Everything posted by Raven Darkholme
-
Rapid Recovery Question & Suggestion
Having high might actually makes your recovery more than enough without the talent.
-
Deflection - what is enough?
You need 170ish on PotD (deflection) with a paladin and even more with other classes, cause their other saves are lower. Also getting hit by fear aura with other classes than pala might be a bummer on PoTD. (Pala ofc has a talent that pretty much trivializes the aura. whether it hits or not.)
-
Adra Dragon paralyzed for most of fight
It's not a bug, but very annoying. You don't even need something like paralyze, simply holding adra is enough. You don't even necessarily need to waste a spell for it, just get the dragon stuck behind the 2 xaurip archers and she will be entirely harmless.
-
Finally beat the game on PoTD, solo next
Congratz. Paladin is super safe solo, but fights with mobs take waaaay too long.
- Paladin (solo) vs adra dragon (PotD)
-
So here's a PotD completionist 4-man
Haven't read all your post, since its way too much text for me. ;p Generally your team looks decent, two things I don't agree with. The fighter is not needed just because he engages more enemies. In this game any tank will always engage more foes than his limit, because the AI sucks. The rogue seems way worse, than a cipher in a small group. Aoes and cc are supreme and ciphets ranged damage is not really worse than rogues due to soul whip.
- Ranger solo vs Adra DRagon (PotD)
-
I died on Path of the Damned Trial of Iron - Please advise on my strategy (VIDEO) - Death
So you never beat the game, even once?
-
Tactical Meld and Borrowed Instinct questions
It's great if you have a tank with high defense values so he doesn't get hit by the detonation. ) Oh the explosion does friendly fire? That brings me back to a question I asked in another thread, which is how to make effective use of Ringleader. The two times I've tried it, it was too effective, as it controlled literally everyone, and after a second or so they all broke control at the same time. Is it pretty much only going to work effectively if you cast it from stealth when the enemies aren't bunched up yet? You can control where to cast it, no? Just cast on the edge of the bunch, so you only hit half of them. @Boeroer It isn't even necessarily because of friendly, even though my cipher always ends up with enough accuracy to hit my tanks, but because the skill isn't that good since only one enemy explodes.
-
Max stats/Dump stats required on PotD only?
You can kite the pull the ogres very easy btw. I never do it because cheese. (Unless I solo.) But definitely possible.
-
Tactical Meld and Borrowed Instinct questions
Also please don't take detonate, its crap unless you solo.
-
Best Ranged Dps Class?
Cipher is the best ranged dps, yes. But if you play PotD bows are a must, bwcause of more reliable focus build. Warbows have similar dps to guns, hunting bows have the best (late game) unique.
-
A few questions about equipment
For the tank: deflection, fortitude, resolve, perception, might, constitution, dexterity and intelligence. Also interesting are bonuses to the other saves (will, reflex). For dps:Accuracy, Might, dexterity, crit multipliers, perception, deflection.
-
Help finish my Paladin (tank) Buid on my current PoTD run.
I would take Fort and Ref defense talents but thats just my solo reflexes which are less important with party. As to paladin buffs you can/'t cast on yourself: they have to be castable on friendly targets, not just allies.
-
How many tanks?
If you have a priest 1 tank is truly sufficient. Just have an off fighter like monk who deals with strays.
- Heavy hitting squishy melee against big hitters...help
- Heavy hitting squishy melee against big hitters...help
- Heavy hitting squishy melee against big hitters...help
- Heavy hitting squishy melee against big hitters...help
-
Cipher: am I doing it wrong?
That's true, but kind of a moot point unless you see something besides DPS or focus to be worthwhile spending a talent point for on a cipher. Biting Whip, Draining Whip, WF Ruffian, Gunner, Marksman, Penetrating Shot... what must-have talent am I missing? Early greater focus is not that bad.
-
Cipher: am I doing it wrong?
You don't really get, that most people complaining about this rest the same way you do. This whole philosophy if you don't wanna cheese, don't do it just stinks like ****. Especially in a game which seemingly cares for balance as several updates prove.
- Why is Ectopsychic Echo so good?
-
Cipher: am I doing it wrong?
Or you can never pick up any loot at all, or you can play without a monitor, or you can never level up, etc. All these options are exactly as irrelevant to any balance discussion because nothing forces you to use them, just like nothing prevents you from resting after every fight (or more to the point, before every remotely difficult fight). Therefore, for the sake of balance, the only reasonable assumption is that everyone is at full strength in every fight, because, surprise of surprises, that is exactly the case any time that you have a difficult fight ahead - the first thing you do is rest up, or, more importantly, you at least CAN. The fact it's inconvenient to run back to town for more supplies if you overdo it is not relevant to balance at all. The only way a rest system can possibly work is if the devs have the balls to actually restrict it in some real way instead of going "trolololo stare at some loading screens you naughty boy, you rested too much", which has to be the most idiotic way to try to "balance" anything ever conceived. "Hey let's totally allow the player to do this, and let's make it the strategically superior choise, but let's make it turn the game into total ass!". ****ing brilliant. But hey, why balance anything or design the game intelligently when you can apparently just call anyone doing something smart a "cheeser" and win. THIS.
- Why is Ectopsychic Echo so good?
- Why is Ectopsychic Echo so good?