August 12, 20187 yr By far the hardest fight ive ever had in both pillars games PLaying on POTd Party Fighter/ paly Paly/ chanter Monk/ rogue Ranger/ cipher Wiz all level 15 any help would be good thanks
August 12, 20187 yr Fighter/PallyEquip: Horns of The Bleak Mother, Ring of Focused Flame Weapons: Rust's Poignard, Beza's Toothed Blade Paly/ChanterWeapon: Magistrate's Cudgel (Mace Modal) + Shattered Vengeance (Use Club modal to reduce dragon will)Monk/Rogue Weapon: Sun and Moon (Modal) This setup with flanked status will reduce dragon armor by 4 and make all your character ~+20 - 35 acc (+40 to main), feel free to constantly interrupt it with monk/rogue Edited August 12, 20187 yr by mant2si Solo PotD builds: The Glanfathan Soul Hunter (Neutral seer. Dominate and manipulate your enemies), Harbinger of Doom (Dark shaman. Burn and sacrifice, yourself and enemies for Skaen sake)
August 12, 20187 yr Is level scaling on or off? With it on she seems to be like 6 levels higher than your party. The worst part from my memory were the 2 LLengrath's safeguards she can cast. If your wizard can nullify those you'll have a better time. I, being brilliant, didn't bring a wizard. Also summon everything you can. Every little bit helps. Especially if she starts healing. Edited August 12, 20187 yr by Parasol_Syndicate Magran's fire casts light in Dark Places...
August 12, 20187 yr Author yeah its level scaling on all upwards and yeah the the lengraths safe guard brings his AR up tp 20 which basicaly means hes invincible for over 1 minute
August 12, 20187 yr Each one clocked in at about 84 seconds for me. 170 seconds of no damage, using up my heals was impossible to recover from. I don't know what items have arcane cleanse or the like on them. If I did I would have used them. Maybe you have a grimoire with something like that in it? Edited August 12, 20187 yr by Parasol_Syndicate Magran's fire casts light in Dark Places...
August 12, 20187 yr Each one clocked in at about 84 seconds for me. 170 seconds of no damage, using up my heals was impossible to recover from. I don't know what items have arcane cleanse or the like on them. If I did I would have used them. Maybe you have a grimoire with something like that in it? Ranger can reduce buff duration Solo PotD builds: The Glanfathan Soul Hunter (Neutral seer. Dominate and manipulate your enemies), Harbinger of Doom (Dark shaman. Burn and sacrifice, yourself and enemies for Skaen sake)
August 12, 20187 yr Author I have a ranger with concussive tranq and it gets it off still cant kill him though
August 12, 20187 yr Neriscyrlas also has Cloak of Death, which can be dangerous for your melee guys when she gets it up. But here's how to turn it back on her; get Aloth, have him learn Arcane Reflection, cast that when she casts Cloak of Death, and then have him hit the dragon with a melee weapon. Yeah, Cloak of Death does reflect and vanish + damage Neriscyrlas when that happens.
August 12, 20187 yr Author its ok did it MAn took me over 15 goes i reckon I did it by : - you get a helmet called horns of the aurchocs that prevents all pull weapons, i gave this to my ranger who had the red hand and focus fired him with that - ranger using consussive tranq - my wiz had a spare necklace of fireballs thankgod (dragons only low save was reflex) - both ranger and wiz ran back to the kings +50% damage buff whenever it came up - cipher landed some disintegrates Never thought i would say it but my ranger saved the day By far hardest fight in both pillars 1 and 2 by far and no joke another 10 seconds and i would haven been dead had only 2 people standing left Edit Without the red hand arquebus this fight would have been muuuuuuuuch harder. Edited August 12, 20187 yr by Teclis23
August 12, 20187 yr its ok did it MAn took me over 15 goes i reckon I did it by : - you get a helmet called horns of the aurchocs that prevents all pull weapons, i gave this to my ranger who had the red hand and focus fired him with that - ranger using consussive tranq - my wiz had a spare necklace of fireballs thankgod (dragons only low save was reflex) - both ranger and wiz ran back to the kings +50% damage buff whenever it came up Never thought i would say it but my ranger saved the day By far hardest fight in both pillars 1 and 2 by far and no joke another 10 seconds and i would haven been dead had only 2 people standing left Edit Without the red hand arquebus this fight would have been muuuuuuuuch harder. Doubt. You did the hard fights in PoE 1 with max level. You had not even PL6 with Level 15, so you should try that fight with Level 20 again sometime.
August 12, 20187 yr Author What are you saying? That the fight was only hard because you think it did it toearly at level 15?
