.
  6. Hilarious, but my interpretation of the Batman/Catwoman relationship is that for both of them it's more about danger than mystery.
  7. I've got to admit, the Fire Emblem games look like something I'd enjoy, but I've no interest in buying a console (particularly a handheld...I had one and I barely used it...not sure I finished a single game.) I suppose I could find an emulator and such, but I'd rather have some legal way to play them. The best thing about the 3DS is Nintendo had been putting their back list (to borrow a publishing phrase) in the Nintendo Store. Zelda, the original Pokémon games, some of the old Mario games are on there.
  8. As someone who looks at this thread for funny and no politics, I agree that this needs to go in the election thread. And preferably it stays there.
  9. Broke down and finally bought Fire Emblem Fates. Five hours in and I liked Awakening much more. Not a bad game, but Fates' opening doesn't have the same effect as robot zombies falling out of an interdimensional hole in the sky.
  10. Just finished Dragon's Dogma. In terms of fidelity, it's probably the best Japanese PC port I've played in recent memory. The problems it had with textures and frame rates are fixed with PC (the textures still aren't great, but Capcom had to scale them back to add the Dark Arisen expansion because of the old engine they were using). It's still Dragon's Dogma, mind you. I thought it was pretty amusing to scale the dragon, stabbing repeatedly in the heart with a dagger while it spouted philosophy at me (yeah, don't preach at me bro), the anti-aliasing also looks like someone smeared all the faces with Vaseline, even in a room full of mindless pawns the player character always managed to have the least and most confused facial expressions, and Capcom nearly perfected BioWare's greatest ambition: a random romance generator (if it was titled 'Random Romance Generator' they would have to give it the subtitle 'Whether You Want It or Not' because as far as I can tell, you end up with a romantic interest regardless of if you attempt to). But it was a fun game, definitely worth playing on PC and it was a great decision to hold off on porting it until they managed to work out most of the kinks.
  11. The speed of Eora's rotation is governed by a Giant Space Pig on a hamsters wheel at the center of the planet. Should Atlas 2.0 ever stop running the world will come to an abrupt halt, send billions of kith into space with the force of the built up inertia (minus the effects of gravity, atmospheric pressure, and shoe traction).
  12. Those are pretty awesome. I especially like the second one.
  13. And every Skyrim player who's ever wiped out an entire village for stealing their sweetroll must also be advocating mass murder . . . right.
  14. I sympathize with Durance and actually like him more than Chris Avellone's other character, Greaving Mother. Durance and Eder's back stories share a lot in common: both of them are patriots who defended what they thought was right, and both returned home to find the home they were protecting wasn't quite the home they remembered. Eder's reaction was to hope the uproar passes, while Durance was outraged at being used and discarded and reacted violently. That said, I still don't like the structure of Durance's quest.
  15. Same here. I like having the time to plan out my next strategy regardless of how often modern gamers cry about immersion in combat.
  16. And the bullets are clearly representation of hard nipples. I stand erec . . . ah, I mean offended.
  17. It can get tedious at times since there is no proper fast-travel system in the game but the world is worth exploring, it's pretty unique. I also enjoyed the ending a lot. With the Dark Arisen expansion (and let me just say, I'm not a member of the grammar police--hell, look at my posts--but the misuse of English in this game, even in the title, is horrendous) lets you fast travel easily. I used fast travel to cheeze most of the escort quests.
  18. Finished the first part of Van Helsing. It was pretty good. The last boss killed me about seven times before I figured out that his goons just respawn infinitely and started targeting the boss. Now I'm back to Dragon's Dogma. Not a mind blowing game, but addictive.
  19. Exactly! The more a game tries to be all things to all people the more bland and watered down it becomes. This is the reason I find it nearly impossible to get into AAA games anymore: because of their huge budgets they have to try to appeal to as wide an audience as possible, which is why most big name RPGs more closely resemble dating sims and action shooters than role-playing games.
  20. DAI won't let you as it points out, in regular five minute intervals, just how 'important' DA2 was. Because things.
  21. ". . .deep progression and customization and systems." I'll believe it when I see it, BioWare.
  22. In order to avoid having to make the decisions you made in the trilogy more than token dialog references. They're doing the same thing for DA4.
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