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Raven Darkholme

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Everything posted by Raven Darkholme

  1. I have two questions from this: 1) How was Defender nerfed? 2) Do effects like Defender, Hold the Line, and Guarding, which increase engagement limit, have any observable effect on the AI now, as far as helping to actually, you know, hold the line? http://forums.obsidian.net/topic/81009-defender-20-beta-nerf/?do=findComment&comment=1718622
  2. I'm speechless in a positive way. Remains to be seen, whether it makes enough of a difference, but it's a start.
  3. People overhyping Potd? Theres not many hardest difficulty settings with a fancy ass name to boot, more people complained about how easy it is. The only way to feel challenged slightly in this game is to go with half a party (not really that hatd) or better yet solo.
  4. I just tested with the latest patch and it works exactly the same. As long as he's out of the sight of the others you can kill the adragan at the top without making anyone hostile, however a xaurip will come to attack you (killing him out of sight of the rest will keep everyone neutral also). Since attacking anyone there will put you in combat until everyone is dead you can use your scrolls/summoning items before starting the next fight. She's a woman.It's an imaginary beast, who cares about the gender?
  5. People always deny it but echo is a supreme spell. Theres nothing cheaper than multiple ciphers.
  6. Since I always go in there with way less than 6 I equip my melees with ranged eeapons.
  7. Having high might actually makes your recovery more than enough without the talent.
  8. You need 170ish on PotD (deflection) with a paladin and even more with other classes, cause their other saves are lower. Also getting hit by fear aura with other classes than pala might be a bummer on PoTD. (Pala ofc has a talent that pretty much trivializes the aura. whether it hits or not.)
  9. It's not a bug, but very annoying. You don't even need something like paralyze, simply holding adra is enough. You don't even necessarily need to waste a spell for it, just get the dragon stuck behind the 2 xaurip archers and she will be entirely harmless.
  10. Congratz. Paladin is super safe solo, but fights with mobs take waaaay too long.
  11. Haven't read all your post, since its way too much text for me. ;p Generally your team looks decent, two things I don't agree with. The fighter is not needed just because he engages more enemies. In this game any tank will always engage more foes than his limit, because the AI sucks. The rogue seems way worse, than a cipher in a small group. Aoes and cc are supreme and ciphets ranged damage is not really worse than rogues due to soul whip.
  12. It's great if you have a tank with high defense values so he doesn't get hit by the detonation. ) Oh the explosion does friendly fire? That brings me back to a question I asked in another thread, which is how to make effective use of Ringleader. The two times I've tried it, it was too effective, as it controlled literally everyone, and after a second or so they all broke control at the same time. Is it pretty much only going to work effectively if you cast it from stealth when the enemies aren't bunched up yet? You can control where to cast it, no? Just cast on the edge of the bunch, so you only hit half of them. @Boeroer It isn't even necessarily because of friendly, even though my cipher always ends up with enough accuracy to hit my tanks, but because the skill isn't that good since only one enemy explodes.
  13. You can kite the pull the ogres very easy btw. I never do it because cheese. (Unless I solo.) But definitely possible.
  14. Cipher is the best ranged dps, yes. But if you play PotD bows are a must, bwcause of more reliable focus build. Warbows have similar dps to guns, hunting bows have the best (late game) unique.
  15. For the tank: deflection, fortitude, resolve, perception, might, constitution, dexterity and intelligence. Also interesting are bonuses to the other saves (will, reflex). For dps:Accuracy, Might, dexterity, crit multipliers, perception, deflection.
  16. I would take Fort and Ref defense talents but thats just my solo reflexes which are less important with party. As to paladin buffs you can/'t cast on yourself: they have to be castable on friendly targets, not just allies.
  17. If you have a priest 1 tank is truly sufficient. Just have an off fighter like monk who deals with strays.
  18. Definitely playing PoTD and trial of iron! Also the point is not, whether a melee rogue needs deflection, but whether he can be used against Adra Dragon.
  19. This sounds like you've never played a rogue... Shields don't work. That's exactly what I wrote, what's your point? The only guy doing absolutely accurate posts here is Gromnir, sounds like he actually did that fight with a melee rogue while you are proud if some shades don't skewer you.
  20. A melee rogue that focuses on deflection is not gonna work, shields suck for dps and you're not gonna tank the master without shield.
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