I had some ~*Dark Souls experience*~ with Fear and Hunger for myself over a weekend, that is, played a number of sessions without the savescumming mod and just let bad luck take me wherever. It went like this:
† Won three Necronomicons in a row, won the coin toss to read them all without going mad and consequently dead, lost the toss to a monstrosity next door, died;
† Had a lucky streak with good armor and weapons, won the coin toss for successful rest, but it appears that if you don't kill this one really weak enemy beforehand, he drags you to his torture room where you, well, eventually die;
† Forgot to give the little girl I rescued from the cage her whiskey and opium, she got too sad and left;
† Some **** of a mage sang my limbs away, fortunately was able to will myself into suicide;
† Defeated some monstrosity surprisingly easily, it dropped a thing that would cancel annoyances like bleeding, infection and worms away, couldn't equip it because of cursed item in the slot;
† Okay, "What if I jump into the latrine?" is entirely on me.
And that's with mercifully brief combat. If I had to experience all this plus a drawn-out twitch-based fight before kicking it? Gimme that sweet Necronomicon.
On the savescumming runs, one party failed forward straight into their goal, unfortunately the dude I was hired to rescue turned up dead, so hauled my arse all the way back to see if I were allowed to leave since what's the point of staying there anymore? Indeed I was allowed to leave, got "Ending E", which implied endings A, B, C and D. Went to game's wiki and it appears I missed, like, 90% of game? Okay good. Wasn't planning to quit it any time soon anyway.