LittleRose Posted February 17, 2018 Share Posted February 17, 2018 We weren't born RPG masters. These games are often quite complex, after all. While I've been reading in the CRPG Addict's blog, I've come across a nice discussion on magic and spell preferences in RPGs that reminded me of my own learning to master this genre. Step by step, game by game I learned to use tactics based on the different games' mechanics. And I still have things to learn. So, let's compare which lessons we've learned throughout our CRPG years, and what influence they've had on our style of playing. -In my first RPG series ever, the Realms of Arkania trilogy, I learned how important positioning my characters is. Protect your mages, make sure your paty members can't be surrounded easily. The number of spells I used was limited, and I didn't get very deep into the magic system. Basically, I used fulminictus for attacks, and turned my foes to stone, or scared them off the battlefield. I used alchemy to create healing potions, magic potions, or poisons. The rest was up to my fighters. This way I got through the games without a problem. -Baldur's Gate I taught me how to use certain attack and different holding spells for tactics. In my play style, that was half the way to win a combat. I also learned that the order in which you fight your enemies is important, too. -Before Wizardry VIII, I had mostly relied on offensive spells like fireballs, and on healing spells. Now, I learned the importance of protection spells. Hardly any battle could be won without casting mind shield and elemental shield first. Non-protective spells I learned to value were spells that kept my opponents from casting themselves, like silence. -In Gothic, I often had to make use of the environment to succeed. Fighting unfair can get you far in the first two games of the series. -Icewind Dale II finally taught me that even small buffs can make a great difference. I remember fighting some ice wyverns (or were they even ice dragons?), that would keep stumping my party to a pulp in no time. So I went through my spells and my inventory and discovered a spell that would give me a few percent of cold resistance. I also buffed my melee fighters' strength a little. To my surprise, my party suddenly swept the floor with those big lizards. I'd never thought that such a few percent could make such a huge difference. Obviously, I was wrong. (After that lesson, Baldur's Gate II was a lot easier to beat) So, what's left for me to learn? Well, I still haven't mastered the action combat of many modern RPGs yet. In the Witcher 3, I have a lot less trouble with it, so im finally going to learn how to judge my attacker's movements and block or evade on time. This will be very useful in future RPGs. Unfortunately, this game is almost unplayable on my current computer, so I'll just have to wait till I can afford a new one. But my time will come, so monsters and evil guys in modern RPGs, prepare. I'm going to get better and won't need to be so many levels above you anymore. Muahahah! Also, I need to learn more tactics for games without magic, though I've already learned a bit about that in the first two fallout games. Otherwise the combat is quite dull, as it's just shoot, take cover, and heal if there's no cover or your action points don't suffice. In the end, I can say that I just love a tactical challenge. It's so much fun to analyse the situation and even rethink my approach while I'm still busy losing my first attempt to defeat a group of evil mages, fighters, or monsters. The more tactical options I have, the better I like the game. No matter if it's spells, potions, environment, special weapons, or gear. Just give me something to work with in a tactical way, and I'm happy. And all that without power gaming too much. I still love to play a character after all, not a one-(wo)man-army. So, how about you? How did you master our beloved RPGs as far as you have by now? How do you still want to improve? Tell me. Maybe I can learn a thing of two from you. Link to comment Share on other sites More sharing options...
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