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  1. Company in question (BAC Consulting KFT) is Hungarian, but it is just consulting shell company, that does not have any production facilities, even though it had license from the Taiwanese company to use their brand and design to make pagers. Hungarian officials say that those pagers have not made in Hungary or never been in Hungary. Also BAC Constulting's web pages disappeared from the net today. So it looks that plot has been much more complex than intercepting shipment somewhere and putting explosives in the devices. Also plan has been in process multiple months or even over two years considering that BAC Consulting was established in 2022. Also it looks like that company didn't have any employees only its founder is listed as shareholder. Company has reported about half million euro revenue from 2022 and from 2023. Company also claims that it has done jobs for European Commission and UK Department of International Development, but these claims could have not been proven to be truth when journalist have asked about them from the Commission and DoID. Also founder claimed for NBC that her company is only intermediate and does not produce pagers. Founder also says that she has been employed by European Commission on her linked page, but Commissions spokesperson says that this is false, but says that it is possible that she may have worked for Commission through external providers and consultancies (because there isn't usually any list of employees of such companies in Commission's records). There is possibility that BAC Consulting and its founder does not have anything to do with this case, except that it has been used to make it possible for Hezbollah to buy the pagers in first place, meaning that company is used to get production license for the pagers and they have been then produced actually by some other company that didn't want their name anywhere near to those pagers.
    2 points
  2. Ugh, Dr Pepper also has sucralose and ace K here. Last night we went to a restaurant called Noa, I believe, and I had steak tar tar which was absolutely delicious followed by miso black cod that was also the bomb dot com. I only got to eat half of the cod because my sonathan was eyeing my plate so I shared it with him. The restaurant was great, right on the water looking out across to downtown and old town Tallinn.
    2 points
  3. This build was created for a collaboration with @Aestus who runs the Youtube channel Aestus_RPG. Here's the video where we talk about this and other builds. This is build 4 of 5 from that collaboration. ----------------------------------------- This build is mainly meant for inspiration. You don't need to follow it in detail to have fun. If you understand the key features - the basic idea what makes this build special - you can usually deviate from my non-core attribute-, skill-, gear- and ability selection and form the build to your own likings and ideas. I do not try to produce the most powerful uberbuilds (often those are the most boring to play in he long run) but to focus on having fun while playing. Usually that means the build is powerful - but it's not the main focus. If you like to read about my personal requirements for "fun to play" builds, you can jump to a list below this post ----------------------------------------- ahira of the Opalescent Dais (or just "Pod" for friends) hails from the vast Ixamitl Plains, where the endless savanna meets the sky, the winds carry both whispers of the past and the promise of the future and the goats drop... droppings. Raised among the Nalpazca monks, Pahira was drawn to their unconventional practices: their mastery of body, mind and corny jokes through the use of rare herbs and potent elixirs. Where others saw addiction, Pahira saw clarity. Her years in the Nalpazca order taught her to harness the latent power within her body and soul, but she sought more than simple balance. Combining ancient martial techniques with alchemical enhancement and explosive ordnance, Zahira became a deadly force. Her training with blunderbusses and hand mortars allowed her to rain destruction across the battlefield with thunderous precision, stopping enemies in their tracks. With these abilities she moves like the wind, delivering stunning and detonating shots to entire groups of foes before they can even comprehend her presence. Now a wanderer, Pahira follows the call of adventure, seeking new knowledge, better flintlocks, ancient secrets and the perfect substance to push her abilities even further. "Boom! Here comes the Boom! Ready or not, here comes the girl from the plains Boom! Here comes the Boom! How you like your scattered brains?" - Pod hovering cross-legged in the air while tuning in for the... boom - =================================== The Mortar Monk =================================== Difficulty: PotD -------------------------------------------------------------- Solo: untested -------------------------------------------------------------- Class: Nalpazca (or vanilla, Helwalker)* -------------------------------------------------------------- Race: Human (or any) -------------------------------------------------------------- Background: Ixamitl Plains (or any) - Scholar (or any) -------------------------------------------------------------- Stats (w/o Berath's Blessings, ★=recommendation): MIG: 15 (14 +1 Human) CON: 08 DEX: 15 PER: 17 ★ INT: 18 ★★ RES: 05 (3 +1 Human +1 Ixamitl Plains) -------------------------------------------------------------- * with usage of the blunderbuss modal "Powder Burns" even a Forbidden Fist variant would be viable the unique icons for all passive abilities are part of the Community Patch mod Abilities | Skills | Proficiencies - (!=important, r=recommended) 01. Swift Strikes (r) | Blunderbuss (!) + Scepter 02. Arms Bearer | +1 Alchemy (->3), +1 Insight (->3) 03. Dance of Death (r) + Two-Weapon Style (!) | +1 Alchemy (->4), +1 Survival (->1) 04. Long Stride | +1 Alchemy (->5), +1 Survival (->2) | Pistol 05. Stunning Blow (!) + Lightning Strikes (r) | +1 Alchemy (->6), +1 Survival (->3) 06. Combat Focus | +1 Alchemy (->7), +1 Metaphysics (->4) 07. Duality of Mortal Presence (! INT) + Enduring Dance (r) | +1 Alchemy (->8), +1 Insight (->4) 08. Thunderous Blows | +1 Alchemy (->9), +1 Survival (->4) | Whatever 09. Stunning Surge (!) + The Long Pain (r) | +1 Alchemy (->10 ), +1 Metaphysics (->5) 10. Uncanny Luck | +1 Alchemy (->11), +1 Insight (->5) 11. Turning Wheel (r) + Improved Critical | +1 Alchemy (->12), +1 Survival (->5) 12. Rooting Pain | +1 Alchemy (-> 13), +1 Metaphyics (->6) | Whatever 13. The Dichotomous Soul (r) + Accurate Empower | +1 Alchemy (->14), +1 Insight (->6) 14. Penetrating Empower | +1 Alchemy (->15), +1 Survival (->6) 15. The Pain Persists | +1 Alchemy (->16), +1 Metaphysics (->7) 16. Resonant Touch (!) + The Razor's Edge (r) | +1 Alchemy (->17), +1 Insight (->7) | Whatever 17. Great Soul | +1 Alchemy (->18), +1 Survival (->7) 18. Lasting Empower | +1 Alchemy (->19), +1 Metaphysics (->8) 19. Whispers of the Wind (!) + Prestige (r) | +1 Alchemy (->20), +1 Insight (->8) 20. Empowered Strikes | +1 Alchemy (->21), +1 Survival (->8) | Whatever --------------------------------------------------------------- Items (!=important, r=recommended) Weapon Set 1: Hand Mortar (! - +Blinding Smoke, +Legendary) + Fire in the Hole (! - +Chain Shot, +Legendary) Weapon Set 2: Kitchen Stove (r - +Thunderous Report, +Frantic Reload) + Xefa's Empirical Explication (r - +Inexplicable Mass, Open Choke*) *Open Choke's reduces range doesn't matter if you use the blunderbuss in the offhand and use Full Attacks like Stunning Surge: only the range of the main hand matters then. It also doesn't matter for Whispers of the Wind Head: Heaven's Cacophony (r - more INT = bigger AoE) Back: Ajamuut's Stalking Cloak (! - stuns all enemies during Whisper of the Wind) Neck: Charm of Bones (r + mopre INT = bigger AoE Armor: Aloth's Armor (! +Legendary - 15% bigger AoE size) Waist: The Amazing and Truly Incredible Instant Potion Belt (profit from free potions + extremely high Alchemy) Hands: Mortification Bindings (r - more Mortification points for Lightning Strikes and Dance of Death) Rings: Ring of the Marksman (r), Ring of Overseeing (r - 10% bigger AoE) Boots: Boots of Speed Pet: Loki (r - 15% bigger AoE size) --------------------------------------------------------------- What is this build about: combine the high INT-bonus (+AoE size, +durations) of the Monk with the AoE of Hand Mortar and Fire in the Hole (Serafen’s blunderbusses), giving you huge coverage. You want the biggest AoE possible (within reason - also include items like Aloth’s armor and Ring of Overseeing and Loki as pet which will stack on top of the INT-induced AoE improvement) mortars are blunderbusses which can use Powder Burns: add another AoE attack Stunning Surge refunds your Mortification cost (and gives 2 wounds, too!