Jump to content

Utile Dulci

Members
  • Posts

    14
  • Joined

  • Last visited

Reputation

3 Neutral

About Utile Dulci

  • Rank
    (1) Prestidigitator
    (1) Prestidigitator

Profile Information

  • Steam
    UtileDulci
  1. Great job, thank you. On a side note, why... why won't the devs release a list by themselves and instead make us do these tedious lists? No idea really.
  2. The devs don't want us to use those lists and keep silent while chuckling and stealth-changing code. No?
  3. Awesome, but to be any use we would have to have it on wiki with descriptions.
  4. 2 & 4 - The dagger (The Unlabored Blade) and Nightshroud both qualify for the same weapon focus, and the dagger is absolutely amazing. While the nighshround doesn't seem that great, it helps with Shadowing Beyond, not to mention that Finishing Blows are a downright insane ability. Try it. 5 I use the bow on a cipher. Also, have you seen Twin Sting? That shiz is amazing, fires twice before reloading. As for the others:Greenstone Staff and Abydon's Hammer are imo the crappiest soulbound weapons. The Grey Sleeper is easy to get, it's okay. Gyrd Háewanes Sténes is okay on a range priest. No opinion on the remaining three (Steadfast, Dragon's Maw Shield, St. Ydwen's Redeemer). Cheers.
  5. Should we opt into the beta patch on Steam to have WM2 installed faster, or will there be a separate update in the main branch? Also, at what time is it actually launching?
  6. Thanks Boeroer and weird-cat-person. Helped a lot! I have one more question: When is the Marksman talent (+5 ACC against distant enemies) active? Is it all the time as long as you shoot without being engaged, or does it have some other hidden requirements?
  7. So, http://pillarsofeternity.gamepedia.com/Skill says that you need 3 points in athletics to cap combat fatigue gain, yet the game says it's already on 90% on level 1. Bug or intended?
  8. Oh well, I can always kick Thaos' ass again. He was nowhere near the Lich guys difficulty.
  9. Hey, I'd like to know when is the best time to go to TFM territories to explore the entire game. Is there a point of no turning back? I'm in act IV atm, but I have a save before jumping into the pit.
  10. So, I managed to kill the guy and I did not leave combat. Only my figher was able to move around, my druid couldn't do anything, and the rest of the party wasn't standing up (I have the main option checked). Moreover, my figher couldn't move freely around the room, as if encountering some hidden blocks. Sadly, I didn't save... As for steps... Ate a lot of food, went in, used all figurines, started fighting, killed trash, 4 characters got maimed, druid was perma frozen due to frightened and my last survivor 1v1-ed the lich to death. Aaaaand, I didn't exit combat. Save game from before the fight: https://dl.dropboxusercontent.com/u/30743737/fb60aa50-ce45-4f0a-93be-14283655c4c2%20quicksave.savegame Output log: https://dl.dropboxusercontent.com/u/30743737/output_log.txt Specs are in attached. DxDiag.txt
  11. Hey, I have some newbie questions I can't find answers to: Do Weapon and Shield Style and One-Handed Style talents stack? How do you que spells? I tried to use shift, but it doesn't seem to work and my characters simply continue with auto-attacks. Is Durance's Healing A.I. broken? He doesn't heal himself even if he's very low on hp, nor anyone else. When casting damaging spells, what accuracy is taken into consideration, that of your Primary weapon?
  12. Thought so, do you recommend Aggressive, Summoner or Support behaviour?
  13. Hey, I'm slowly nearing the end of my first playthrough (I think so at least) on easy, and am willing to play one more time at least. Before I go further into detail let me explain that I've only played Baldur's Gate 1 or 2 (don't remember which) a few years ago for a little bit, therefore I'm pretty unexperienced in this genre. So, my issue so far was that I have to micromanage each of my 6 characters (at the moment I have Wizard PC, priest, chanter, cipher, figher and ranger- all are met in game, not custom) like hell or put them on a weird A.I. script. My question is, if playing on hard, with which classes would I be able to finish the game with that will do well just by being on autopilot? I don't mind babysitting one character (preferably my main), but switching between 6 characters and selecting which spell to use is just tireing if you have to do this every encounter. To explain my idea a bit further, would a Wizard on autopilot set to CC mode be good? Or any other spell class? Or should I just go for classes like ranger that only have 2 active abilities (which I don't mind).
×
×
  • Create New...