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Boeroer

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Everything posted by Boeroer

  1. https://forums.obsidian.net/topic/106894-countdown-shenanigans-on-obsidians-homepage/ Right beneath this one.
  2. Hello. Unfortunately Obsidian Entertainment did not develop the console version of PoE but Paradox did on its own. Hence the people here might not be able to help you. You can find the technical support forum for PoE for consoles on Paradox's website: https://forum.paradoxplaza.com/forum/index.php?forums/pillars-of-eternity-bug-reports.990/ Hope this helps!
  3. If it's a full attack that works with melee and ranged weapons then the char will execute the full attack at melee range with both weapons. At least last time I tried. Might have changed.
  4. I think first of all there are plenty of weapon proficiency points to use (if you are not a Devoted). Secondly weapon proficiencies don't do much besides adding a modal that is not very impactful in most cases anyway. A case where you want to have them is Confident Aim. They do not make you generaly better with the corresponding weapons. And then: for the rare cases you really can't use any of your picked weapon proficiencies and it makes a difference for your char in combat - there's retraining. So the problem is not really pressing in my opinion. But I agree that it would be cool to be able to only "partially" retrain: only the last x levels or only proficiencies or so. That's not a bad idea. Unfortunately, like I said above, I don't think that the problems are so pressing that we will see a change in this matter (via patch). Maybe this is moddable though?
  5. It was the same in PoE. If you didn't pick one of the highest lvl invocations (that grew in costs with every tier) at lvl-up your phrases wouldn't accumulate to the same amount as if you had. You can file a bug report. It's not a bug but it's a mechanical issue that's unfair and kind of stupid, too. The number of stacked phrases should be tied to PL or char level but not which invocations you picked.
  6. This is very low Sonic. And I will explain: I mean trying to disingeniously drag a statement into a controversial direction where it's supposed to be torn apart. "Can two men have sex?" - "Why? You hate gay people???" If I didn't explain explicitly what I meant your next move after my statement (that it's low) would have been that you'd accuse me that I said LGBT is low. It's not only disingenuous but also clumsy. If you want to go ahead with this then be my guest. Just know that it paints a picture of a flawed ethical code.
  7. Since you ask: - Stop claiming to present facts or truth when you are not. - Stop claiming to speak for everyone. For starters...
  8. Maybe. But then you have to manually maneuver your char into melee range. Because if you don't do that he will only use the ranged weapon/will not move to engage. And that's the annoying part for me. Same thing when I summon Minor Blights and use it with an offhand dagger: as soon as enemies engage me I will not be able to use the Blights on them anymore. Meh...
  9. I'm ok with backing it. I have no problem with supporting Larian. But I threw Original Sin 2 into a corner after a few hours - and never looked at it again.
  10. That's true, it's not. I asked the same question when the game came out by the way (I mean something like "why can't I steer a fast ship around a slower one?").
  11. Ouch, you have my sympathies. Remember doing something similar myself, getting the knife stuck in the bone was the worst part. Uah, brrr - no, it wasn't that bad.
  12. Ouch. Is your cat rel. young? Mine also did that when she was young(er). She even jumped onto my back and clawed her way up when I was stitting at my desk. At some point she stopped doing all that stuff. So maybe you're lucky and it will get better.
  13. No, it's a weird response because you answered to a comparative question as if it was the original one - which it is not. And that's obvious to anybody who can read properly. Doesn't matter if the comparison was fitting or not. If you wrote that weird response as a kind of disciplinary measure then just say so. Still stays weird though. His fact check may have been strange, but it wasn't irrelevant. It just showed that you did a false claim - and a very presumptuous one at that. Since that is not the first time you call your mere opinion facts or truth it was relevant. Especially because you called for a fact check yourself.
  14. Maybe. But if people say "No", "I don't want that" or "Not for me" we can savely assume that they don't agree. Reading that (?) and then claiming that everybody agrees doesn't leave the most honorable impression.
  15. That's abilities like Barbaric Blow, Crippling Strike, Flames of Devotion and so on. Those will execute an attack with both weapons (skipping recovery of the main hand) if you use them. With those the gun in your offhand will be used even if you are in melee.
  16. Well you should not stand still while reloading. Moving lowers the chance that the enemy will hit you. And before firing the cannons you should hold position to increase your accuracy.
  17. It is indeed cringeworthy. Especially when I remove the bandage...
  18. Today I cut through the entirety of my fingernail (left index finger) while trying to cook lunch. I remember the times when my finger didn't throb like a Deathtrash monster. Those were good times...
  19. From a logistical / design point of view, I actually wonder what this means. I'm not saying they're wrong, of course, but on the surface it doesn't look like the claim is valid, which is precisely why I'd like to know the reasoning behind it.Consoles and controllersThat was not one of the reasons they mentioned. Can't say if they had this in mind, but I think 6 or 5 party members doesn't make a big difference for a controller.
  20. I wouldn't be so sure. It's quite OP because it affects the whole party (as long as they are in your chant range). Make 5 chars with reloading weapons and you'll see why it's maybe too much.
  21. When? During game development?That would be retarded. Putting UI before design is like... new low. Plus it's not like they didn't make any game with 6 party members before. I really despise the use of the word "retarded" in such a way. It's certainly not a good way to communicate if you really want a reasonable answer - at least from me. But if that wasn't your goal in the first place then ok. But no. Your conclusions are wrong. The reason for 5 party members was that in PoE and Deadfire there are a lot more active abilities for martial chars/classes and thus the management/visuals/etc. of encounters was a lot more cluttered than in the old Infinity games (where fighters etc. mostly used auto-attacks). That was one reason. There were more but that doesn't matter now. So... After that decision was made for Deadfire lots of people asked if it would be easy to mod the game so that you could have 6 party members. And the answer was that it's in fact pretty complicated because the whole UI (but also dialogue/banter/reactivity/xp gain maybe) was layed out for max 5 party members now. So a Berath's Blessing with 6 party members would require a lot of work and thus will most likely not make it. But it would be nice indeed.
  22. Toxic Strike with high INT and MIG and a AoE weapon (rod + Blast or mortars) helps immensely against high level enemies with tons of health. Apply it and go invisible and enemies will die quickly because the ticks increase in damage steeply - and high INT grants you additional ticks. High INT with Toxic Strike means you are looking at an an exponential dmg curve (in an AoE with the right tools).
  23. Yes, it gives you a 15% action speed bonus now. In addition to the +5 DEX inspiration it always had and which also gives you an action speed buff. The Streetfigter passive "Heating Up" is the ability that speeds you up the most. Also modals of Hunting Bow and Pistols do that same thing but come with ACC debuffs. Barbarian's Frenzy and Bloodlust do stack, so Barb is a good candidate for speed as well. You can imagine that a Berserker/Streetfighter with pistols can become a pretty fast (but rather inaccurate) gunslinger... Another thing that is often overlooked is that Sure Handed Ila is acually a 40% bonus rather than a 20% bonus with reloading weapons - because the bonus is applied twice for some reason. So Streetfigher/Chanter with pistols is also very fast.
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