
Exoduss
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Everything posted by Exoduss
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I didnt quite get it what u meant hotkeyed they are in the action bar , what else would you want , you just need to hover weapon and another action bar appears with your weapon sets and you choose the one you want , i basicly have a gunner with 4 weapon sets in every team i make and never had any problems with quickswitching and it seems to be fastest way to deliver deadly bursts
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Build above is quite good imo just i wouldnt drop might to min and max con because first of all max con is just waste as 10 is enough for anything even for POTD tanking with paladin , rather have might at 10 con 10-12~ , dex min , and other 3 maxed , it seems paladins are the first class of this game that broke trough on forums everybody got a hang of how it works and posts same builds :D meanwhile other classes has a long way to go lol
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Dont build ranger as your PC you not gona solo this , so why **** up ur rangers build with useless stats just for conversations when you can pick another char more suited for conversations as your pc and make ranger in the INN , i am all about Rangers too but i dont agree with gimped builds for some dialogue options , imo either skip dialogues or make another pc and get ranger as companion from the inn , and you really want to have Might Dex maxed and then either max Perception ( for interrupts ) or Intelect for AOE but only 1 of thease thats the choice you gota make for a good build .
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Can you hot key weapon swaps? I wasn't able to figure it out. They are already hotkeyed , on your characters action bar you can always switch between weapon sets just click on the weapon in action bar and other sets will pop up , thats the only proper way to play ranger use the damage boosts you get from class skills to deliver biggest damage possible with guns
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You should rush to town and avoid geting any exp tbh after tutorial you are already level 2 , and you should rush to get your full party and then start exploring to share the exp with the party , also soloing Bear is not possible at level 2 even not on POTD especially with a priest , lol guy above is plain re...ed , some classes arent meant for tanking bears bro
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Yeh that is true thats why i usually end up with 10 Might( No Increase to heals but no decrease either) 10 Const for Moon Godlike Paladin Tank and then 4 Dex ( Godlike gives +1 cant have 3 i think ) and other 3 stats maxed
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Lol you make it sounds like the barbs are useless. They are useless if you make them glass cannons. Barbarians are DR tanks, not deflection. Most of their talents require them to go alone vs 2 or more monsters and juts pwn them. Support is key here as with every DPS class. Do you think that when a shadow teleports to your wizard/random cloth nuker and he will survive a few hits? The barb can survive more than that. All you need on the hardest fights is a that self-heal talent and maybe one heal from the paladin/priest. The fight will be over before you need to cast 2 heals. Barbarian's are not tanks in PoTD thats what i mean barb will never die if played right but for this to be true he has to never get hit , ofc you could build barb as a POTD tank that would be huge waste imo and i dont rly even mind my barb dieing after Fury on POTD fights are so AOE heavy that barbarian can simply pop furry deliver ton of aoe and go to rest mode on the ground because fight is over by that time
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This build seems about right , tho i would kill DEX to min put those last points into INT , This is already the case ? Those 3 points in dex atm does exactly nothing so might aswell just max other stats but its good build going right direction so you will do very well , also about a race i was all about Moon Godlikes for palla tank , now i think maybe to make other tank moon godlike and get that helm from first dungeon for Paladin tank +1resolve+perception , moon godlike has like amazing tank racial
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Make your rogue Ranged imo for 2 ranged 2 melee setup, Moon Godlike is the master race for tank , there is great tank helm early tho +1perception+1resolve , but moon godlikes racial makes up for it imo , also both Cipher and Rogue are more single target so swapping 1 for druid or wizard would be better for aoe but its not that needed on Hard , Priest is hands down the best class in 6 man party , in 4 man probably too , Holly Radiance with talents and good stats for a priest is just a game changer spell ( Massive AoE Heal + Damage + Extra Damage on Shades etc )
