Everything posted by Boeroer
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...And Evil Turned Away from the Sun
Well - empowering Eld Nary is quite the show. It gains a lot more jumps. I didn't check yet what it does to stuff like the upgrade of Seven Nights (Her Tears Fell) or the upgraded Thrice was She Wronged (Her Revenge Swept). Both jump kind of so maybe those are good? Since Empower simply adds 5 Power Levels it should be relatively easy to predict what it does with invocations when looking at the scaling at certain (actual) Power Levels. I didn't use Evil Turned Away yet (although I have it with Pallegina atm), so I can't give info about that, sorry.
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v2.1 Unique Items
I bet this works with summons again - as it does with Divine Retribution and the Woedica Necklace (I can't memorize tha name dammit). Good times for Berseker/Beckoner or a single class Paladin with a Beckoner friend
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Build Help: Solo POTD Barbarian Multiclass
It does. And Staggered from Spirit Frenzy and Dot from Blood Frenzy. And Ghost Blades from Espirs on kill. But Citzal's + Carnage is nothing special: the initial hit pocs Carnage and that's it. Clear Out and Citzal's on the other hand...
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overall impressions of Beast of Winter and newest patch
Boeroer replied to Michael_Galt's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)And Longwatch Falls. Those were all quite large.
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Help! Looking for a quote from a dialog with Eder...
Eder: "What is it tells you you're on the right path?" Main character: "I accept that even the wrong path is not a dead end." I quickly looked that up in the companion_eder_relationship_player.stringtable by searching for "path". It's an early realtionship conversation - I think it happens when your're still on the first island (not 100% sure though, but early).
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What are the chances of a big expansion next year?
Boeroer replied to Teclis23's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)ROFL - somebody took Vailian lessons!
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Build Help: Solo POTD Barbarian Multiclass
Not really. Summons duration prolongs with Power Level and INT. Health scales as well. They are fantastic body blockers and damage sponges. But the best part when going solo is the chant "Many Lives pass by" - no casting time involved and a Troubadour can get up to six skeletons on the field and hold that up all the time. Or three and pair it with another nice chant.
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v2.1 Unique Items
Karabörü - - sounds a bit like me. I like the looks very much.
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v2.1 Unique Items
The Phantasm's Brilliant chane is very, very low. Even if you get damaged 50 times in a row (by whatever dmg sources) the chance of triggering Brilliant is only 39.5%. With 100 times damage it's 63.4%. Meh... At the moment it seems that the best way to get a proc would be to stand in somebody's Wall of Flame: very low damage per hit and 1 hit per second.
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Build Help: Solo POTD Barbarian Multiclass
A few strikes are more valuabe to you than having summons on the field when you play solo? That's weird...
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Build Help: Solo POTD Barbarian Multiclass
That's right and nice - but that's not really a special synergy with the barbarian, is it? Anyways... Chanter/Barb is surely a good combo. Maybe Soft Wind is kind of special with a solo Berserker: help to heal your self damage while adding raw damage to Carnage's one. The nicest synergy of Berserker/Chanter for me is indeed that if you kill your summons with your confused attacks you trigger Bloodlust and Blood Thirst. Wear the Woedica necklace and you quickly get +4 to MIG and RES, too. Damaging AoE spells (like White Worms) do trigger Staggered from Spirit Frenzy. Which is really nice. I wonder if this also works with the damaging chants. Did somebody test this?
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v2.1 Unique Items
Thanks! Meh - Nalpasca already gets +10 and more if he invests in Alchemy (which I always do). So not really great for a Nalpasca. Soul Void seems to be much better. It's potentially good for solo though because you can take drugs out of combat: Put on that thing, take drug, take it off and put on your "real" necklace and start the fight...? Like Sould Void basically can do with resting.
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Low INT Skills
BDD? Barring Death's Door, got it.
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v2.1 Unique Items
Can you tell me what it does?
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Build Help: Solo POTD Barbarian Multiclass
I guess so. Sadly I didn't finish it due to a complete system breakdown.
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v2.1.0 is now available on the Beta Branch
Every Full Attack is affected by this change. I have to agree that the rest of the patch notes are a pleasant read though. I always like new items and spells. Thanks for providing us with new build material. You only did the same mistake as with the Whispers of the Endless Paths: the new Battle Axe hits the initial target twice: once with the initial attack and twice with the AoE attack. That's like Carnage also hitting the main target (which it isn't). There's already a bug report for that.
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Low INT Skills
I guess you can't get out any heal fast enough if a Disintegrate hits you with this otherwise great setup, right?
- Ansalons Assessment of Accessible Accessories
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Build Help: Solo POTD Barbarian Multiclass
when i played this duo i doesn`t need or focus at summoning at all : carnage, frenzy, spamming autoattack like crazy and buff yourself from chants is all you need And which buffing chants synergized particularly well with a barbarian in your opinion?
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Build Help: Solo POTD Barbarian Multiclass
I agree that Berserker/Helwaker is really not optimal for solo. In a party it can work and be fun (if you make sure he gets lots of healing attention) but in a solo game... THing is the self damage of Frenzy scales with Power Level and gets influeces by MIG as well. While the Power Level scales the base damage up the immense MIG or the Helwalker + Frenzy give this increased base damage another boost - AND then comes the 50% additional damage you receive from the Helwalker passive. It's already a bit tricky to keep a high level Berserker alive - even without the Helwalker part. I actually liked a Corpse Eater on my first solo attempt with a barb. The +2 power level from certain food is great and the occasional healing and rage regain are nice as well - while the increased rage costs aren't too severe because you use a lot of auto-attacks when soloing anyway. I mainly used rage for Frenzy and Savage Defiance.
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What Weapons Do We Still Have A Dearth Of?
Boeroer replied to Stardusk78's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Now some two handed daggers please!
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The Obsidian Boards' Build List - Last modified: 22-October-2018
The Watershaper's Focus and here especially Ondra's Wrath have been altered for patch 2.1 (beta). Ondra's Wrath implemented a "hidden" ranged attack to proc its effects - which worked with Driving Flight and the Focus' own jump which caused a lot of procs of Ondra's Wrath and could lead to recursion if a lot of enemies got hit - which made my build "The Deep Leap" so powerful. THis ranged attack now has been removed. I haven't tested it in the patch beta yet, but I suppose the build will take a serious nerf. Once the patch gets released I will try again and update the build accordingly (or remove it if it's beyond help).
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Dual-wielding, full attacks, and recovery
Maybe the timing has to be right.
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v2.1.0 is now available on the Beta Branch
It was the easy route. That bothers me a bit. What we discussed in the dedicated "Full Attack" thread was more interesting and also not hard to implement. And the concern that it would make the late( r) game even more easy: well that doesn't really matter much since that will not be solved with less potent Full Attacks anyway.
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Geomancer Maia
All AoE attacks that use the weapon will cause Body Blows on all targets. Carnage, Torment's Reach etc. will not, but Clear Out, Whispers of the Wind, Whirling Strikes, Heart of Fury will afaik. Recently I only tested Clear Out though. The rest I tested some time ago.