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Games you want that'll likely never exist


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I'm procrastinating



- Something like Star Citizen with the same scale and budget except centred around piracy in the Caribbean.


- 2D fighter made up of a cast of famous gods and religious icons (Jesus vs. Buddha, Thor vs. Muhammed etc)


- A proper sequel to F-Zero GX.

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A "realistic" survival game, zombies or post-apocalyptic I don't care, with all human motion realistically captured (vivid animations), easy death, injuries. No text chat (mic required), no floating names and hardly any UI.


No running animation!! Running = fatigue and similar. Iron, vitamins and minerals. A health simulator for your character and progressive training and growth. No chopping down entire trees, and you would have to produce and craft items realistically (animated crafting).


In essence: It should be "real life", but virtual, placed in an odd, futuristic or fantasy, setting.


Might come out, but probably not during my lifetime.

Edited by Osvir
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Games you want that'll likely never exist



I'll be the first bore and say proper Fallout sequel.


Others would be something like...


A properly modernized  (bigger city, more skills and uses for them, loads more interactivity and reactivity, a branching noir storyline, C&C, the whole nine yards) - though still keeping firmly with the original gameplay - sequel to the B.A.T. series from the early 90's.


Dungeon Keeper 3. More in line with the first game both in aesthetics and tone than what came after.


A Tex Murphy RPG (or at least heavily in that style).


An RPG in the Judge Dredd world (not focusing specifically on being a judge and kicking ass).

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Perkele, tiädäksää tuanoini!

"It's easier to tolerate idiots if you do not consider them as stupid people, but exceptionally gifted monkeys."

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A Dangerous Waters-level push-button sim of a Ticonderoga-class guided missile cruiser or Arleigh Burke-class DDG.


From what I heard, SCS was working on just that, until they took a closer look at the subject material and realised it might be too complex for even the most hardcore simmers. 

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"All of life’s lessons come with a price…
We may learn a lesson, and things may get better in the end…
So that’s the trade off…life experience for exhaustion… wisdom for innocence.
There may be a happy ending to our stories…
but we paid for that with little pieces of our souls and we will never get those back."

-Austin Lunn


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-almost carbon copy of Fallout Tactics


I could probably just say the last bit, because I would play ANYTHING that had the tactical combat & character development of Fallout Tactics wrapped in a new setting/story.

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An open world RPG set in the Planescape setting, at least three time the size of Skyrim (including DLC) with a fully realized Sigil, Blood War, Factions, Primes, Planars, Petitioners, Powers & Proxies. And I want it to have a tool set to create more content, an original story (please don't re-do Torment, you'll only f--k it up) and one last thing, please get the vernacular right. It's a big part of the appeal.


Maybe I should put this in the "What would I do with unlimited money" thread in WoT.

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"While it is true you learn with age, the down side is what you often learn is what a damn fool you were before"

Thomas Sowell

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Arcanum sequel or spiritual successor with Tim Cain in charge (I can't type this onto these forums enough, imho), Beyond Good and Evil 2, and the things listed by Undecaf (more Tex Murphy is good for the world) and Shady Sands all sound terrific. Also, something Weird West in an RPG would be fantastic.

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Final Fantasy IX-2.

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

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My PS Platinums and 100% - 26 games so far (my PSN profile)



1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

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For games that were announced/canceled:

Silent Hills.


Dungeon Keeper 3 (War for the Overworld wasn't bad but it didn't scratch that itch).

Legacy of Kain: Dead Sun


Possibly on this list: Beyond Good & Evil 2.


Games that were never announced:

Black & White 3

War Wind 3

KotOR 3


Games I would love to see:

Open World RPGs in the WarCraft or StarCraft universes that aren't MMOs.

Space Cowboy game, whether in the Firefly universe or ripping it off. :p

A Cthulhu-based horror game that is actually good.

New Jurassic Park building game.


Games I think might be succesful:

Something like the old "Creatures" games where you have to take care of little monsters. Haven't really seen anything like this in a while and I think kids would love it.

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