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Posts
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Topics posted by Boeroer
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Question: [Oversight] 3.0.2: Animancy Cat doesn't raise PEN for summons in some cases
By Boeroer, in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
- Awaiting best answer
- 0 votes
- 1 answer
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Premade characters in 3.1.0 1 2 3
By Boeroer, in Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
- 60 replies
- 11210 views
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unbalanced unique distribution (by weapon type)? 1 2 3 4
By Boeroer, in Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
- 89 replies
- 27377 views
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Question: [oversight] Trap causes no damage but injury on immune character
By Boeroer, in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
- Awaiting best answer
- 0 votes
- 2 answers
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Question: [unity3d] [steam] Player.log grows up to hundrets of gigabytes
By Boeroer, in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
- Awaiting best answer
- 0 votes
- 5 answers
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Question: [2.0] BUG with FreeRecipesToggle
By Boeroer, in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
- Awaiting best answer
- 0 votes
- 4 answers
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Dual Great Sword wielding - yay!
By Boeroer, in Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
- 23 replies
- 5109 views
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Question: [BUG v1.22] Concelhaut's Draining Touch becomes a permament weapon on Essential/Substantial Phantom
By Boeroer, in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
- Awaiting best answer
- 0 votes
- 0 answers
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Applying injuries intentionally
By Boeroer, in Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
- 15 replies
- 5153 views
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Firebrand has a lash now - and is finally a serious weapon 1 2 3 4
By Boeroer, in Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
- 90 replies
- 22887 views
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Is it possible to share custom adventurers?
By Boeroer, in Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
- 4 replies
- 1574 views
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Ability icons - can you modify them?
By Boeroer, in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
- 6 replies
- 1873 views
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Question: Form of the Fearsome Brute: recovery penalty of armor too high
By Boeroer, in Backer Beta Bugs and Support
- Awaiting best answer
- 0 votes
- 4 answers
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[CLASS BUILD] Monksterlasher (elemental lashing & retaliating offensive tank) 1 2 3 4
By Boeroer, in Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
- 95 replies
- 91093 views
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- 5 replies
- 1833 views
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- 43 replies
- 7086 views
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Question: [BUG] Loading a savegame opens character editor
By Boeroer, in Backer Beta Bugs and Support
- Awaiting best answer
- 0 votes
- 15 answers
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Question: [BUG] Citzal's Spirit Lance + Soul Annihilation = multi annihilation
By Boeroer, in Backer Beta Bugs and Support
- Awaiting best answer
- 0 votes
- 4 answers
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Question: [BUG] Lashes from Wildstrike and priests' weapons get applied to spell damage
By Boeroer, in Backer Beta Bugs and Support
- Awaiting best answer
- 0 votes
- 22 answers
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Question: [BUG] Long Pain + Driving Flight + Swift Flurry = friendly fire
By Boeroer, in Backer Beta Bugs and Support
- Awaiting best answer
- 0 votes
- 1 answer
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Question: [BUG] active modal stays active when summoning a weapon
By Boeroer, in Backer Beta Bugs and Support
- Awaiting best answer
- 0 votes
- 1 answer
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Question: [BUG] Concelhaut's Parasitic Staff is not parasitic
By Boeroer, in Backer Beta Bugs and Support
- Awaiting best answer
- 0 votes
- 1 answer
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- 7 replies
- 1646 views
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The mechanics of Full Attack/Primary Attack are bad 1 2
By Boeroer, in Backer Beta Discussion
- mechanics
- Full Attack
- (and 1 more)
- 27 replies
- 6625 views
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- 479 replies
- 50079 views