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the_dog_days

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Everything posted by the_dog_days

  1. I fought my first drake the other day. I Brined it. 'cause the drake has fire breath and a lunge attack, it likes to back off if the person who's pulled it's agro is melee. I'm a fighter and I have a core skill that pulls agro so despite being up against a river, it takes flight and backs off. I stood on the bank for a few minutes while the drake's AI tried to puzzle out this situation, and it ultimately decided to land in the river. I've killed a surprising number of enemies by getting them to back off into the Brine.
  2. I didn't like Aloy. Not 'cause she was a bad character but 'cause I bought the game to fight robot dinosaurs and her cut scenes were the stuff that happened in between the fighting robot dinosaurs.
  3. You can buy the same scroll to teach elvish in game. It just take longer to unlock that store. All Capcom games have a meta too them. Watch some speedruns of DD:DA. This is just another one. I honestly couldn't tell you what they have for microtransations 'cause I've never needed them even through I bought the Basic B!tch Edition.
  4. No, but you can pick an elf, give them flowers once a day for three days consecutive days and they'll give you a book you can use to teach your pawn elvish and they'll act as translator for you. On an unrelated note, I have an elven innkeeper who's quite taken with me.
  5. I have 40 hours in DD2. I just recently 'legally immigrated' to Batthal. Seriously though, all backdoor ways into the country are very dangerous. I honestly can't wait to see what speedrunners can do with this game.
  6. I'm using keyboard and mouse. Honestly, it's like they collected data on my hotkeys for DD:DA 'cause the weapon skill hold button is the thumb buttons on the mouse.
  7. Been playing DD2. I've got over 15 hours and I've only done one main quest. Visited the inn to heal up and rest. Woke up to see goblins running around in the city everywhere. My first thought was that the Goblin Wars had begun but figured out later that an ox cart pulled the goblin's agro and led them into the city.
  8. I'm going fighter and using a mage pawn (heal bot). Also plan to go just my character and pawn in hopes that the XP bonus for a smaller party is in DD2 like the first game.
  9. No, you can't. There are too many buffs, debuffs, actions, reactions, weaknesses, and invulnerabilities for an action game where you can control the pawn like Dragon Age. Really, Dragon's Dogma has always been a game you have to play to understand. It's way too in depth to summarize. Back in 1994 Capcom made Dungeons & Dragons: Tower of Doom, a side-scrolling beat-'em-up rpg. Dragon's Dogma was a spiritual successor in that it tries to capture DnD in an action game and is the closest anyone has ever come. They'd have to slow the action down, make combat and exploration more 2D rather than 3D to make pawns full blown companions.
  10. I saw a very recent review where the reviewer showed a bunch of footage of them abusing Throw Blasts (throwable items in your inventory) and then said she couldn't figure out why her pawn would throw items in their inventory. I think it's great how the pawns would learn from not just being borrowed, but also from just watching how the player character and other pawns play. A harpy can pick you up and then just drop you from a height, but you can teach your pawn to grab onto your legs to drag the harpy down by doing this yourself if the pawn gets grabbed. There are dozens are little things like that.
  11. Fair warning, both the Waylanders and Black Geyser have been abandoned due to the studios closing. The Waylanders specifically is really buggy. Black Geyser's better but both have a much smaller scope than you might be expecting if you're coming off of BG3 or PF:tWotR.
  12. Elder Scrolls Online. I recently made a new character: argonian warden. This quest was in Hammerfell where apparently they have racing lizards and this lady sells them.
  13. This is bullcrap. You can play as an aristocrat from Aedyr of any race in POE 1&2. This isn't an 'immersion' decision. The reason is 'cause they don't want to have to program the game to work with characters of different heights. This is one of the most contradictory designed games I've ever seen. "We don't have classes 'cause although they make sense in the world, players should be able to play as they want." but simultaneously, "We don't have more playable races 'cause they don't make sense in the world despite they're want players want." Maybe I'm just old school. I prefer the Tim Cain approach of give the players all the tools and let them make sense of it if they want to roleplay.
  14. No one bothered to tell FormSoft the English translation does nothing but conjure a mental image.
  15. Neither. Ability based in a few ability trees.
  16. That's the way they described it, but it still sounds like **** to me. IE games worked 'cause they automated the boring part of the game: basic attacks. While still letting you strategize with positioning and the use of abilities. I can't imagine why they think it's a good idea to take the fun part of combat (selecting and using powers) away. And it's like they know that the idea sucks 'cause they even say in that interview that the combat's subject to change given feedback--the only 'change' I think they'd make is making one ability equipped with each loadout to activate when you hit the button which still sucks 'cause it limits your options.
  17. I've heard every excuse but simply put, they said that all abilities are tied to one button, yours and companions. When you hit the button an algorithm choses which ability gets used. That's expressly what they said and everyone's pretending they didn't.
  18. HOT PIC of . . . hands? Programmed by mirror universe Quentin Tarantino?
  19. Sounds like I'm right: https://www.eurogamer.net/whats-going-on-in-avowed-we-quiz-obsidian-after-the-xbox-developer-direct This looks like they're using loadouts and more importantly all active abilities are tied to the same button and AI is gonna be used to decide what 'ability' gets used without player input. So the ability button is almost certainly on some kind of really slow cooldown otherwise you could jump into battle and just spam it.
  20. *No romances (win for the good guys)
  21. https://www.pcgamer.com/obsidians-next-rpg-avowed-wont-have-the-option-to-do-a-pure-pacifist-run/
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