Anton Levitskij Posted March 15, 2013 Share Posted March 15, 2013 Hey guys, we have this idea for aKickstarter project that we want to launch at the end of March: a browsergame with the goal to perform actionsand play pranks on virtual friends to make them unfriend you. The winner is theperson who has the fewest friends. We are not quite surewhether or not our concept is comprehensible enough and since you guys would beour target audience, we wanted to ask YOU what you think about it. If we get too much negativefeedback, we won’t even launch and give up on it. Here’s the link: http://www.kickstarter.com/projects/1695371981/1448147363?token=75921367 Thanks in advance foryour help. I would appreciate it if you would either contact me via Facebook: http://www.facebook.com/dizzlike.the.game or directly via Kickstarter: http://www.kickstarter.com/profile/1695371981 The team & Anton Link to comment Share on other sites More sharing options...
Mr. Magniloquent Posted March 15, 2013 Share Posted March 15, 2013 I'm not normally a rude person, but this is tripe. Furthermore, the sum of money requested for such kitsch is only further insult. I await a moderator's speedy removal of this pan-handling from our boards. 3 Link to comment Share on other sites More sharing options...
Brother Pain Posted March 15, 2013 Share Posted March 15, 2013 I suppose the idea could work, for a $0-1 iOS/Android game, but this I honestly assume is an elaborate attempt to troll people. Link to comment Share on other sites More sharing options...
Anton Levitskij Posted March 15, 2013 Author Share Posted March 15, 2013 Thank you both, I see that we have todo: a lot of work for the communication because nobody sees the complexity of this game or that all graphics are drafts. OR that you do not "attack" other people with dizzes/pranks but with special actions so that he gets new friends (or some of your Bots). Friends(Bots) are time-consuming. But how could we change it? About the Video: At least acceptable ? Thanks you all in advance! Link to comment Share on other sites More sharing options...
entrerix Posted March 15, 2013 Share Posted March 15, 2013 shouldnt be kickstarted just make it and sell it if you dont believe in the idea enough to spend your free time making it then why should anyone believe in you? Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete. Link to comment Share on other sites More sharing options...
Oerwinde Posted March 16, 2013 Share Posted March 16, 2013 As a browser based social game, we are probably not your target audience. 1 The area between the balls and the butt is a hotbed of terrorist activity. Link to comment Share on other sites More sharing options...
Deadly_Nightshade Posted March 16, 2013 Share Posted March 16, 2013 You wanted $300,000?! $90,000 is bad enough but the original amount is just crazy. "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot Link to comment Share on other sites More sharing options...
Tigranes Posted March 16, 2013 Share Posted March 16, 2013 I get the idea, and I think it could be fun enough for people, but that Kickstarting for such a project is out of the question. There are browser games / parodies pretty much exactly like this in style, features, etc. that are available for free, and moreover, are created with no money spent by the creators - and they've been around for years. It would be at best ridiculous, at worst disingenious preying of good-will to ask for $90k. If you wanted to persuade me that this project should be Kickstarted and I should fund it, I think I would need to be shown clearly (1) why this is different from flash games, etc. that look just like this and have been around in the thousands for years; (2) why this game couldn't exist without $90k, or Kickstarter; (3) and quite apart from that, why this game is going to be entertaining for more than ten minutes like the majority of such parody browser games. 1 Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to comment Share on other sites More sharing options...
Orogun01 Posted March 16, 2013 Share Posted March 16, 2013 Dear bot, Congratulations at winning your own game, everyone now hates you. 4 I'd say the answer to that question is kind of like the answer to "who's the sucker in this poker game?"* *If you can't tell, it's you. Link to comment Share on other sites More sharing options...
Bester Posted March 17, 2013 Share Posted March 17, 2013 a browsergame with the goal to perform actions and play pranks on virtual friends to make them unfriend you. The winner is the person who has the fewest friends. You WON! IE Mod for Pillars of Eternity: link Link to comment Share on other sites More sharing options...
