Everything posted by Boeroer
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Cipher 3.0 - roll a Wizard instead
Hehe - whining and RANTING! Cipher's are a bit of a rogue/caster mix. Since they can get an "always on" passive damage mod of +40% it's ok if their powers aren't as powerful as the spells of a "real" caster. But they shouldn't be worthless either. Maybe this nerf/buff achieves this - we'll see...
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Melee rogue potd run!
Would be even more awesome if he used a rod named "Machete" instead of a great sword named "Justice".
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Companion builds
It should. As far as I know it works with every ranged weapon.
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Solo runs all about the end?
So everybody who does solo playthroughs is a garbage collector? I would be more careful about calling people names.
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Paladin solo vs Thaos (PotD)
Hehe - nice. But huh? Did the Cleansing Flame miss at the end of the fight got reflected because of the durgan reinforcement? Because the shield itself only reflects grazes I thought.
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[v3.00.929 PX1-Steam] Resting Bonuses are a Mess!
It all depends how you play. If you like to sip a potion all the time then "Increased Consumable Duration" will be far more useful for you than a "Received Healing Multiplier". Whatever - I always used to give my non-mechanics chars Lore 10/Survival 10 (or 10/9 or 8/10 or whatever). Now, with Second Wind and the camping bonuses, I'm trying to spread the points more - which it a good thing. Sometimes Lore 4 or 6 is enough for a certain scroll that I'd like to use more often and so on.
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[v3.00.929 PX1-Steam] Various bugs & errata
Did you start a new game after installing 3.0 beta or did you use an old savegame from 2.03? Maybe that's because the spell is updated but the item is not?
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Mass chanter?
Hahaha! Still too sad you can't give your party a name. "MmmSync" or something like that. But at least you can name your songs (how about "Bye Bye Bye" or "Fry Fry Fry?").
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Need help with the last encounter
Only if your level is on par with theirs (or higher). So, not at level 10. But it would do a lot of raw damage if the "destroy" gets triggered. He said he has the expansion but didn't play it yet. That's a pity because now - with level 10 - you're a bit too mighty for that content - except Crägholt of course.
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Cipher 3.0 - roll a Wizard instead
Josh Sawyer said before this nerf that they wanted to prevent ciphers from spamming high level powers as well as opening up every encounter with a hefty sucker punch like Amplified Wave. That's ok for me if the high level powers get buffed and focus gain is a bit higher. 0.25 focus per point of damage to 0.35 focus per point of damage is an increase of 40% by the way. That's not bad at all and better than any item, drug or talent that you can have. And since it's you new base focus gain, maybe it stacks multiplicatively with the other focus gain buffs. Although I have no idea how these modifiers are calculated to be honest. But I guess that these items/talents just stack additiveliy like weapon damage so it would be: 0.35 focus + 0.35 * 0.25 (Talisman) + 0.35 * 0.33 (Draining Whip) = 0.55 focus per point of damage. If it stacks mutiplicatively then: 0.35*1.25*1.33 = 0.58 focus per point of damage Not much of a difference. Before the buff it would have been 0.39 or 0.42
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Companion builds
That's new. And good. Druids have OK base deflection. So making them a tank is not that weird. They don't have lots of self buffs or any class talents that boost their tankyness further - but at the same time they have good CC spells. They only have to tank until their first CC sets off. My druid tank had all defenses over 100 at lvl 14 (with items, without MC talents, resting bonuses and consumables). He was a pretty useful tank. It was a good tactic to wear the Blaidh Golan hide armor and other stuff that helps against prone (or raises your defense if you got proned), let the enemy gather around you and then cast "Calling the World's Maw" on yourself.
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New Items?
Yes. Stag Helm now has immunity to stuck.
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Need help with the last encounter
As I said - the shield does wonders. Did you get it and have it in your stash? Then I would give it to somebody who has high defenses plus Weapon & Shield Sstyle and let him attack Thaos. If Thaos tries to hit him with a ranged spell and grazes, he will eat his own spell. If you don't have it you're screwed! Hehe, no - I'm sure there's another way. Did you use a lot of summons, scrolls and consumables? Because the can really make a difference in a tough fight. Scroll of Valor, Scroll of Defense, some distracing Wood Beetles, Scroll of Maelstrom, Potions of Alacrity and stuff like that.
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Attack speed 2.0
Thanks. That means ~43% of reloading time for a ranger with Swift Aim, Gunner and DEX 20. Hm, quite a decrease (counted in frames) if you use an arquebus... Too sad there are no enchantments that buff reloading speed. Attack speed buffs for weapons with reloading animation are just a waste (I'm looking at you, Hold-Wall!).
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Need help with the last encounter
Ok let's be more precise: level 10 is too low for p0larius. Surely there are people who can do lots of stuff at level 10. But 90% can't, so...
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Cipher 3.0 - roll a Wizard instead
But it always had this effect - was even better because the difference between levels was only 5 points of focus instead of 10.
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Need help with the last encounter
I'd also say that lvl 10 is too low. Arcane Dampener is a good move. Deprive the Unworthy (paladin) against Thaos is even better (autohit). The small shield "Aila Braccia" from the monks in Twin Elms is really great for that fight because it reflects all ranged grazes (also spells like cleansing flame) back to the caster. Since Thaos uses a lot of this he will fry himself from time to time. Did you do all bounties? That should give you more lvls and better gear.
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Attack speed 2.0
Thanks - I also wanted to know that. What if you add DEX 20 (+30% speed) into the mix? 1.5*1.2*1.3 = 2.34 => base/2.34? Or how is the bonus from DEX calculated?
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[v3.00.929 PX1-Steam] Swift Aim's reload buff surpresses Sure-Handed Ila
Good point.
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[v3.00.929 PX1-Steam] Outlander's Frenzy still has 1 use per rest
Great - thanks a buch!
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[v3.00.929 PX1-Steam] Various bugs & errata
Come on! Do it!
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How are people finding the 3.0 patch changes?
Backstab is not a special attack. It's just bonus damage thst applies to all attacks you do if they meet the correct preconditions. Backstab applies to all attacks that come from stealth or invisibility. If you do a full attack from stealth, let's say a Blinding Strike, during the first hit you will unstealth and be visible - Backstab damage will only apply to this first hit. If you could stay invisible you would do Backstabs all the time. This was possible with the Cloak of the Master Mystic due to a bug. So tl;dr: no, just one attack. An Estoc isn't the best weapon though: it's an arquebus (fired from 2m distance or less) or (even better) Firebrand. Preferably while the target suffers from 2 afflictions (sneak + deathblows), has low endurance and you crit with a finishing blow. That will kill everything.
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Cipher 3.0 - roll a Wizard instead
Well that got nerfed anyway.
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Stag-companion-carnage: It works now and it's amazing
Against bosses or tough buggers Stalker's Link is still great. You can also lower PER a lot if you take it. Also stunning shots only works with the animal companion. Too bad there's no ranged weapon that does direct AoE damage (maybe WMII ). That, stunning shots and stag carnage could be so good.
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[CLASS BUILD] The Rauatai Captain (party buffing paladin tank)
Great - thanks for the test. That's good news. Maybe they also altered the behaving of Pilferer's Grip then (which would make them way more powerful). Yes - Quick Switch is a lot of micro. With a hotkey command one can reduce that a bit but it still requires you to pay a lot of attention to that quick-switch-guy.