What I found to be really disconcerting was that she went straight from "YOU SURE ARE AN UGLY BASTARD" to "HEY I'M QUITE FOND OF YOU, NOW I THINK YOU'RE VERY PRETTY" in literally the next line. I was dying inside so much, and was like...okay, I guess this is one of those games where I'm going to have to not talk to my companions sometimes. I'm not playing a visual novel or dating simulator here, I don't want characters to immediately glue themselves to me in the cringiest manner possible. Honestly, I wish I could just disable the approval system entirely and just leave everyone at neutral or maybe mild approval with no way of going higher.
Yeah, that's pretty much my situation: there really hadn't been any combat that I needed to do anything besides cast cantrips and shoot arrows for a very long while, and I was making judicious use of always sneaking around and attacking before being seen, which usually means that my characters get two attacks before enemies get even one. Most battles end before enemies can move. (Also, while all of that could be accomplished in "a couple of real life cRPG hours", in practice it took significantly longer because of wandering around looking at every little thing I can.)
It's definitely not constructed in a way that I feel I can really get into, and I think that's a shame. My sense of time, direction, pacing, and just...there being any sort of realness/grounding to the game world or its characters are all severely off for a myriad of reasons, both little and large...and though I seem to enjoy myself fine enough when I am actually playing it (which has been a handful of hours each week - shorter sessions being my way of trying to pace the game, perhaps), there's this increasingly grave feeling of discontent looming over me that I really don't like. Actually, it's very similar to the feeling I get when I try to watch a show that is just fun or funny without offering much anything else that I care about, like Jojo's Bizarre Adventure. For a few hours, that might be fine, but it becomes a much tougher ask with longer durations.
I've been using the "manually enter turn-based mode" 'pause' button a ton whenever I'm playing. It's too useful for a number of situations to ignore. Also, no day/night cycle is about as bad as there being very little environmental audio, if not worse: it feels like I've been in daylight for bloody forever. Never underestimate the power of a windy or even rainy night.
P.S. Confession time: I thought the turn-based combat would be my biggest problem in this game, but honestly, it feels like combat moves faster in this game than it did in Pillars of Eternity, or maybe there's just a lot less of it, or its use feels more appropriate, or...something. It surprisingly has not been too much of an issue for me, which makes it doubly unfortunate that I'm having trouble sticking to the game because of other issues.