
Exoduss
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Everything posted by Exoduss
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This is a bug with Extra weapon Sets ( Island aumau racial , and Arms Bearer talent ) after some fights ( as a guy above mentioned might be after those where your character gets dominated/charmed/confused ) your characters might loose their extra weapon set passive/passives , solution is simple with the INN as mentioned above
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POTD cant be hard , why? because its soloable , so how bad i should be with 6 characters to fail on POTD if its soloable? i play POTD ironman atm and 90% of fights i just auto attack with arbalests because micromanaging is not worth the time , 10% of the fights , it starts raining adds on you and pathfinding starts to really shine doesnt it Not even talking about how Easy Normal and Hard are basicly the same . If it was up to me , this game would have 3 difficulties : SOLO MODE ( this being current easy , you cant recruit companions/hirelings ) Normal/Recommended MODE ( this being current hard , no way this would be soloable tho ) Path of the Damned ( Not soloable in any fukin way no matter how hard you cheese or how many console commands you use ) and Expert or Ironman as optional checks now we have : easy , easy , easy , Path of the Damned and even POTD becomes to easy with 6 people because why? because solo is possible . I am pretty sure no game that allows you party of 6 should be made so that you can solo it on every difficulty , i believe old school CRPGS were soloed not because developers inteded to add achievement for that but because people played them so much and got so good at them that they made solo Possible , and PoE thought that they can have both Solo , party and balance between those 2 that is no way possible
- 61 replies
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Spent first week restarting the game before act 2 , it gets even worse when you want to find that party composition that satisfies you compared to only rerolling your first character , i have finished game twice now with the same party i made after 1 week of rerolling , and i am on 3rd playtrough with it on triple crown so yeh , i understand you and i actually encourage you to restart as many times as you want , also clever thing to do is to keep a save after tutorial so you can restart without replaying that part ( assuming you like your PC )
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One of the biggest gaming industry problems nowdays is that even such games as CRPG try to bend their knee to casual scrubs i mean there is ton of Call of Duty released every year , assassins creed you can buy atleast 5 times a year , and we get 1 CRPG a decade and it has to be winnable for every dumb kid .. and if that is not enough the hardest difficulty of the game ofcourse has to be SOLOable for the fakin achievement .... **** yeh commerce.. ITS ALL ABOUT THE MONEY , and even then you guys donate couple of millions before the game launches so kids can come to this forum and cry how paladin is a bad class or how monk sux because you cant play him without armor and with bare fists aka leesin or smth ... lol i wonder how many steam kids would kill themselves if they had to play something like Commandos 2 at present day , there was no place for casuals in that game
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Being Limited to 2 Camping Suplies would be ok if spells were per encounter ( less but per encounter ) now when they are per rest it can get retarded esp on tougher places on POTD
- 55 replies
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Isnt like every single CRPG game we got in last few years made by KickStarter Campaign? How is it bad business to get whole sum for game donated and then take all the earnings as profit , this is more like a financial fraud where people dont rly get scammed except that they get half of product ( talking about bugs on release that took atleast 3-5 patches to fix for every single CRPG we saw in last few years and hey PoE is no different half of talents are there just for lolz with description but no effect )
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This tends to happen with only one opponent, they ignore engagement with my Chanter who is beating their heads in with Tidefall and they just wander off to attack my back lines. Since my ranged Chanter (I have two) is running the frost traps phrase I back off the target, the enemy is slowed/chilled and they get cut down by my melee Chanter...but they don't turn around to engage. p.s. I don't use engagement talents/weapons. I micro my melee fighters to keep engagement. This doesn't happen a lot, but it's been very noticable from some of the undead enemies. (Usually the vampires, however their name is spelt.) your melee characters will get atacked by the mobs no matter what , it just how the game works i think and it makes sense :Why would enemy bash a tank when squishy rogue is hiting them in the back , meanwhile going for backline wouldnt make much sense as they would need to get trough tanks and all the cc , just turning and attacking that annoying melee guy is realistic and sensible . And thats why no matter how much you micro : Hold The Line + Guarding Weapons are non negotiable for tanks They're totally negotiable. My point is they ignore engagement, even when they are being directly attacked by my melee character. They then walk into my back lines, trying to hit a ranged character, while my melee character follows them, hitting them in the back until they die. This happens when your tank gets cc"ed , always did for me i think its fine that way
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This tends to happen with only one opponent, they ignore engagement with my Chanter who is beating their heads in with Tidefall and they just wander off to attack my back lines. Since my ranged Chanter (I have two) is running the frost traps phrase I back off the target, the enemy is slowed/chilled and they get cut down by my melee Chanter...but they don't turn around to engage. p.s. I don't use engagement talents/weapons. I micro my melee fighters to keep engagement. This doesn't happen a lot, but it's been very noticable from some of the undead enemies. (Usually the vampires, however their name is spelt.) your melee characters will get atacked by the mobs no matter what , it just how the game works i think and it makes sense : Why would enemy bash a tank when squishy rogue is hiting them in the back , meanwhile going for backline wouldnt make much sense as they would need to get trough tanks and all the cc , just turning and attacking that annoying melee guy is realistic and sensible . And thats why no matter how much you micro : Hold The Line + Guarding Weapons are non negotiable for tanks
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Heh, you're correct that I misread your comment. But there's no need to be overly snippity about it. For some reason I read that as "why aren't people voting for Rangers/Paladins." I haven't actually voted and thus can't/didn't see the poll results by default. As to the reason - maybe it's a poll creation limitation, number of options you can put in. I'm not sure what those are. Don't think I've ever made a poll. meant no offense at all , tho got 1 request : is there any way for you as moderator to maybe fix the poll ? if no then lets leave it as it is and forget it