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For those who backed Divinity: Original Sin 2 and are redeeming it through steam, you're actually able to download and start playing the game today as a treat from the developers.  Obviously, it's early access, but wanted to spread the word in case anyone was waiting.

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For those who backed Divinity: Original Sin 2 and are redeeming it through steam, you're actually able to download and start playing the game today as a treat from the developers.  Obviously, it's early access, but wanted to spread the word in case anyone was waiting.

 

I laughed so hard at the dialog window asking for anonymous system feedback... I probably should have made a screenshot...

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Simple truth: I never really liked this anime styled stuff. I simply don't like it. It just doesn't look good to me, only stupid. What's the point of that Gunblade? Why everyone wears this stupid hair? Why everyone looks like a teenage emo who actually shouldn't run around like that anymore? Why do most girls look like a pedos dream? List goes on and on...

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"only when you no-life you can exist forever, because what does not live cannot die."

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Simple truth: I never really liked this anime styled stuff. I simply don't like it. It just doesn't look good to me, only stupid. What's the point of that Gunblade? Why everyone wears this stupid hair? Why everyone looks like a teenage emo who actually shouldn't run around like that anymore? Why do most girls look like a pedos dream? List goes on and on...

 

Agree except for that girls stuff, me gusta

I'm the enemy, 'cause I like to think, I like to read. I'm into freedom of speech, and freedom of choice. I'm the kinda guy that likes to sit in a greasy spoon and wonder, "Gee, should I have the T-bone steak or the jumbo rack of barbecue ribs with the side-order of gravy fries?" I want high cholesterol! I wanna eat bacon, and butter, and buckets of cheese, okay?! I wanna smoke a Cuban cigar the size of Cincinnati in the non-smoking section! I wanna run naked through the street, with green Jell-O all over my body, reading Playboy magazine. Why? Because I suddenly may feel the need to, okay, pal? I've SEEN the future. Do you know what it is? It's a 47-year-old virgin sitting around in his beige pajamas, drinking a banana-broccoli shake, singing "I'm an Oscar Meyer Wiene"

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Simple truth: I never really liked this anime styled stuff. I simply don't like it. It just doesn't look good to me, only stupid. What's the point of that Gunblade? Why everyone wears this stupid hair? Why everyone looks like a teenage emo who actually shouldn't run around like that anymore? Why do most girls look like a pedos dream? List goes on and on...

 

Agree except for that girls stuff, me gusta

 

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Edited by Drowsy Emperor
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И погибе Српски кнез Лазаре,
И његова сва изгибе војска, 
Седамдесет и седам иљада;
Све је свето и честито било
И миломе Богу приступачно.

 

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For those who backed Divinity: Original Sin 2 and are redeeming it through steam, you're actually able to download and start playing the game today as a treat from the developers.  Obviously, it's early access, but wanted to spread the word in case anyone was waiting.

'Adventure with up to 4 friends'.

 

This signals MMO design choices for me. Can't actually remember if this was in the first reboot game, if it was then I guess it's not so pronounced, which is a good thing for me at least. 

Na na  na na  na na  ...

greg358 from Darksouls 3 PVP is a CHEATER.

That is all.

 

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FF8 is awesome. Anyone who thinks otherwise is stupid. It's intro is one of the best intros for video games EVAR. PERIOD.

Yes, we know, as awesome as NWN and Titanic. Now go, and take your meds please.

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1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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All I remember of FF8 was the demo and being bored by the long cinematics for spells.

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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For those who backed Divinity: Original Sin 2 and are redeeming it through steam, you're actually able to download and start playing the game today as a treat from the developers.  Obviously, it's early access, but wanted to spread the word in case anyone was waiting.

'Adventure with up to 4 friends'.

 

This signals MMO design choices for me. Can't actually remember if this was in the first reboot game, if it was then I guess it's not so pronounced, which is a good thing for me at least. 

 

 

It allowed two-player co-op by default, but let each player control two party members each. Mods quickly allowed for four player co-op and it was such an obvious move that it's just implemented by default in the sequel. Really the puzzle is why they didn't do it the first time around.

L I E S T R O N G
L I V E W R O N G

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For those who backed Divinity: Original Sin 2 and are redeeming it through steam, you're actually able to download and start playing the game today as a treat from the developers.  Obviously, it's early access, but wanted to spread the word in case anyone was waiting.

'Adventure with up to 4 friends'.

 

This signals MMO design choices for me. Can't actually remember if this was in the first reboot game, if it was then I guess it's not so pronounced, which is a good thing for me at least. 

 

 

It allowed two-player co-op by default, but let each player control two party members each. Mods quickly allowed for four player co-op and it was such an obvious move that it's just implemented by default in the sequel. Really the puzzle is why they didn't do it the first time around.

 

 

Obviously they were surprised by the number of rpg nerds who had four three friends. Though they should have remembered that four is the practical minimum for a D&D session, at least.

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Anyway, on the off chance Mankind Divided ever makes its way to the penguin (as unlikely as it may seem, a couple Squeenix games have already been ported to Linux) I'll buy the GotY Edition at 50% (or more) off a year from now.  Eat a **** Squeenix.

Holy crap, it's happening:w00t: 

 

 

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Well, maybe the colour coded random-stat loot. Didn't like that aspect of the game, but at least when I found a decent weapon I could hold onto it for a reasonable length of time and not have to think too hard about it.

Pretty much all the "MMO-like" aspects of D:OS can be retraced back to the fact that Larian started the Divinity series by copy-pasting Diablo's gameplay loop, so they probably instinctively come back to some of those design elements.

 

Personally, I wish they'd drop stuff like being able to see the enemies' levels and the color-coded randomized loot, but that would require some pretty significant rethinking and they probably just don't want to do it. Plus, they can get away with that game-y stuff because Rivellon is a pretty silly place in the first place.

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Well, the whole area is using the same assets and layout from MGS5. They just edited the map a little bit and added more junk & destruction.

 

I didn't expected the game to use the same engine, tbh. Still calling bs on this one, though, especially because seeing this coop thing pains me a lot. Why can't they make it in style of the MGS5 singleplayer, just with multiple people and unique tasks? Not this stupid zombie survival wave shooter stuff. To me this feels like they completely missed what the people really wanted. Again.

Edited by Lexx

"only when you no-life you can exist forever, because what does not live cannot die."

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