*) when it critically hits. Two mortar shots with huge AoE have a very high chance for a crit (if you hit enoug foes) - so you can use that ability very often without paying for it most of times. If you add Fire in the Hole's enchantment Chain Shot, which adds a projectile jump which includes tha AoE your chance will be even higher. It is an extremely potent disable/CC effect: AoE stun with a very long duration - because the base duration is also boosted by the Monk’s INT later you can combine the AoE of mortars with the (kind of) AoE of the Power-Level-9 ability "Whispers of the Wind": you will turn invisible, jump from enemy to enemy and fire three (five with Poweder Burns) AoE explosions at each of them (often jumping back to enemies multiple times depending on the amount of jumps you can do, which depends on your Power Level) combine that with Ajamuut’s Stalking Cloak: it stuns enemies if you are stealthed or invisible. Whispers of the Wind does make you invisible during its execution. All enemies that get hit will get stunned automatically add Resonant Touch to this already very potent mix: doing an 5*AoE*AoE attack multiple times (Hand Mortar AoE + Fire in the Hole AoE + jump AoE + 2* Powder Burns) leads to a very high number of weapon hits. On top of that the Hand Mortar has the enchantment "Blinding Smoke", a cone attack which causes a mild CC effect. But it counts as proper weapon attack and will cause Resonant Touch to add a raw damage stack. This means a TON of attack rolls will happen against each enemy which all can add a Resonant Touch. If your enemies are not yet dead from Whispers of the Wind, they will be after you use Resonant Touch to turn the stacks into raw damage. With enough enemies, usually nobody survives it’s fireworks and explosion all the time at that point - and it’s spectacular you can use vanilla Monk, Xoti (not ideal but works), Helwalker or Nalpazca. With Powder Burns even Forbidden Fist would work. I opted for Nalpazca because this is a ranged Monk and is not supposed to get attacked much - so it might lack wound generation. You do not wait long after a Whispers of the Wind attack to be able to trigger Resonant Touch so you need fast wound generation even while invisible. Nalpascas can add their drug-induced wound generation to Dance of Death’s wounds, making it easy to have enough wounds for WotW and Resonant Touch at most times. *thanks @Elric Galad for reminding me about that additonal awesomeness Issues: the mortars are not working well against singular tough foes. For those you need to switch to normal blunderbusses (which works great with Stunning Surge and Resonant Touch again). normal blunderbusses do pierce damage only - so you need another alternative against immune/resistant (single) foes. Luckily the Long Pain is a great alternative. Summon your ranged fists for single enemies who are resistant to pierce damage or even vulnerable to crush damage. rel. squishy for a Monk - have an escape plan to fell from melee enemies who cannot get stopped by a stun. you cannot make use of all the good melee stuff a Monk usually offers is best if you can amass a lot of enemies in one space. It’s not suited for parties who like to spread out and scatter all enemies. powder burns in combination with los RES leads to a long distracted debuff. If you don't want that don't use Powder Burns. Also best to turn off when allies are near sine Poweder Burns does friendly fire. Whispers of the Windand the mortars themselves do not. you have to use drug in fights, else your wound generation will be bad. Luckily drugs last a long time with high Alchemy and if you are a thorough collector you will have no problem finding and buying enough drugs for every encounter. If you are still unsure, pick Helwalker or vanilla Monk. Empower works not well with Whispers of the Wind: you will get additonal jumps bc. of the higher Power Level, but all the Empower passives, including Empowered Strikes, will not work for the actual jumps. So it's a bit wasted here. Instead I use Empower with its great passives (including Empowered Strikes) with Stunning Surge: very high duration of stun, guaranteed crits even against the most defensive enemies, overpenetration guaranteed. It's a great way to start a fight, giving you and the party plenty of time to set things up while the enemies are stunning for a long time. After taking Empowered Strikes one could retrain out of Penetrating and Accurate Empower and use some other abilities such as the defensive passives or whatever seems helpful. I believe Turnung Wheel doesn't add a burnung lash ro ranged weapons without using the Community Patch with the Community Patch Blinding Smoke will no longer trigger Avenging Storm. However, you can remove that nerf from the mod easily. with the Community Patch the number of stacks from Resonant Touch on an enemy is capped (I believe 25?). It's still plenty and o problem if you "relase" the stacks frequently enough (deal the raw damage). You can remove this nerf as easily as the one above. Why is it fun? it is impactful even early in the game. You will get Stunning Surge rel. early (the beauty of single class). You don’t need Whispers of the Wind to have fun and have a great impact - although Whispers of the Wind is the ultimate goal. it’s the most spectacular thing to unleash in battle - both visually and in terms of sound - especially if you combine it with Avenging Storm (see Heaven’s Cacophony helm) in tough encounters it’s outright OP once you get Whispers of the Wind - but it somehow doesn’t