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Well tbh even if you are casual and you dont like difficulties go normal atleast , i mean you are already asking about builds and other advice on forums so you are probably not that new to such games and easy would be just auto atack boringness for you , Try Normal and play it any way you want if you use atleast 4-6 people in party on normal you wont have a single problem , for a Paladin go Race : Human or Moon Godlike the one you like more stats Might : 10 Const : 10 Dex : 3 Perception : 18 Intelect : 18 Resolve : 18 (You can add more to const and take it from might if you feel the need for more HP but really 10 is enough imo ) Choose the order you like more from description imo and then enable in ingame options menu that game shows you what dialogue choice gives what reputation so you can follow your paladin ways
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Barbarians DIe Instantly on POTD or they drop dead after Fury ends , and yes this team seems to squishy PoTD you need 2 Tanks to make tanking walls and ton of aoe for the increased enemy number , also keep in mind that : Easy Normal and Hard difference is number of enemies and nothing else , but in POTD you not only get twice the enemies of hard but also they got beefed up stats ( PoTD is the only mode where stats are changed for the enemy ) and then suddenly your tanks start dieing like flies , your melees get 1 hit , and your ranged + casters will miss a ton compared to hard , get 2 tanks mix of Fighter/Paladin/Chanter , A priest , 2 ranged 1 melee or 3 ranged if you want your life easier (Melee dpsers on POTD is just meh )
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This build seems about right , tho i would kill DEX to min put those last points into INT ,
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He seems pretty good at survival being there all alone in the wild blazing and waiting for watcher to come
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Death GodLike with goats head ! I think Elfs are good for Marksman and Humans for Fighters Barbarians etc , Death GodLike has really nice finisher racial , also Godlikes gets bonus to intelect that makes it very very attractive for wizard having max INT for max AOE radius is very important for a wizard Aumaua could be good choice because of +2 Might so you could max it and be Mighty Wizard with max damage possible
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Some people like to roleplay. I can never force myself to make a retarded or feeble or whatever paladin. clearly those people dont make topics "Paladin Stats" To post above : MoonGodlike is master race for paladin's having AoE Heal when you loose endurance you can even RP :D , it would help on shades even more ! 14 / 10 / 10 / 15 / 14 /15 build could aswell just be 14 / 10 / 3 / 18 / 16 / 18 , look at what u loose ( nothing ) and what u gain ( SOMETHING )
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It really depends on a playstyle when you get hang of PoE , atm i am runing 2 Buffer tanks ( Chanter and Pally ) 2 Ranged Marksmans ( Aumaua Gunner and Wood Elf Rogue ) and 2 Spell Casters ( Priest for Heals Buffs and some mild AoE and a Wizard full on flame on aoe ) idealy i would like melee dpser instead of one of marksmans but i just cant stand how melee movement etc works after releasing pause in this game so id rather not . Funny thing is most micromanagement goes to a ranger when a fight starts ( 4 Quick Switches ) then priest would be second wizard third , and rogue becomes micromanagent heavy on a boss fights where i need to move alot and rotate the debuffs so i keep doing increased damage , both tanks are prety much afk hitters with few skills so they dont require anything tbh ) . Every guy in the party has specific task except the tanks ofc who like stand there and chill mostly , Ranger takes down biggest threats almost instantly 4 quick switches with blunderbusses is just to cruel , rogue always dpses targets that wont die from rangers burst and needs to be tanked , while wizard can either help with single target or start aoe clearing with a priest helping him and healing the party at the same time ( Holy Radiance with Max Intelect and Might and talent that makes it damage aswell as healing spell is a great aoe nuke ) Edit : Ranger Pet has like thousand uses only your imagination can stop you :D if i dont use him to make tanking wall then i use my pet to protect Marksmans from mobs that get trough so he can pick agro while marksmans leg it , lion is great for protecting your backline
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Are you mixing Perception( Gives tank stats and Interrupt) with Dexterity( Gives Action Speed and Reflex )at the moment ? because Perception is key stat for paladin and a tank so is resolve and you need both , on other hand Dexterity is useless because as you said with heavy armor you loose like 40-50 recovery time anyway so loosing another 25 from having min dex is not a huge impact also with Paladin tank you dont need recovery speed for anything all you need is Tank stats + aoe range for your auras so Holy trinity of paladin stats : Perception , Int , Resolve all should be maxed for a proper build