Katphood Posted December 6, 2017 Posted December 6, 2017 http://www.eurogamer.net/articles/2017-11-29-ea-not-giving-up-on-microtransactions-in-star-wars-battlefront-2 this is EA right now: 1 There used to be a signature here, a really cool one...and now it's gone.
GhostofAnakin Posted December 6, 2017 Posted December 6, 2017 https://www.gamespot.com/articles/ea-now-owns-titanfall-developer-respawn/1100-6455409/?ftag=GSS-05-10aab8e&utm_campaign=trueAnthem:+Trending+Content&utm_content=5a282ca04b7385000793eded&utm_medium=trueAnthem&utm_source=twitter I like this quote: ""With Titanfall and Star Wars, EA has been a great development partner that supports us and doesn't interfere with our process for making games or studio culture." "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
Tale Posted December 6, 2017 Posted December 6, 2017 People love to blame publisher for decisions that are oftentimes championed by the studio itself. I still can't get over Bioware's insistence that we use Bioware points for DLC back in the day, even after everyone else dropped points. 1 "Show me a man who "plays fair" and I'll show you a very talented cheater."
Mamoulian War Posted December 6, 2017 Posted December 6, 2017 We'll see how they will not interfere T3 with all kind of ****ty MTX :-P Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
Katphood Posted December 7, 2017 Posted December 7, 2017 https://www.gamespot.com/articles/ea-now-owns-titanfall-developer-respawn/1100-6455409/?ftag=GSS-05-10aab8e&utm_campaign=trueAnthem:+Trending+Content&utm_content=5a282ca04b7385000793eded&utm_medium=trueAnthem&utm_source=twitter I like this quote: ""With Titanfall and Star Wars, EA has been a great development partner that supports us and doesn't interfere with our process for making games or studio culture." Shadows of the Damned is a good example of what EA can do: Shadows of the Damned took 3 years to make and the game design had gone through significant changes (five design drafts in total). Originally, Garcia was going to start out shirtless and without a gun. From there, he would gradually acquire weapons along the way and purchase clothes at stores within the game. However, Grasshopper was pressured by EA to have Garcia start with a gun because, "westerners are about guns." In addition, Paula was originally designed as a little girl living in Garcia's gun and would hop around like a rabbit or flutter like a butterfly when her ability is needed; and this would lead to a prominent love story. Again, EA had these features removed because they did not understand the concept. EA informed Grasshopper that, "there's this thing called an elevator pitch in America, and if you can't tell your story in the length of an elevator ride, Hollywood won't use it." This forced Suda to completely scrap all of his initial ideas and had Johnson the talking Skull replaced Paula, and make the game a fairy tale like Lupin III's The Castle of Cagliostro or Princess Peach and Mario. In July 17, 2012, Mikami expressed his dissatisfaction with the game stating that both he and Suda were disappointed with the end product. "[shadows of The Damned] became a completely different game. That was a bit disappointing. I think Suda was unable to create the scenario he'd originally had in his head, and he rewrote the scenario several times. I think his heart was broken. He's such a unique creator, so it seems to me that he was not quite comfortable with making this game." — Shinji Mikami 3 There used to be a signature here, a really cool one...and now it's gone.
Keyrock Posted December 7, 2017 Posted December 7, 2017 4 RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
Keyrock Posted December 7, 2017 Posted December 7, 2017 2 RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
SonicMage117 Posted December 7, 2017 Posted December 7, 2017 (edited) https://www.youtube.com/watch?v=FnUN19xGIzUBeen waiting for Iconoclasts for like... ever! Edited December 7, 2017 by SonicMage117 Just what do you think you're doing?! You dare to come between me and my prey? Is it a habit of yours to scurry about, getting in the way and causing bother? What are you still bothering me for? I'm a Knight. I'm not interested in your childish games. I need my rest. Begone! Lest I draw my nail...
Katphood Posted December 8, 2017 Posted December 8, 2017 For all you DmC fans out there: http://www.eurogamer.net/articles/2017-12-07-capcom-announces-devil-may-cry-hd-collection There used to be a signature here, a really cool one...and now it's gone.
the_dog_days Posted December 8, 2017 Posted December 8, 2017 Well, it has ropes. (This is why I can't get excited about teaser trailers; they're way too vague.)
injurai Posted December 8, 2017 Posted December 8, 2017 Well, this teaser was more of a "Hey we have this thing that exists!" Basically an acknowledgement to the fans that another one of the dark ****ed up games is coming. Imo this is what a teaser should be, an acknowledgement of somethings existence with enough information to tie it to a greater body of work.
SonicMage117 Posted December 8, 2017 Posted December 8, 2017 I would have rather had 10 seconds of gameplay, that way I could hear people pick apart all the things like UI or particle effects. Instead, we'll get flooded with videos about what the fame game "didn't" have Just what do you think you're doing?! You dare to come between me and my prey? Is it a habit of yours to scurry about, getting in the way and causing bother? What are you still bothering me for? I'm a Knight. I'm not interested in your childish games. I need my rest. Begone! Lest I draw my nail...
the_dog_days Posted December 8, 2017 Posted December 8, 2017 (edited) I understand that a teaser is only to peak interest (a 'watch here' post, so to speak), but that doesn't mean that I have to like them. In all honesty, I like teasers for sequels just fine because even if I didn't play the first StarCrawlers, I can look it up if StarCrawlers 2 gets a teaser and have a decent idea of what to expect. Edited December 8, 2017 by the_dog_days
Keyrock Posted December 8, 2017 Posted December 8, 2017 Bayonetta 3 announced Exclusively for the Switch RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
the_dog_days Posted December 8, 2017 Posted December 8, 2017 You've had the worst luck. Keyrock, for your own good you might as well just give in.
SonicMage117 Posted December 8, 2017 Posted December 8, 2017 So now I need to buy myself a Nintendo system just for Bayo 2 and 3... I guess I'll wait til the price drops. Just what do you think you're doing?! You dare to come between me and my prey? Is it a habit of yours to scurry about, getting in the way and causing bother? What are you still bothering me for? I'm a Knight. I'm not interested in your childish games. I need my rest. Begone! Lest I draw my nail...
Keyrock Posted December 8, 2017 Posted December 8, 2017 You've had the worst luck. Keyrock, for your own good you might as well just give in. [Volo]No[/Volo] RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
Katphood Posted December 8, 2017 Posted December 8, 2017 (edited) So it's called 'Shadows Die twice'? New IP! Bayonetta 3 announced Exclusively for the Switch You have to play Mario Odyssey at some point in your life so no worries. Edited December 8, 2017 by Katphood There used to be a signature here, a really cool one...and now it's gone.
Katphood Posted December 8, 2017 Posted December 8, 2017 Oh ****! 3 There used to be a signature here, a really cool one...and now it's gone.
HoonDing Posted December 8, 2017 Posted December 8, 2017 2deep4u 1 The ending of the words is ALMSIVI.
Katphood Posted December 8, 2017 Posted December 8, 2017 Holy christ what did I just watch? In the far future, the Large Hadron Collider has exploded... The end. There used to be a signature here, a really cool one...and now it's gone.
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