get old. if you pick the right voice you will hear a LOT of hysterical laughter - because you will cause countless crits. I had Konstanten with me and he also does laugh a lot. I had a constant smile on my face because of MC and Konstanten laughing so hard all the time profits a lot from teamwork: if the party can help to set up the enemies perfectly (lure with spells, pull together, good engagement tank) you can end many encounters with one or two uses of WotW and Resonant Touch. It’s a bit like a game inside the game: how do I lure/collect as many enemies as possible in a spot for WotW in order to explode them all in one go? A good tank who holds enemies is great, a Wizard with Pull of Eora is great, a Priest with Call of Rymrgand and so on. Works extremely well with an Arcane Archer’s Imbue:Eora and Web (see Pindown Poet build). it promotes great party teamwork and that is fun for me, too. Hope you enjoy! Cheers! --- PS: some gifs I made when testing this build initially: Whispers of the Wind: WotW + Avenging Storm: Empowered WotW: Another Avenging Storm/WotW test:
    1 point
  4. The Air BNB we're staying at has a pull up bar and my wife was egging me on to do pull ups and I still kinda got it. I can still do L sit pull ups and behind the neck as well, even though that can be rough on rotator cuffs. I can't do them forever like I used to because I'm old and not in fighting shape but just proud of myself that I can still crank out 10 to 20 pull ups in my 40s after not doing them for a couple of years. I mostly just do pushups now, gravity is heavy. /brag
    1 point
  5. i accidentally played through (almost) all of Fallout 4 again.. I read about the Fallout: London mod and wanted to try it. Turned out that installing the mod on the Steam version of Fallout 4 was kind of a hassle so I checked out GoG and luckily they had a sale for the GOTY version of the game for like 8€. I bought and installed it and was ready to install the London mod when I realized I had never played the official DLC's before.. so I decided to play a little just to try them out and see if they changed the game any. Why didn't anyone tell me the Fallout 4 DLC's were actually good?? The Far Harbour one especially, but I didn't mind Nuka World or that robot thingie either. Anyhow, long story short, I can now chalk up another 100 hours played in Fallout 4, making it my most played Fallout game ever by a mile. How I wish some clever modder would convert Fallout: New Vegas to the Fallout 4 engine and maybe update the textures a little bit too.. I just can't get into Vegas anymore, the combat feels like a chore instead of fun. Compared to Fallout 4, they are worlds apart and not in Vegas' favour.
    1 point
  6. Its pretty impressive Ill give them that. I hope more information comes out about how they pulled it off because I have several questions: Does only Hezbollah use that model pager? Are they in widespread use amongst the average citizens? Who supplied the walkie-talkies? These operate on a specific frequency channel (which is user selectable), how did they get them to explode? Whats with the exploding solar panels? Coincidence?
    1 point
  7. Some huge munitions depot explosion. Looks crazy. https://x.com/IAPonomarenko/status/1836262331522650442/video/2
    1 point
  8. It seem that Mossad may have committed terrorist crime in Europe, but they probably will not get charged as the victim aka company which provided pagers for the Hezbollah should acknowledge that it has also broken anti terrorist laws by exporting pagers to Hezbollah. But targeting production lines of consumer goods will create bad precedent anyway.
    1 point
  9. lucky for you guys i dug into this quite a bit: https://gamefaqs.gamespot.com/pc/227477-pillars-of-eternity-ii-deadfire/faqs/76599/interrupts-vs-concentration kinda sorta TL;DR - interrupts do stack and add 2s of recovery per interrupt, but only up to max(current recovery time, 2s). it does mean that against a target with fast recovery (like a light melee weapon dual-wielder), a minor esports-like high-apm optimization a player could do is space out interrupt attacks options to make sure they don't land all at once, but instead every half second or so. if they land all at once, you "waste" them, but spaced out a bit you can probably interrupt lock even really fast targets. edit: disorient/blind is very useful for interrupt strategies because on top of their other benefits, the slower recovery time penalty guarantees more interrupt stacking on even fast targets (it even increases the baseline 2s maximum to 3s). on a particularly slow target like an ogre that's been disoriented/blinded, you can clearly see each interrupt adding to the recovery bar, and someone like a dual-wielding rogue with an interrupt ability you'll see it get added in two clear chunks.
