nikolokolus Posted October 7, 2012 Posted October 7, 2012 Whatever pet we have, since it won't be part of combat or actually do anything, it really, really needs a logical reason to be un-targettable and ignored by enemies in combat. Maybe it's a falcon/hawk/parrot/raven/bat/whatever that flies away at the first sign of trouble?
ogrezilla Posted October 7, 2012 Posted October 7, 2012 that's why i really like the idea of it chilling at your house.
Sensuki Posted October 7, 2012 Posted October 7, 2012 (edited) What about a soul that inhabits your weapon and talks to you, like Lilarcor. "Once ... a long time ago ... yeah ... I was like, a moonblade!" Edited October 7, 2012 by Sensuki
Agelico Posted October 7, 2012 Posted October 7, 2012 What about a soul that inhabits your weapon and talks to you, like Lilarcor. "Once ... a long time ago ... yeah ... I was like, a moonblade!" That is *not* cosmetic. That is an NPC in its own right.
Monte Carlo Posted October 7, 2012 Posted October 7, 2012 Save prestige classes for expansion 1 & 2. Sawyer views Prestige Classes as a sort of gaming leprosy. It won't happen.
Monte Carlo Posted October 7, 2012 Posted October 7, 2012 If they want to give us a pet, then it should be a pet. It's one of the ways I'm going to try to convince my wife to play the game with me. She likes all that WoWesque sort of stuff and the like. Dude, do you want me to, y'know, arrange an accident? doofus. :Cant's broad grin icon: Hey, any way I can get the wife to buy into my gaming habit is good. I'm not particularly fond of vanity pets, but I don't hate them per se. I am happy, however, to be packing more levels onto that mega dungeon which was, if I'm not mistaken, your idea, you glorious bastard. The megadungeon wasn't my idea, Bobby said they were already chatting about it. I was simply the fearless standard-bearer of the dungeoneering tendency who made the entire thing possible, thus ensuring my name will echo through eternity (etc). 2
Darth Trethon Posted October 7, 2012 Posted October 7, 2012 Ooooo we're closing in on 2.4 mil now.....not much longer until the next happy dance.
frozen shade Posted October 7, 2012 Posted October 7, 2012 (edited) About pets: except for standart ones (like imp, mouse, cat, dog, drako & etc), Lamia (either just vampire or one from half-serpent folk) would be nice as a pet Though I would be happy, if pets will be more usefull or funny than just an item in the invertory or following moron. They can be not as much helpfull in battle (in fact, in most cases I think they should not be targets of enemies, at least not primary ones (like "we will deal with that dog later, better to kill mage\big warrior first)), but there can be many things that they can do - shouldnt be much of a problem to steal a ring for a cat? of for vampire to allure one of the guards to the corner of the house? or for bird-like ones to deliver a mesage (on second floor, for example, if gurads even don't allow you to come in the house)? and much more simple yet useful things. Or funny. Funny is better Ps sorry for my errors, if there are any, english is not my native, just learning it Edited October 7, 2012 by frozen shade
Progressive_Stupidity Posted October 7, 2012 Posted October 7, 2012 Ecstatic about mod support confirmation :D As far as pets, in a fantasy world it's more feasible to go for something a bit more exotic than a dog so my preferences would be some sort of tiny dragon or a bird of prey.
Monte Carlo Posted October 7, 2012 Posted October 7, 2012 You should be able to eat your pet for a +2 hp boost, like an old candy bar in Fallout. 2
Bloody Hypocrite Posted October 7, 2012 Posted October 7, 2012 You should be able to eat your pet for a +2 hp boost, like an old candy bar in Fallout. Heh. Nice.
Bloody Hypocrite Posted October 7, 2012 Posted October 7, 2012 That makes me think think of a sentient iron ration or potion that regales you with it's close encounters with consumption. The tale the 300 year old ration.
anek Posted October 7, 2012 Posted October 7, 2012 These guy are pretty cool, a "Wolpertinger". It is basically a horned hare with wings and fangs. http://en.wikipedia....ki/Wolpertinger Yikes, that doesn't look like something that would ever emerge through natural evolution... (Or something that a sane god would create, in case you're more of a creationist...) And I somehow doubt that genetic engineering would fit the setting of PE...
Dawn_ Posted October 7, 2012 Posted October 7, 2012 (edited) I do remember the pet in BG..(not the summoning the one you had in the bag). they were close to useless..and on NWN it was too weak..I am hoping for a pet that will bring you a passive buff, like HP buff/trap detection (for a mouse for example.. ) by its presence etc. Edited October 7, 2012 by Dawn_
anek Posted October 7, 2012 Posted October 7, 2012 I do remember the pet in BG..(not the summoning the one you had in the bag). they were close to useless.. Yes, the 'familiars' in BG2 were not very useful in battle... But some of them made for really nice scouts, due to high stealth proficiency and good magic/elemental resistance. Anyways, the PE pet will only be cosmetic, so I guess it won't even have that.
Dawn_ Posted October 7, 2012 Posted October 7, 2012 (edited) I do remember the pet in BG..(not the summoning the one you had in the bag). they were close to useless.. Yes, the 'familiars' in BG2 were not very useful in battle... But some of them made for really nice scouts, due to high stealth proficiency and good magic/elemental resistance. Anyways, the PE pet will only be cosmetic, so I guess it won't even have that. Ouch, i didn't understand that. Thanks for this clarification. I thought it was more of a familiar than a cosmetic pet..well, i don't really see the use then.. Btw, i thought of something really stupid (which comes often with me ). But in the mega-dungeon it seems we are going underground. I would really laugh my ass hard if at the point we encounter a giant ant and and when we met her the character says "that's a freaking huge ant" (like in fallout xD). Saying that Obisidian i do hope you guys are putting us inside joke reference to your previous work in PE (epicness of Monty Python in fallout ^^) I also wonder if we will have a lantern in the dungeon..i've liked the concept in Dragon Dogma (if some have played it with the lantern in dungeon). Edited October 7, 2012 by Dawn_
rjshae Posted October 7, 2012 Posted October 7, 2012 Save prestige classes for expansion 1 & 2. Sawyer views Prestige Classes as a sort of gaming leprosy. It won't happen. I'd be happy to see a different approach taken for multi-classing, if they decide to implement that. "It has just been discovered that research causes cancer in rats."
rjshae Posted October 7, 2012 Posted October 7, 2012 You should be able to eat your pet for a +2 hp boost, like an old candy bar in Fallout. Once you kill it, the pet should start eating at your soul. "It has just been discovered that research causes cancer in rats."
Wintersong Posted October 7, 2012 Posted October 7, 2012 You should be able to eat your pet for a +2 hp boost, like an old candy bar in Fallout. As long as I can name my pet as Menchi...
Gfted1 Posted October 7, 2012 Posted October 7, 2012 Or Munchi? Lol, I kill me. "I'm your biggest fan, Ill follow you until you love me, Papa"
rjshae Posted October 7, 2012 Posted October 7, 2012 Or Munchi? Lol, I kill me. Reminds me of the dad who agreed to let his family get a rabbit, as long as it was named Stew... "It has just been discovered that research causes cancer in rats."
tomas.cz Posted October 7, 2012 Posted October 7, 2012 It is really great to be "live watching" as the game are developing. Guess everyone want to be on board not only on board:) Great news about tolls for translation...years ago I was part of Team which transled BG2 to czech language. Thumbs up guys.
JWestfall Posted October 7, 2012 Posted October 7, 2012 Good update, love the Q&A, and of course love that mod support is officially announced. As for the pet, how about a magical paperclip or something? 3
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