Osvir Posted March 18, 2013 Share Posted March 18, 2013 It seems to me, according to the Kickstarter page:A: You view People as problematic and random. How do you remove People from your Feed? *deep breathe*- Your Solution: Make them remove you because you don't have the balls to do it yourself.... *another deep breathe* gotta stay Zen.B: You have talent & skills, and this is the best you could think of to get it to use and earn some cash/get a job/merits~ whatever.C: You want money, and it's transparent that you are doing this for yourself wherein the successful Kickstarter projects (that I know of) are doing it for the fans in order to do it for themselves (Obsidian is helping the fans in order to help themselves).D: You want to make a game because it creates more revenue than an application.I'm going to be honest: Your Kickstarter doesn't appeal to me at all and honestly feel you should just throw it in the trash bin.The things I find interesting: A group of talented people. You seek employment through crowdfunding. Target audience seems to be people who like to use Facebook, disguised with the words "people who like to play games".You aren't without luck entirely though: I like to use Facebook. I agree with you that the Feed is pretty bad. It is random and problematic, but that is not my Friend's fault, that is the random chaotic Facebook Feed's fault.What about some sort of organizer? Something that gives me only Friend Feed, and something that only gives me World News Feed separately? Video Uploads goes into one Category, Photo Uploads into another one. Perhaps an Application that I can manage like a game, compare my "Lists" with others and in sorting my own lists I can help others sort their lists as well? A collective effort, in the form of an online browser game? Something that makes my Friends Information & Knowledge prosper, but at the same time I'm making my own prosper~Anyways, I hope this was insightful, have a nice day Link to comment Share on other sites More sharing options...
HoonDing Posted March 18, 2013 Share Posted March 18, 2013 Mentioning you hate EA and first day DLC always helps. The ending of the words is ALMSIVI. Link to comment Share on other sites More sharing options...
Volourn Posted March 18, 2013 Share Posted March 18, 2013 "shouldnt be kickstarted just make it and sell it if you dont believe in the idea enough to spend your free time making it then why should anyone believe in you?" I agree. Kickstarter shouldn't exist! Neitehr should professional game companies or anything esle. if you believe farming you shouldn't need others to believe you! If you believe in politics the same! Why get paiod to do anything! You should do it all in your free time!!! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to comment Share on other sites More sharing options...
babaganoosh13 Posted March 18, 2013 Share Posted March 18, 2013 Mentioning you hate EA and first day DLC always helps. Speaking of which, it seems as though Civitas now has secured funding, so it cancelled its Kickstarter. On the topic of Dizzlike, i just can't see myself throwing any money down on any Facebook game. It just always blown my mind when I seen Disney, EA et al spend hundreds of millions of dollars buying out companies that made these free games. Hopefully the game works out for you, Kickstarter or not. You see, ever since the whole Doritos Locos Tacos thing, Taco Bell thinks they can do whatever they want. Link to comment Share on other sites More sharing options...
entrerix Posted March 19, 2013 Share Posted March 19, 2013 "shouldnt be kickstarted just make it and sell it if you dont believe in the idea enough to spend your free time making it then why should anyone believe in you?" I agree. Kickstarter shouldn't exist! Neitehr should professional game companies or anything esle. if you believe farming you shouldn't need others to believe you! If you believe in politics the same! Why get paiod to do anything! You should do it all in your free time!!! go home vol, you are drunk. Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete. Link to comment Share on other sites More sharing options...
Anton Levitskij Posted March 20, 2013 Author Share Posted March 20, 2013 This post was supposed to go between Bester & Osvir's post but I had problems with accessing my account: @Tigranes: Thanks a lot for your constructive statement!Youare right, it is a game like every other. Regarding the costs and why Ican not make it myself I can recommend you to read this (that's alsopretty interesting just in general):http://www.slideshare.net/Bitfold/social-facebook-game-space-at-a-glanceAmongstother things one must not forget that I want to do the best thingpossible and for that I will also bring bitfold in as consultants.Those guys cost and servers have to be paid for etc.My biggest achievement without professional help so far has been a Mock-Up Demo: http://www.dizzlike.com/demo/Dizzlike_English-Demo_4.500001.htmlGamemechanics are written down, but we need money to turn it into what Ihave pictured it to be in the ways of graphics and programming (like allother kickstarter projects lol)Concerning your last question:Thatis an important point, we have had that idea at a so called start-upweekend back in the day, but the game would have been fun for only 10minutes. A year later we attended another start-up weekend and thatswhere we the principles for long-term fun have been settled. This willbe given through the multiplayer and all the possibilities to reach ahigher level. In addition to that, there are over 9000 dizzes andactions, thus one would have a reason to log into the game withoutgetting a bonus for thatAnyway, thanks for your questions, we notice that there is a lot left to do until it will be comprehensible.From another forum we will change the following:We will now work on this and add the following:- You will get new "bot friends" with random events (I don't think this is clear at all)-Bots (Friends) cost you time in this game (it costs you your freetimeand getting Dizzpoints - you get dizzpoints every 10 minutes)- because botfriends cost you time, you can beat other real players only with bots (we want to do PvP in the future)@ all others: Thanks for the trophy Link to comment Share on other sites More sharing options...
