No, it does not unfortunately. And I know excatly how traps work.
I think you didn't understand what I was trying to say:
My character is immune to burn damage (even gets healed by it). How can a trap that causes burn damage give me a "Serious Burn" as injury? I mean I know how - from a mechanical point of view - I just think it makes no sense and is an oversight.
So I suspect (didn't test) that if I lure an enemy who is immune to pierce damage (some kind of skeleton for example) into a trap that causes pierce damage - how can that skeleton get an injury from that? It makes no sense.
How can I bath in my own Wall of Flame and get healed by it while a burning trap gives me a serious burn? Why can the skeleton be poked woth a pike until there's no tomorrow - but suffers an injury from a piercing trap (best would be if it gets "punctured lung" as injury )?
I hope I made it more clear now. Sorry if my previous post was fuzzy.
Edited by Boeroer, 06 September 2018 - 01:25 PM.