August 12, 20187 yr It depends on your gear and party composition really. If you have "legendary" upgrades on your weapons and a solid mix of classes you can probably do it earlier. I did it at 14 and it seems easier than pulling the frost ghosts and some other random mob encounters in the dlc.
August 12, 20187 yr What are you saying? That the fight was only hard because you think it did it toearly at level 15? I bet, with proper preperations and max Level, the fight would be easier.
August 12, 20187 yr I only have done it with my endgame party and it was a cakewalk so I'm definitely doing it earlier in my next play through.I'm convinced that dual hammers is OP now though; I had Glacierbane+Last word and the dragon died so easy (silence on crit, and suppression on crit) on my fanatic hitting at blender speed with fire lashes. Edited August 12, 20187 yr by Theosupus
August 12, 20187 yr IMO it's all about tactics. Ok, this is an obvious point, but this is one of those fights that simply can't be steamrolled at earlier weapons and has to be kinda planned for (unless one has really synergistic weapons already, apparently). One thing I haven't seen mentioned here that I like to do in more annoying fights is use Sacrifice (from the Soulbound dagger Marux Amanth) when I get the opponent I'm fighting down to Near Death. Having to fight someone with 75% of their health instead of 100% is never a bad idea after all. I believe there's other ways to kill folks reliably who are Near Death. Another thing I haven't seen mentioned is prebuff everyone in the party with a Mind Immunity food buff, so you can just ignore the dracolich's terrify AoE. Aside from that, debuff/buff is always a good general tactic. It is a tough fight, but not THAT tough. Edited August 12, 20187 yr by Zap Gun For Hire
August 12, 20187 yr For anyone wondering about an item with arcane dampener. Charm of bones summons a random vessel. If you get a risen mage (it's pretty much guaranteed in 10 tries, often you get it as early as 1st or 2nd try) it will actually cast arcane cleanse which is even much more powerful than dampener. My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming
August 12, 20187 yr Did you get the aid from any of the trapped souls? Because in case you didn't notice, standing on the symbols they cast in front of'em gives you +50% damage against the dragon for some time. Starting the battle by having my tank draw her away while the rest jumped one of those symbols did wonders. Also, having a ranger with concussive tranq is great against her buffs.
August 12, 20187 yr There's very very little in the DLC that can stand up to combusting wounds + ectopsychic echo the hard part is lowering target defenses enough to land the combiwt.. Edited August 12, 20187 yr by Dr. Hieronymous Alloy
August 12, 20187 yr There's very very little in the DLC that can stand up to combusting wounds + ectopsychic echo the hard part is lowering target defenses enough to land the combiwt.. There is very little in this game that can stand up to a wizard
August 12, 20187 yr You can prone lock it with Scordeo's Edge and Rust's Poignard - if you get a Blade Cascade proc. Cast Salvation of Time for bonus points. Wall of draining is another way to strip away the Safeguard. Will be difficult to land as IIRC it has a high fort, but Xoti's lvl1 spell can remove a good chunk of HP when you get it bloodied/near death.
August 13, 20187 yr I loaded up with around 15 scrolls of meteor shower for 2 of my party members and let loose but it still took a long time to beat the dragon down. For my next try I found a way to cheese the dragon using waidwen. When a party member steps on waidwen’s symbol of eothas, they get a buff AND waidwen unleashes the godhammer on the dragon. This attack does around 500 damage and has infinite range so it can hit the dragon anywhere in the arena. Before the triggering the cutscene and conversation you need to keep most of your party back and near the jump point to waidwen. Then have someone wear boots of speed and move toward the dragon to trigger the conversation. Everyone will move towards the dragon in the cutscene before the conversation starts. Once the conversation ends, pause immediately and get your whole party to move to the space behind waidwen. Your party will run a bit then combat will start. Keep running and your whole party should make it to waidwen, plus the dragon will “lose line of sight” and just stop moving. If the party member who triggered conversation does not have enough stride, then the dragon will follow onto waidwen’s area. So make sure you stack stride. Once you’re are safe, just trigger the godhammer by stepping on the symbol of eothas each time it reappears. It will reappear every 50 seconds on fast speed. And as long as a party member is standing there, it will auto trigger. I left the game running and did some chores. Boom boom boom, dragon was dead after 10 minutes or so.
August 13, 20187 yr Is there any downside to just talking him into trying to tackle Rymrgand? Because that solved the dragon problem also.
August 17, 20187 yr Smellicus's solution reminds of the early Ultima games where you could capture Lord British, keep him prisoner and torture him until you had unlimited heals. I said "Don't look Ethel!" But it was too late, she'd already looked.
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