alanschu Posted March 20, 2013 Share Posted March 20, 2013 Mentioning you hate EA and first day DLC always helps. Speaking of which, it seems as though Civitas now has secured funding, so it cancelled its Kickstarter. On the topic of Dizzlike, i just can't see myself throwing any money down on any Facebook game. It just always blown my mind when I seen Disney, EA et al spend hundreds of millions of dollars buying out companies that made these free games. Hopefully the game works out for you, Kickstarter or not. I was actually pretty flabbergasted when I heard some of the numbers that the "whales" had done in the DA2 Facebook game (literally to the tune of several thousand dollars). It's definitely a segment where a small few contribute the bulk of the dollars. For some, it seems, their time is much more valuable than their money. Free to play is interesting because it reminds me of an article I read where an analyst told a developer/publisher that they should not worry about pirates using bandwidth (or even Tech Support) in an online game, because the mere presence of more people in a multiplayer game enhances the experience for those that have paid for the game. I can see the logic behind it, though I'm not 100% sure if the reality necessarily reflects that (i.e. I'm sure there are situations where doing so is not a good thing at all). Link to comment Share on other sites More sharing options...
Cultist Posted March 20, 2013 Share Posted March 20, 2013 4chan will approve the idea. Link to comment Share on other sites More sharing options...
babaganoosh13 Posted March 20, 2013 Share Posted March 20, 2013 Mentioning you hate EA and first day DLC always helps. Speaking of which, it seems as though Civitas now has secured funding, so it cancelled its Kickstarter. On the topic of Dizzlike, i just can't see myself throwing any money down on any Facebook game. It just always blown my mind when I seen Disney, EA et al spend hundreds of millions of dollars buying out companies that made these free games. Hopefully the game works out for you, Kickstarter or not. I was actually pretty flabbergasted when I heard some of the numbers that the "whales" had done in the DA2 Facebook game (literally to the tune of several thousand dollars). It's definitely a segment where a small few contribute the bulk of the dollars. For some, it seems, their time is much more valuable than their money. Free to play is interesting because it reminds me of an article I read where an analyst told a developer/publisher that they should not worry about pirates using bandwidth (or even Tech Support) in an online game, because the mere presence of more people in a multiplayer game enhances the experience for those that have paid for the game. I can see the logic behind it, though I'm not 100% sure if the reality necessarily reflects that (i.e. I'm sure there are situations where doing so is not a good thing at all). (If I'm a bit all over the place - Sorry, I just got off my last night shift in this run.) It was a fun little game. Obviously I played it to unlock the DA2 items. But, dang, it was expensive. The top tier was about $100. I could get nearly 2 new full games for that price, or 6 months and change of WOW. WOW was worth it to me at the time, because with the different timed events that went on, it was like a different game every month to an extent. Even for $20 I could get a good budget title, and get more enjoyment out of it per dollar. Plus it was a promo for DA2, like Journeys was for Origins. It didn't make sense to me to spend money on what is basically an ad. But I'm cheap, and it has to be a game I really want in order to spend top dollar on it. The BioWare games were in that category. Hopefully Dragon Age 3 is as well. Back to real $ on Facebook games: I know there is money in it. A lot of the time it is people being stupid with it. Having their credit cards linked to their accounts, so they can instantly buy without thinking about it. Or in the case of some things like some aquarium game played primarily by kids, basically downright exploit it. For a grand and change, I could have a new PS4 and DA3 when they come out, and a new X-country bike to make up for the one that was stolen. That certainly isn't worth it to me to instead play a game that requires me to share all of my information to get access to it, and not let me own it in any way. This is why I don't like the micro transaction method of payment used by Facebook games Heck, I bought a couple of T-shirts off of Kingdom of Loathing 5 or so years back for $30, and it's as good as buying the game itself because after not playing it for years, my character is still there waiting for me, loaded with time, and some