    1 point
  10. They're still used a lot in medical services for example. I think they were phased out here only a couple of years ago (no, apparently they are still used here as well).
    1 point
  11. I see cat, I click. I was disappointed that this wasn't a trailer for a video game. I don't know if it's going to be a short film or feature length or anything else. But that trailer is great. Edit: I wonder if this is a zero dialogue film.
    1 point
  12. It sure looks like it. I don't trust the development yet, but this is him, outside, today. On Monday he tried to get up and fell down a couple of times, and looked so miserable we wanted to have him put down to spare him needless suffering. He's still old, has poor vision and pretty poor hearing (or else pretends not to hear any orders ), but he looks fine and happy. Talked to a couple of other pet owners and they sometimes experiences similar things with old pets, cats and dogs. Refusing to eat for a couple of days, shutting down, being weak and then suddenly get better as if nothing happened. Not as extreme as your story about your cat though, of course, but that was from a serious infection. Almost all of them ended with the pets being active normally and then one day just painlessly dying after going to sleep normally. Seems somewhat unlikely that we will get to experience that, what with his cancer, but fingers crossed. You might, so that's good. The experience certainly sounds a lot worse than what we went through, and it was pretty bad on Sunday and Monday. Must have been terrible. I even took some time off work because I couldn't get anything done properly.
    1 point
  13. I am convinced they have a team watching movies and checking what villainous act they haven't done yet. I mean, tying people to the hood of a car was right out of MadMax 2.
    0 points
  14. That's why they say it was a state in the middle east. I think it is more likely they own the company in Hungary.
    0 points
  15. Well I did a dumb thing. Bought 2 fairly expensive access points, and then figured out I can't use the 6ghz band in my country. Apart from being illegal to circumvent this limit, it's also a pain in the ass to do. Welp... guess I read first next time. I would hope it's not a complete waste of money and that my country eventually figures out its ****, but considering we still haven't implemented 5g I don't think it'll happen any time soon.
    0 points
  16. I don't think pointing this out will help any, but if one candidate is stating facts, or at least well founded opinions, and the other is just stating bald faced lies, someone saying both candidates need to tone down their rhetoric strikes me as either ignorant or just dishonest. And specifically dishonest in favour of the liar.
    0 points
  17. I didn't mention it earlier because nobody wants to hear a "MY PET IS ALSO DYING" story right after someone else told their own story, but since it seems like your dog is no longer exactly quite at death's door, now seems to be the time. My calico cat is about eighteen years old, and in June she stopped regularly eating for about a week and started hiding in weird spots and didn't want to come out. Took her into the vet, bladder infection, needs antibiotics and IV fluids...she went about another two and a half weeks without eating at all, lost half her body weight, looked absolutely deathly, no kind of food (cat or human...tried whole salmon!) seemed to interest her - even some expensive appetite medication didn't help. Any time she'd even try a lick of food, she'd start gagging and run away...one night, her entire body froze up on her as she was walking past me and she literally collapsed directly on my feet and couldn't get back up for a while, one of the saddest and most pitiable things I've ever experienced in my whole life, thought maybe she had a stroke or seizure. Heavily considered putting her down because it seemed pretty certain that she was going to die. All of a sudden, one morning she just started eating again, and now she's more active and adventurous than she had been in like the entire previous year, going on for a few months now. Still skin and bones, it's very difficult for old cats to regain lost body mass because they don't absorb nutrients well, but she seems to have a new handle on life ever since her near-death experience. Anyways, I don't know how much longer she has, pretty sure she won't survive another bladder infection like that at this stage of her life, so... Hug and appreciate your pets (and family members, as applicable) while you have them, you never know when they might suddenly leave you. Glad to hear you still have at least a little more time with yours too, majestic.
    0 points
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