other goodies for actually giving them money in some form. If those Facebook games had something like that (I'm sure some do, but I don't bother looking to Facebook for games anymore unless I feel I must [DA Legends]) where if you gave them a few bucks, or bought something from their store to "buy" the game, to get more out of it without micro-transactions or inviting all your friends over and over again, I might have done it for a game as good as what Legends was. Let's take DA Legends as an example again. Let's say there is two modes for DA Legends: The free mode that it was with optional micro-transactions where everything you do cost "energy," and it can take a while to recharge your energy. That is the model that the game was. Or there might have also been an Enchanted mode for those that spent money on the game in any way. The difference would be the elimination of that "energy gage" where doing stuff like entering a battle didn't take those points away, companions didn't have wait times if alive and other little goodies. There would still be micro-transactions available if you wanted them, but there would be an obvious less need for them if you wanted to keep playing. Back then, I probably would have dropped a couple of bucks down for the Enchanted mode, or bought a T-shirt or something for it. Instead, it was a game I just played to unlock DA2 stuff for free. You see, ever since the whole Doritos Locos Tacos thing, Taco Bell thinks they can do whatever they want. Link to comment Share on other sites More sharing options...
alanschu Posted March 20, 2013 Share Posted March 20, 2013 I think that there's also still some level of experimentation that is happening. Although it seems to me that "social" is dying down somewhat. Link to comment Share on other sites More sharing options...
Anton Levitskij Posted March 21, 2013 Author Share Posted March 21, 2013 Hi guys, first of all a big thank you again for your opinions, feedback and also the constructive criticism! We have changed the objections and have updated a lot of things. We really hope that the new version is better! For those interested, you can check out our NEW kickstarter link: http://www.kickstarter.com/projects/1695371981/1448147363?token=75921367 We really appreciate your help, without your support we would not have been able to realize and change some important things! Anton Link to comment Share on other sites More sharing options...
Anton Levitskij Posted April 11, 2013 Author Share Posted April 11, 2013 Hey guys,it's me again! :DFirst of all: a big THANK YOU for your help!Some time passed and we got our heads together and tried changing many things. We tried making the pictures easier to understand and added some reward-pictures.Here is the link to our project:http://www.kickstarter.com/projects/1695371981/1448147363?token=75921367I hope you can help us out again. Are there still points you don't get? Anything we should change?Thanks in advance again for all your support and effort on helping us!The team & Anton Link to comment Share on other sites More sharing options...
Anton Levitskij Posted May 17, 2013 Author Share Posted May 17, 2013 First of all, thanks to everyone who took part, whether postive or negative, or those who want to take part (from now only positive).For all who supported us like this, please send me a PM (I prefer over Kickstarter :>) and you will receive the 22 $ reward if you want (some people will receive a 55 $ reward instead of the 22 $ reward :D)!We are live now: http://www.kickstarter.com/projects/1695371981/friend-wars-dizzlike-the-game Link to comment Share on other sites More sharing options...
rjshae Posted May 17, 2013 Share Posted May 17, 2013 From a business perspective, I think you are severely limiting your target audience by focusing on anti-social behavior. Most people's default behavior is to try and encourage social interactions. "It has just been discovered that research causes cancer in rats." Link to comment Share on other sites More sharing options...
Walsingham Posted May 17, 2013 Share Posted May 17, 2013 I think you're being needlessly harsh with the idea. It's not the worst I've heard. People are jerks, and playing a game where they get to be bigger jerks makes sense. But I do think the OP has misunderstood how kickstarter works. Kickstarter funders don't do it for the product they do it for the bragging rights. So they can walk the Bill Gates walk for $50. That just popped out, but I think it's true. "It wasn't lies. It was just... bull****"." -Elwood Blues tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp. Link to comment Share on other sites More sharing options...
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